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“ The Legacy of my Lineage ... Shall be continued down to yours, my rogue friend-- to the next and after the other. ”

Overview[]

Echoes are a currency that is obtained by wiping characters. The amount of Echoes gained through wiping increases based on how much progress the character had made before being wiped.

Echoes can be spent on Upgrades; permanent buffs that transfer with each Character Wipe. While in the character creation menu, the Echoes tab can be used to spend Echoes on Upgrades. In addition, Modifiers can be enabled in this menu.

Modifiers are increases to difficulty that increase the amount of Echoes gained from wiping. Multiple Modifiers can be enabled at once. There are currently 13 Modifiers available, providing a total cumulative 3.2x modifier to Echo gain.

Echo Upgrades are account-wide, so purchasing an upgrade on one slot will affect the rest.

The maximum amount of Echoes that a character can get (excluding rebargaining with Yun'Shul) is 140. (441 with all Echoes Modifier)

Ranks are granted to the character upon wiping, based on how much base echoes they have obtained (before multipliers)

Ranks by themselves do nothing, beside rank W, S and A that give a badge and, in the case of W, an emerald name on the player list. The emerald name overrides Silver & Gold names from Chime of Conflict.

A Rank now gives 1 character slot for free.

S Rank is achievable by doing all echoes tasks (listed below).

A unique W Rank is achievable by obtaining S Rank while having enabled every Echoes Modifier, excluding Vow of Thorns.

W rank

W Rank being obtained

What rank your character will receive depends on amount of echoes you collect, without taking modifiers multiplicator into consideration.

Rank Echoes Amount
W 140 (441 w/ all Echoes Modifiers except Vow of Thorns)
S 140 (Must do all echoes tasks)
A 112-139
B 87-111
C 60-86
D 30-59
E 0-29

Ways of Obtaining Echoes[]

Echoes are awarded depending on the number of Triumphs the character accomplished before wiping. Each triumph awards a different number of echoes, and with a small number of exceptions, each Triumph can only be achieved once.

  • Gaining Power, awarding 0.75 Echoes (rounded) per Power level (15 Echoes at Power 20).
  • Crafting a Food item, awarding 1 Echo.
  • Catching a Fish, awarding 1 Echo. (Doesn't actually need to be a Fish, you just have to catch something with a Fishing Rod)
  • Modifying a Mantra, awarding 1 Echo. Mantra Modification needs to be successful.
  • Turning in a Pure Ore to a Blacksmith, awarding 1 Echo.
  • Winning Chime of Conflict match, awarding 1 Echo.
  • Drinking an Attribute Flask (NOT an Attunment Potion), awarding 2 Echoes. (Works even at max power with no attribute points left.)
  • Crafting a Master Armor, awarding 2 Echoes.
  • Using a Deep Shrine, awarding 2 Echoes.
  • Making a deal with Misérables, awarding 2 Echoes.
  • Bargaining with Yun'Shul (such as rerolling your Resonance), awarding 2 Echoes. (Idol of Yun'Shul counts for this.)
  • Unbounding an Attribute, awarding 5 Echoes.
  • Obtaining an Oath, awarding 5 Echoes.
  • Soul-bounding an enchanted item, or a legendary item like a Hero's Blade of Frost or Crypt Blade, awarding 5 Echoes.
  • Using an Enchant Stone, awarding 5 Echoes.
  • Obtaining an enchant from Laplace, awarding 5 Echoes.
  • Using Pluripotent Alloy, awarding 5 Echoes.
  • Obtaining a Murmur, awarding 5 Echoes.
  • Defeating the Dread Serpent, Duke Erisia, Primadon, The Ferryman, and Chaser awarding 5 Echoes each.
  • Obtaining the Deepshore Fossil, awarding 5 Echoes.
  • Defeating Scion of Ethiron, awarding 10 echoes.
  • Completing Hell Mode, awarding 10 Echoes.
  • Completing Layer 2 floor 1 without Light Hook, awarding 10 Echoes.
  • Obtaining a Resonance, awarding 15 Echoes. (You have to CHOOSE it, not just have the resonance roll) (WARNING: If, for whatever reason, you decide to reroll your resonance in the Fragments of Self, it will count as not having chosen the resonance and the task will be left INCOMPLETE, EVEN IF you managed to acquire a resonance before dying.)


Upgrades and Modifiers[]

There are 14 upgrades to purchase, and each can be purchased a maximum of 1 to 6 times, depending on the upgrade. Purchasing the maximum level of all echo upgrades costs 2650 echoes.

Enchants and legendary weaponry can be passed down using the Hippocampal Pool for 40 echoes per item even if they're Soulbound. This is not renewable.

Upgrade
Effect
Cost
Increment
Maximum
Resonance Progress
Increases the speed Resonance progress is made.
50 Echoes
5%
20%
Resonance Rarity
Your increased chance to obtain Legendary or Corrupted Resonance. At Max, your chances are doubled.
50 Echoes
2
10
Mob Armor
Increases armor against mobs.
50 Echoes
2%
8%
Mob Damage
Increases damage dealt to mobs.
50 Echoes
2%
8%
Stomach Capacity
Slows the rate at which the hunger bar goes down.
25 Echoes
2%
10%
Thirst Capacity
Slows the rate at which the thirst bar goes down.
25 Echoes
2%
10%
Carrying Capacity
Your abillity to carry more items.
50 Echoes
5
30
Passdown Capacity
Increases the amount of items you can pass down upon wiping.
50 Echoes
1
4
Starting Notes
Increases the number of Notes that new characters start with.
25 Echoes
5
25
Starting Knowledge
Increases the amount of Knowledge new characters start with.
25 Echoes
1
5
Starting Ace
Increases the number of Aces new players start with.
50 Echoes
1
2
Advanced Weapons
Your amount of available starting weapons when starting a new journey.
25 Echoes
1
4
Advanced Tools
Your amount of bonus adventuring tools given when starting a new journey.
25 Echoes
1
4
The list of Advanced Weapons and Advanced Tools is available in the Trivia section.
Soul Plasticity
Grants immunity to the Tarnished flaw.
500 Echoes
1
1

Modifier
Effect
Echo Multiplier
Fragile Heart
Incoming damage from mobs is doubled.
+50%
Crestfallen
Armor is permanently broken.
+10%
Deep Champion
Your Depths trial is always corrupted.
+20%
Dissonant
You cannot use a Resonance.
+30%
Hollow
All overworld deaths send you to the Depths.
+10%
Slowburn
All incoming healing is heavily reduced.
+10%
Dealbreaker
You sell items for 25% less.
+5%
Loose Change
All damage received makes you lose notes on hit.
+20%
High Velocity
All fall damage is heavily amplified.
+10%
Ironwoken
You cannot receive notes or items from other players.
+10%
One Bit
You don't know how to swim.
+20%
Destined
You don't get to choose what you get when your Power increase, Fate picks for you.
+20%
Vow of Thorns
Enhance your progression and chances for rarer mob loot. However, you are faced with harder trials and every death will send you to the depths.
+5%

Echo Talents/Items[]

Echo Talents Pic

Example of an Echo Talent unlocked

Quickfang

Quickfang Echo Upgrade

Other than replayability, Echoes can also be Talents and Items; all acquired under meeting requirements and completing quests.

Echo Talents or Items, once acquired for the first time, can be obtained in later Power Levels per Character after. If you attempt to complete the quest again in another slot or another life, you will gain an extra Talent hand (maximum of 3 or 4, may be more as updates keep rolling).

Echo Quests[]

(Power 1) Glider - Gain the Glider Recipe at Power 1. Obtained by asking Elite Pathfinder Alastir at Pathfinder's Respite for the Glider.

(Power 2) Aerial Assault - Gain Aerial Assault at Power 2. Obtained by completing the quest given by Pathfinder Ivory at Pathfinder's Respite.

  • Allows you to move quickly when you dodge mid-air. It's just an air dash.

(Power 2) Chain of Perfection - Gain Chain of Perfection at Power 2. Obtained by defeating any boss without getting hit by one of the boss' attacks.

  • Increases PvE damage the more melee hits you deal without taking hits in return.
    • Unlocked on the initial slot, and any characters or slots created after obtainment upon reaching power 2.
      • Unlocked on slots prior to obtainment IF it obtains a level.

(Power 3) Engage - Gain Engage at Power 3 . Obtained by completing the quest given by Etrean Soldier Arthur at the entrance of The Garden Reservoir.

  • Landing M1 attacks restores some of your Ether.

(Power 5) Critical Attack - Gain Critical Attack at Power 5. Obtained by completing the quest given by Etrean Soldier Arthur at the entrance of The Garden Reservoir.

  • Landing a hit with your critical restores 30% of your posture.

(Power 10) Thresher Scales - Gain Thresher scales at power 10. Obtained by completing the quest of Jessamine near the entrance of the Widow's Hollow.

  • You regenerate your armour at campfires.
    • Can be done at Power 20 for an extra deck of cards.

(Visiting the Eastern Luminant) Hive Gate Open and Fountain Teleporters Unlocked - Gained Hive Gate and Fountain Teleporters after visiting the Eastern Luminant. Obtained by washing your face at least once at Lightkeeper Temple.

  • Following Hive R&D, the restrictions on the Fountain Gate network's Vow have been relaxed. Merely having seen the majesty of the Greathive from afar is enough to create the mental link that enables one to utilise the network. Fountain Gates can now be used at any Power so long as you've visited the Eastern Luminant on that character and have unlocked the Hive Gate on your account

Trivia[]

  • Buying echo modifiers will apply their effects to previously created slots.
  • Visually, combining all Echo Modifiers grants 3.2x Echoes, but, dividing 441/3.2 will give you 137.8125. Instead, Dividing by 441/3.15 will give you 140, the maximum amount of echoes. This is due to the game always rounding to the nearest tenth, even if the value is not true. Even with vow of thorns AND dealbreaker, it will still do this for unknown reasons.
  • The term "ironwoken" is reminiscent of the "ironman" mode in RuneScape, preventing trading among other restrictions.
    • Also notably, a Rogue Lineage challenge video called Iron Lineage created by ReEvolu is credited with starting the solo-progression trend within Rogue Lineage (Deepwoken's predecessor). The developers have confirmed that this echo and the "Maverick" boon are both references to ReEvolu's Iron Lineage series, as ReEvolu convinced them to add both as a tester.
  • The term "One Bit" could possibly be a reference to One Piece, in which Devil Fruit users are unable to swim.
  • The four Weapons from "Advanced Weapons" are obtained in linear order through purchases listed below:
  • The seven Tools from "Advanced Tools" are obtained in linear order through purchases listed below:
    • A Lumber Axe and Pickaxe.
    • Flint and Canteen.
    • Repair Hammer and Fishing rod.
    • Glider.
  • The actual effects of "Resonance Rarity" boosts the chance to receive Corrupted and Legendary Resonances by 0.2x per upgrade, with your chance doubling at the max upgrade.
  • Kelsius' mantra hand and Deep Shrines do not get autopicked with destined so you can abuse this to look for cards with more comfort.
  • Ironwoken can actually be bypassed by dropping an item on a slot and then picking up that item on the Ironwoken slot. Both slots have to be on the same account.[1] This can also be done by storing items in your bank from another slot and grabbing it on the Ironwoken slot.
  • Unlike all the other bosses in the game, defeating Maestro Evengarde Rest does not reward Echoes.
    • This technically makes him the only true "optional" boss in the game, as he is not required for W Rank.
  • Chain of Perfection was made to not gain stacks on mantra hits. But due to massive community uproar the change was reverted it but made multihits give you less stacks.
  • Not only does using the Idol of Yun'shul count towards the "Bargained with Yun'Shul" echo task, but it will also count when used in the Fragments of Self. However, your deal if used in fragments must not be Resonance Reroll, or it will most likely remove it from your completed tasks.

References[]

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