This page lists the controls that can be used in Deepwoken.
Main Controls[]
| Key | Description | Notes |
|---|---|---|
| M1 | Light Attack | Your main attack. |
| M1 + M2 | Feint | Player cancels event/animation of Weapons and other Actions. (Light Attack, Roll). |
| Mantra + M1 + M2 | Mantra Feint | Player cancels event/animation of Mantras when using them. Costs Ether but resets the cooldown. |
| M1 during mantra | Perfect Cast | Player perfect casts the Mantra by pressing M1 right before the Mantra animation. Benefits certain Talents such as Eureka. |
| M3 or R | Critical Attack | Player does a special attack, sometimes exclusive to that weapon, typically to break block or mix up combos and attacks. |
| E | Interact | Player interacts with NPCs, environment, etc. |
| F | Parry | Player parries attacks if used right before impact. |
| F (hold) | Block | Player blocks incoming attacks. Increases posture. |
| G | Vent | Player vents, reducing their Tempo and knocking enemies back. |
| Y | Switch Stance | Players swap weapon stance if possible. |
| T | Taunt | Player spits. Spitting on an entity will heal ~5% health, and if they are an NPC, make them aggro onto you. |
| V | Carry KO'd Enemy | Player will pick up a downed entity nearby. |
| B | Execute KO'd Enemy | Player will kill a downed entity nearby. |
| B+B | Cancel Execution | Player will stop their attempt to execute the downed entity, letting them drop onto the ground nearby. |
| W+W | Sprint | Player moves faster. |
| Q | Roll | Player rolls. Allows attack dodging. |
| Ctrl | Crouch | Player enables Stealth. |
| Ctrl (sprinting) | Slide | Player slides on the ground. Slide down slopes for a large burst of speed. |
| Space (sliding) | Slide jump | Jump during the slide for a slight speed boost |
| Tab | Journal/Backpack | Opens inventory and Attributes window. |
| K (hold) | Gesture | Opens a menu to select gestures. Locks player to boat. |
| P | [OLD] Toggle Cosmetic | THIS IS NOW ACCESSIBLE IN THE BACKPACK MENU.
[OLD] Player removes Head type equipment visually but keep the effects. Also allows Ganymede to remove their hat. |
Miscellaneous Controls[]
| Key | Description | Notes |
|---|---|---|
| C | Resonance | Activates Resonance if obtained. |
| H | Murmur: Ardour | Activates Murmur: Ardour if obtained. |
| H (hold) | Ardour Scream | Activates Ardour Scream if obtained. |
| T (crouching) | Murmur: Tacet | Activates Murmur: Tacet if obtained. |
| G (crouching) | Murmur: Rhythm | Activates Murmur: Rhythm if obtained. |
| E | Throw | Player chucks throwable objects from their hand. |
| N (crouching) | Pickpocket | Requires Pickpocket. Steals Notes from entity knocked players. |
| R (crouching) | Fake Dead | Requires Cap Artist. Ragdolls player until input pressed again or attacked. |
| B (near Campfire) | Extinguish | Player destroys a campfire by kicking it. |
| Space (near small obstacle) | Vault | Parkour. Player quickly slides over obstacle, grants speed boost. |
| W+Space (airborne near a wall) | Wall Jump | Parkour. Player performs two small hops on a wall, automatically hops up and over ledges if holding W. |
| Space (airborne near a wall) | Wall Kick | Parkour. Player performs a kick up and away from wall. |
| M1, M1, M1, M1, M1 | Flourish | Player finishes combo by kicking opponent away. |
| M1 (crouching behind a humanoid) | Assassinate | Player performs stealth attack that deals damage and ragdolls. |
| Z, X, C, V | Ritual Cast | Required inputs for Mantras with Ritual Casting. |
| G | Vent | Player performs a special attack that blasts any enemies backwards with a knockback effect, comes from built up Tempo. |
| Ctrl+M1 | Uppercut | Player crouches down and performs an uppercut, sending them and a hit entity in the air. Grants immunity frames against aerial attacks. |
| M1 (airborne) | Aerial Attack | Player moves forward in the air while attacking downwards with their weapon. |