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FOREWORD: An up-to-date spreadsheet with the maximum amount of each stat each equipment can get can be found [here]

FOREWORD: A spreadsheet that can calculate the stats for each pip on each equipment can be found [here]

An essential mechanic in Deepwoken, primarily used to resist damage from most sources, while also providing various benefits. It can be used to improve (or worsen) your character's appearance. If you're looking for Armor as in Outfits, then go to Outfits.

An example of an item with rolled stats (in beige) and guaranteed stats (in grey)

An example of an item with rolled stats (in beige) and guaranteed stats (in grey)

Equipment is a type of item usually found in chests, but can also be exchanged for using an Artifact or by various other means. They can be equipped to grant their listed stat bonuses.

There are 7 different types of equipment: Head, Arms, Legs, Torso, Face, Ears, and Rings.

Most equipment comes with innate stats that always appear, for example: +1 Posture for the Star Dusters or +8 Health from an Authority Helm. Some can even have Talents (These Talents cannot be to meet Talent requirements, and they do not grant the Talent's stat bonuses(e.g. you cannot use Mercenary's Boots' Endurance Runner to obtain Conditioned Runner, nor will this equipment grant any Passive Agility)). Only some Head, Legs, Arms and Relics Equipments have Talents. Talents granted by equipment do not stack with their regular variants. Innate stats are displayed in grey, and Talents are displayed in light blue.

By wearing all equipment within a Set, you may be eligible to obtain the equipment's Set Talent; an additional Talent that is exclusive to that Set. To make up for the Set Talents being exclusive and requiring you to wear equipment that otherwise might not be that good, the Set Talents are very powerful, but niche and specific. Not all equipment sets have a Set Talent. Set Talents are displayed in turquoise.

All equipment (with few exceptions), when obtained, will roll for random stats. These random stats are dictated by Pips, indicated at the bottom right of the tooltip and at the bottom of the tool. These Pips represent the bonus stats of an item and what amount of the stat they grant.
All Pips are displayed in order of rarity, which is: Common, Uncommon, Rare, and Legendary

Pips are rolled with stat diversity, requiring that at least two different stats are present, meaning equipment purely consisting of one stat are impossible (bugged or old equipment will be rerolled when equipped). This rule is only applied to equipment that has 3 or more pips.

Pips can be rerolled with a Armorer's Needle or Gilded Needle. The Armorer's Needle will change a Pip of choice into a different, random stat (e.g. Health -> Ether), while the Gilded Needle will allow you to choose what the Pip changes to.

Every equipment item you come across has a chance to have quality stars. Quality stars on an equipment item will grant them additional Pips, with the amount of pips and the pip types given depending on how many quality stars the equipment item has (see below). You can add quality stars to a pre-existing equipment item by using the Forge Needle.

Additionally, Head, Legs, and Arms equipment gain +1 Health for every quality star they have. Face, Ears, Torso, and Rings equipment cannot have more than two quality stars.

The following table showcases the net gain of Pips, Health, and sell cost compared to a 0 starred variant of the same equipment. These are not cumulative increases.

Quality Star info
Gain ★★ ★★★
Pips +1 Rare Pip +2 Rare Pips +2 Rare Pips, +1 Legendary Pip
Health
(Exclusive to Head, Arms, and Legs Equipment)
+1 Health +2 Health +3 Health
Sell Value +5 Notes2 +20 Notes2 +50 Notes2
Pips Info
Buffs Head Arms Legs Torso Face Ears Rings
Pip HP Health (HP) 4 4 5 3 4 4 5 4 4 5 3 4 5
N/A
N/A
2 3 4
Pip ETH Ether (ETH) 8 10 12 8 10 12 8 10 12 8 10 12 4 6 8 4 8 4 6 8 10
Pip SAN Sanity (SAN) (also grants 2/4/6/8 Ether)
N/A
N/A
N/A
N/A
4 6 6 4 6 8
Pip Posture Posture
N/A
N/A
N/A
N/A
N/A
N/A
1 2
Pip PHYArmor %Physical Armor (PHY Armor) 2 4 2 4
N/A
N/A
N/A
N/A
N/A
Pip ELMArmor %Elemental Armor (ELM Armor) 3 4 3 4
N/A
N/A
N/A
N/A
N/A
Anchor (+3 HP, +0.5 Pos, +10% KB Res)
N/A
N/A
1
N/A
N/A
N/A
N/A


If you believe any information is outdated, report it in our Discord server.
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Image
Armor
Innate Effects
Variants/Set
Aazel's Horns Aazel's Horns

(Legendary)

+1 Posture
+8% Fire Armor

+1 Rare Pip

N/A
Aegis of Enmity2 Aegis of Enmity
(Set)
(Unique)
+5 Health
+1 Posture

+2 Legendary Pip
Requires Power 15, Fortitude 10

Set: Enmity
Head: Aegis of Enmity
Arms: Bastions of Enmity
Legs: Wartreads of Enmity
Face: Thrall of Enmity
Torso: Fauld of Enmity/Mantle of Enmity
Alchemist Hat Alchemist's Hat
(Series)
+1 Uncommon Pip

+Talent: Apothecary

Variants:
Normal & Big
WesternOutlawHat Ascended Outlaw Hat
(Series)
(Set)
+2 Posture

+1 Legendary Pip
+Talent: Mass Effect
+Set Talent: Offensive Recovery
Requires Power 20

Variants:
Western & Ascended


Set: Ascended Outlaw
Head: Ascended Outlaw Hat
Arms: Ascended Outlaw Robes
Legs: Ascended Outlaw Boots
Face: Ascended Outlaw Mask

Pale Assassins Hood Assassin's Hood
(Series)
(Set)
+5% Stealth

+2 Rare Pips
+Talent: Deep Wound
Requires Power 6, Agility 10

Variants:
Gold, Pale, Mist & Crimson


Set: Assassin
Head: Assassin's Hood
Arms: Assassin's Cloak

Authorityhelm Authority Helm +8 Health

+1 Uncommon Pip
+1 Rare Pip
+Talent: Strong Hold
Requires Power 10, Fortitude 10

N/A
Barrel Helmet Barrel Helm +5 Health

+1 Uncommon Pip
Requires Fortitude 10

N/A
AlchemistHat Big Alchemist's Hat
(Series)
+1 Rare Pip

+Talent: Apothecary

Variants:
Normal & Big
Big Herbalist's Hat Big Herbalist's Hat
(Series)
+1 Rare Pip

+Talent: Herbivore
+Talent: Iron Gut

Variants:
Normal & Big
Black Hood Black Hood
(Series)
+1 Posture
+4% Stealth
Variants:
Black & Brown
Blackleaf Helm
Blackleaf Helm
(Series)
+5 Health
+1 Posture

+2 Rare Pips
+Talent: Concussive Force
Requires Power 10, Fortitude 20

Variants:
Blackleaf & Goldleaf
Blacksteel Helm(Better Lighting)
Blacksteel Helm
(Set)
+10 Health

+1 Uncommon Pip
+1 Rare Pip
Requires Power 8, Fortitude 10

Set: Blacksteel
Head: Blacksteel Helm
Arms: Blacksteel Pauldrons
Black Strapped Hat Black Strapped Hat
(Series)
+3 Health

+2 Rare Pips
+Talent: The Exterminator
Requires Power 6

Variants:
Black & Double
Bloodfeather Cowl Bloodfeather Cowl
(Set)
+5% Shadow Armor
+6% Stealth

+2 Rare Pips
Requires Power 8

Set: Bloodfeather
Head: Bloodfeather Cowl
Face: Bloodfeather Mask
Bloodforged 2 Bloodforged Crown
(Mythical)
+5 Health

+1 Rare Pip
+1 Legendary Pip
+Talent: Cauterized Wounds
Requires Power 10

N/A
Brigand'sBicorn Brigand's Bicorn
(Set)
+3 Health

+2 Rare Pips
+Talent: Emergency Repairs
+Talent: Spare Nails
Requires Power 6

Set: Brigand
Head: Brigand's Bicorn
Arms: Brigand's Cloak
Brown Hood Brown Hood
(Series)
+1 Posture
+2% Stealth
Variants:
Black & Brown
Bulwark Helm Bulwark Helm +3 Health

+1 Rare Pip
+1 Legendary Pip
+Talent: Strong Hold
Requires Power 8

N/A
Captainskabuto Captain's Kabuto
(Series)
+8 Health

+1 Rare Pip
Requires Power 5

Variants:
Guard's, Royal Guard's, Captain's
Celtor Helm Celtor Commander Helm
(Set)
+5 Health

+1 Rare Pip
+1 Legendary Pip
+Talent: Grasp On Reality
Requires Fortitude 15

Set: Celtor Commander
Head: Celtor Commander Helm
Torso: Celtor Commander Plate
Legs: Celtorian Sabatons
Chef Toque Worn
Chef's Toque
(Unique)
+10 Health

+1 Legendary Pip
+Talent: Gourmand
+Talent: Umami
Requires Power 8

N/A
Static-assets-upload321884259233421803 Dark Cowl +1 Posture
+4% Stealth
N/A
Dark Owl Chapeau Dark Owl Chapeau

(Set)

+5% Shadow Armor
+10% Stealth

+1 Rare Pip
+1 Legendary Pip
+Talent: Underdog
Requires Power 10

Set: Dark Owl
Head: Dark Owl Chapeau
Arms: Dark Owl Cloak
Torso: Dark Owl Cape
Deepscorn Casque Deepscorn Casque
(Mythical)
+5 Health

+1 Rare Pip
+1 Legendary Pip
+Talent: Already Dead
Requires Power 8

N/A
Deepwoken Hood1 Deepwoken Hood
(Set)
+2 Rare Pips
+1 Legendary Pip

Requires Power 6, Agility 10

Set: Deepwoken
Head: Deepwoken Hood
Arms: Deepwoken Cloak
DoubleStrappedHat Double Strapped Hat
(Series)
+3 Health

+2 Rare Pips
+Talent: The Exterminator

Variants:
Black & Double
EvanspearWarHelmet Evanspear War Helmet
(Series)
(Set)
+4 Health
+1 Posture

+1 Legendary Pip
Requires: Power 10, Strength 25

Variants:
Evanspear & Reinforced


Set: Evanspear
Head: Evanspear War Helmet
Arms: Evanspear War Plate
Legs: Evanspear War Boots

Familiar Heretic's Helm Familiar Heretic's Helm
(Hallowtide)
(Legendary)
+10 Health

+1 Uncommon Pip
+1 Rare Pip
Requires Power 8

N/A
Familiar Knight's Helm Familiar Knight's Helm
(Hallowtide)
(Legendary)
+10 Health

+1 Uncommon Pip
+1 Rare Pip
Requires Power 8

N/A
Familiar Priest's Helm Familiar Priest's Helm
(Hallowtide)
(Legendary)
+10 Health

+1 Uncommon Pip
+1 Rare Pip
Requires Power 8

N/A
Feathertop Helm Feathertop Helm +3 Health

+1 Uncommon Pip

N/A
Gladiator Helmet Gladiator Helmet

(Set)

+5 Health
+2 Posture

+1 Rare Pip
+Talent: Concussive Force
Requires Power 8, Fortitude 15

Set: Gladiator
Head: Gladiator Helmet
Arms: Gladiator Pauldrons
Goldleaf Helm Goldleaf Helm

(Series)

+5 Health

+1 Rare Pip
Requires Fortitude 10

Variants:
Blackleaf & Goldleaf
Grand Fisher Helm Grand Fisher Helm
(Set)
(Mythical)
+5 Health
+5% Ice Armor
+5% Lightning Armor

+1 Rare Pip
+1 Legendary Pip
+Talent: Coldseep Reactor
Requires Power 13

Set: Grand Fisher
Head: Grand Fisher Helm
Arms: Grand Fisher Plate
Guard's Kabuto Guard's Kabuto
(Series)
+8 Health

+1 Rare Pip
Requires Power 5

Variants:
Guard's, Royal Guard's, Captain's
Guardian helm Guardian Helmet
(Set)
+5 Health
+1 Posture

Requires Fortitude 10

Set: Guardian
Head: Guardian Helmet
Arms: Guardian Pauldrons
Dark Gumshoe Hat1 Gumshoe Hat
(Set)
(Series)
+1 Rare Pip Variants:
Dark, Grey, Ochre & White


Set: Gumshoe
Head: Gumshoe Hat
Arms: Gumshoe Longcoat

Herbalist's Hat Herbalist's Hat
(Series)
+1 Uncommon Pip

+Talent: Herbivore
+Talent: Iron Gut

Variants:
Normal & Big
ImmortalHelm Immortal Helm
(Legendary)
+1 Rare Pip
+1 Legendary Pip

+Talent: Immortality
Requires Power 5

N/A
Investigator's Hat1 Investigator's Hat +4 Health

+1 Uncommon Pip
+1 Rare Pip
+Talent: Give and Take
Requires Power 6

N/A
Khan Helmet
Khan Helmet
(Set)
+10 Health
+2 Posture

+1 Uncommon Pip
Requires Power 10, Fortitude 15

Set: Khan
Head: Khan Helmet
Arms: Khan Pauldrons
Legs: Khan Boots
Kyrsmas Hat1 Kyrsmas Hat
(Limited Time Event)
(Unobtainable)
(Unique)
+10 Health
+1 Posture

+1 Legendary Pip

N/A
Legate Helm Legate Helm +5 Health
+1 Posture

Requires Fortitude 5

N/A
Jaleel miner hat Miner's Hardhat +1 Posture

+2 Rare Pips
Requires Fortitude 5

N/A
Monastery Champion Cowl NEW
Monastery Cowl
(Set)
(Legendary)
+5% Stealth

+2 Rare Pips
+Talent: Blade Dancer

Set: Monastery Champion
Head: Monastery Cowl
Arms: Monastery Champion Robes
Torso: Monastery Beads
Mushroom Costume Mushroom Costume
(Series)
(Hallowtide)
(Legendary)
N/A Mushroom, Glowshroom, Metalshroom, Charmshroom, & Zapshroom
Party Hat Party Hat
(Limited Time Event)
N/A N/A
Phalanx Helmet2 Phalanx Helmet
(Set)
+3 Health

+1 Rare Pip
+1 Legendary Pip
+Talent: Precise Swing
Requires Power 8

Set: Legion Phalanx
Head: Phalanx Helmet
Arms: Legion Phalanx Plate
Legs: Phalanx Heavy Boots
Parasol Planter Parasol Planter
(Unique)
+2 Health

+3 Rare Pip
+Talent: Grotesque Resilience
Requires Power 10

N/A
Pumpkin Head Pumpkin Head
(Hallowtide)
(Legendary)
N/A N/A
EvanspearWarHelmet Reinforced War Helmet
(Series)
(Set)
+4 Health
+1 Posture

+1 Legendary Pip
+Talent: Fatal Strike
+Set Talent: Lasting Trauma
Requires Power 20, Strength 25

Variants:
Evanspear & Reinforced


Set: Reinforced Evanspear
Head: Reinforced War Helmet
Arms: Reinforced War Plate
Legs: Reinforced War Boots

Royal Guard's Kabuto Royal Guard's Kabuto
(Series)
+8 Health

+1 Rare Pip
+1 Legendary Pip
Requires Power 10

Variants:
Guard's, Royal Guard's, Captain's
130x Seamaster's Cap +1 Posture

+1 Legendary Pip
+Talent: Seamaster's Guile

N/A
ShockTrooperHelmet Shock Trooper Helmet
(Series)
(Set)
+8 Health

+1 Rare Pip
Requires Power 10, Fortitude 20

Variants:
Shock Trooper & Specialist


Set: Shock Trooper
Head: Shock Trooper Helmet
Arms: Shock Trooper Plate
Legs: Shock Trooper Boots

KnightHelm Silver Knight's Helm
(Set)
+10 Health

+1 Uncommon Pip
+1 Rare Pip
Requires Power 8, Fortitude 10

Set: Silver Knight
Head: Silver Knight's Helm
Arms: Silver Pauldrons
Legs: Silver Sabatons
Simmerbloom Diadem Flame Simmerbloom Diadem
(Unique)
+5 Health

+1 Rare Pip
+1 Legendary Pip
+Talent: Simmerbloom
Requires Power 10

N/A
Smith's Bandana Smith's Bandana
(Set)
+4 Health

+1 Uncommon Pip

Set: Smith's
Head: Smith's Bandana
Arms: Smith's Gloves
Face: Smith's Goggles
ShockTrooperHelmet Specialist Helmet
(Series)
(Set)
+8 Health

+1 Rare Pip
+Talent: Volt Draft
+Set Talent: Shock Trooper Specialist
Requires Power 20, Galebreathe 30, Thundercall 30

Variants:
Shock Trooper & Specialist


Set: Specialist
Head: Specialist Helmet
Arms: Specialist Plate
Legs: Specialist Boots

Ten-Gallon Hat Ten-Gallon Hat
(Set)
+2 Posture

+1 Rare Pip
Requires Power 5

Set: Ten-Gallon
Head: Ten-Gallon Hat
Face: Ten-Gallon Bandana
Tillian's Beret Tillian's Beret
(Unique)
+3 Health
+10 Ether

+2 Rare Pips
+1 Legendary Pip
+Talent: Cap Artist
Requires Power 10

N/A
Slate Tophat Tophat
(Series)
(Set)
+4 Health

+1 Uncommon Pip
+1 Rare Pip
+Talent: Give and Take

Variants:
Beige, Burgundy & Slate


Set: Aristocrat
Head: Tophat
Arms: Aristocrat Coat
Face: Aristocrat Eyeglasses

Enlightened Vagabond's Bicorn Vagabond's Bicorn +4 Health

+1 Uncommon Pip

N/A
Vigil Hood Vigil Hood +2 Rare Pips
+1 Legendary Pip

Requires Power 6, Agility 10

N/A
Navy Warlock Brim Warlock's Brim
(Series)
(Set)
(Unique)
+5 Health

+2 Legendary Pips
Requires Power 16

Variants:
Lilac, Navy, Sky, Verdant


Set: Warlock
Head: Warlock's Brim
Arms: Warlock's Mantle

WesternOutlawHat Western Outlaw Hat
(Series)
(Set)
+2 Posture

+1 Legendary Pip
Requires Power 10

Variants:
Western & Ascended


Set: Western Outlaw
Head: Western Outlaw Hat
Arms: Western Outlaw Robes
Legs: Western Outlaw Boots
Face: Western Outlaw Mask

Why are one of these hats alone, not obtainable A Lot of Hats
(Unobtainable)
+5 Health

+1 Uncommon Pip

N/A
Hive Greatlord's Royal Adornment Hive Greatlord's Royal Adornment
(Unobtainable)
+10% Health
+5 Posture

+Talent: Ashes on the Fire

N/A
MICROWAVETM MICROWAVETM
(Unobtainable)
+5 Health

+1 Uncommon Pip

N/A
Moderator Cap Moderator Cap
(Unobtainable)
+5 Health

+1 Uncommon Pip

N/A
THE MACHINE THE MACHINE
(Unobtainable)
+5 Health

+1 Uncommon Pip

N/A
Worldshaper's Laurel Worldshaper's Laurel
(Unobtainable)
N/A N/A

Image
Armor
Innate Effects
Variants/Set
Abyss Wanderer's Plate (Witherald) Abyss Wanderer's Plate
(Set)
(Animated)
(Mythical)
+5 Health

+3 Legendary Pips
+Talent: Braced Collapse
+Talent: Kick Off
Requires Power 10

Set: Abyss Wanderer
Arms: Abyss Wanderer's Plate
Legs: Abyss Wanderer's Boots
Sable Adjudicator's Adjudicator's Coat
(Series)
(Animated)
+2 Rare Pips

+Talent: Unwavering Resolve
Requires Power 8

Variants:
Ash, Pink, Rural, Sable & Tawny
Black Adventurer Coat Adventurer Coat
(Series)
(Animated)
+3 Health

+2 Rare Pips
Requires Power 5

Variants:
Black, Brown, Green, White
Slate Aristocrat Coat Aristocrat Coat
(Series)
(Set)
+6 Health

+2 Rare Pips
+1 Legendary Pip
+Talent: Art of the Deal
Requires Power 10

Variants:
Beige, Burgundy & Slate


Set: Aristocrat
Head: Tophat
Arms: Aristocrat Coat
Face: Aristocrat Eyeglasses

WesternOutlawRobes Ascended Outlaw Robes
(Series)
(Set)
+3 Posture

+1 Rare Pip
+1 Legendary Pip
+Talent: Ether Pinpoint
+Set Talent: Offensive Recovery
Requires Power 20

Variants:
Western & Ascended


Set: Ascended Outlaw
Head: Ascended Outlaw Hat
Arms: Ascended Outlaw Robes
Legs: Ascended Outlaw Boots
Face: Ascended Outlaw Mask

Pale Assassin Cloak Assassin's Cloak
(Series)
(Set)
(Animated)
+6 Health
+3% Stealth

+2 Rare Pips
+1 Legendary Pip
+Talent: Lowstride
Requires Power 10

Variants:
Crimson, Gold, Mist & Pale


Set: Assassin
Head: Assassin's Hood
Arms: Assassin's Cloak

Ruby Authority Commander Coat Authority Commander Coat
(Series)
(Animated)
+10 Health

+2 Rare Pips
Requires Power 13

Variants:
Amber, Haze, Bronze, Gold, Royal, Ruby, Stygian & Verdant
Autumn pauldrons Autumn Pauldrons
(Set)
+2 Health

+2 Rare Pips
Requires Power 5

Set: Autumn
Arms: Autumn Pauldrons
Legs: Autumn Boots
Azure Royal Guard Azure Royal Guard
(Set)
+2 Rare Pips
+1 Legendary Pip

Requires Power 8

Set: Azure Royal Guard
Arms: Azure Royal Guard
Legs: Azure Royal Guard Boots
Bastions of Enmity Bastions of Enmity
(Set)
(Unique)
+10 Health
+2 Posture

+3 Legendary Pips
Requires Power 13, Fortitude 10

Set: Enmity
Head: Aegis of Enmity
Arms: Bastions of Enmity
Legs: Wartreads of Enmity
Face: Thrall of Enmity
Torso: Fauld of Enmity/Mantle of Enmity
Black Overcoat Black Overcoat
(Series)
+3 Health

+1 Uncommon Pip
+1 Rare Pip
Requires Power 5

Variants:
Black, Brown, & White
Black Parka Black Parka
(Series)
+2 Health
+1 Posture

+1 Rare Pip
+Talent: Steady Footing
Requires Power 5

Variants:
Black, Brown & White
Blacksteel Pauldron Blacksteel Pauldrons
(Set)
+3 Health
+1 Posture

+2 Rare Pips
Requires Power 8

Set: Blacksteel
Head: Blacksteel Helm
Arms: Blacksteel Pauldrons
Bluesteel Pauldrons
Bluesteel Pauldrons
(Series)
(Set)
+5 Health

+2 Rare Pips
Requires Power 5

Variants:
Bluesteel & Bluestone


Set: Bluesteel
Arms: Bluesteel Pauldrons
Legs: Bluesteel Boots

Bluesteel Pauldrons
Bluestone Pauldrons
(Series)
(Set)
+5 Health

+2 Rare Pips
+Talent: Ether Emergency
+Set Talent: Etherguard
Requires Power 5

Variants:
Bluesteel & Bluestone


Set: Bluestone
Arms: Bluestone Pauldrons
Legs: Bluestone Boots

Brigand's Cloak Brigand's Cloak
(Set)
+3 Health
+4% Stealth

+2 Rare Pips
Requires Power 5

Set: Brigand
Head: Brigand's Bicorn
Arms: Brigand's Cloak
Brilliant Pauldrons Brilliant Pauldron
(Set)
+5 Health

+2 Rare Pips
+1 Legendary Pip
Requires Power 10

Set: Brilliant
Arms: Brilliant Pauldron
Legs: Brilliant Boots
Torso: Brilliant Cape
Brown Overcoat Brown Overcoat
(Series)
+2 Health
+1 Posture
Variants:
Black, Brown, & White
Brown Parka Brown Parka
(Series)
+2 Health
+1 Posture

+1 Rare Pip
+Talent: Steady Footing
Requires Power 5

Variants:
Black, Brown & White
Celtor Commander Plate Celtor Commander Plate
(Set)
+8 Health

+2 Rare Pips
+1 Legendary Pip
+Talent: Breathing Exercise
Requires Power 10

Set: Celtor Commander
Head: Celtor Commander Helm
Arms: Celtor Commander Plate
Legs: Celtorian Sabatons
TitusCape Champion's Cape
(Series)
(Animated)
(Unique)
+10% Lightning Armor

+2 Rare Pips
+1 Legendary Pip
+Talent: No Interruptions
Requires Power 20

Variants:
Titus's & Champion's
Dark Owl Cloak Dark Owl Cloak
(Set)
+8% Shadow Armor
+6% Stealth

+1 Rare Pip
+1 Legendary Pip
+Talent: Disbelief
Requires Power 8

Set: Dark Owl
Head: Dark Owl Chapeau
Arms: Dark Owl Cloak
Torso: Dark Owl Cape
Black Deepwoken Cloak Deepwoken Cloak
(Series)
(Set)
(Legendary)
+5 Health
+1 Posture

+2 Rare Pips
+1 Legendary Pip
+Talent: Blade Dancer
Requires Power 10

Variants:
Black & White


Set: Deepwoken
Head: Deepwoken Hood
Arms: Deepwoken Cloak

DelvingDuster Delver's Duster
(Mythical)
+5 Health

+3 Legendary Pips
+Talent: Braced Collapse
+Talent: Kick Off
Requires Power 10

N/A
Diver's Light Plate Diver's Light Plate
(Mythical)
+10 Health
+1 Posture

+3 Legendary Pips
+Talent: Conquer Your Fears
Requires Power 13, Fortitude 5

N/A
Enforcer's Plate Enforcer Plate
(Set)
+1 Posture

+1 Rare Pip
+1 Legendary Pip
+Talent: Berserker
Requires Power 8

N/A
Etrean Siege Cuirass Etrean Siege Cuirass
(Set)
+8 Health

+1 Uncommon Pip
+1 Rare Pip
+1 Legendary Pip
+Talent: Battle Tendency
Requires Power 10

Set: Etrean Siege
Arms: Etrean Siege Cuirass
Legs: Etrean Siege Sabatons
EvanspearWarPlate Evanspear War Plate
(Series)
(Set)
(Animated)
+6 Health
+2 Posture

+1 Rare Pip
+1 Legendary Pip
Requires Power 10, Strength 25

Variants:
Evanspear & Reinforced


Set: Evanspear
Head: Evanspear War Helmet
Arms: Evanspear War Plate
Legs: Evanspear War Boots

Lavender First Ranger Duster First Ranger Duster
(Series)
(Animated)
+10 Health
+2 Posture

+2 Rare Pips
Requires Power 10

Variants:
Azure, Cloud, Jade, Lavender & Umber
Flameguard Flameguard Pauldrons
(Set)
+3 Health
+1 Posture

+2 Rare Pips
Requires Power 8

Set: Flameguard
Arms: Flameguard Pauldrons
Legs: Flameguard Boots
Black Fur Pauldrons Fur Pauldrons
(Series)
(Set)
+3 Health

+2 Rare Pips
Requires Power 5

Variants:
Black & White


Set: Fur
Arms: Fur Pauldrons
Legs: Fur Boots

Gladiator Pauldrons Gladiator Pauldrons
(Set)
+3 Health
+1 Posture

+1 Rare Pip

Set: Gladiator
Head: Gladiator Helmet
Arms: Gladiator Pauldrons
Glassdancer Wraps1 Glassdancer Wraps +2 Health
+3 Posture

+1 Rare Pip
+Talent: Lightweight
Requires Power 8

N/A
Grand Authority Plate
(Set)
+8 Health

+1 Uncommon Pip
+1 Rare Pip
+1 Legendary Pip
+Talent: Heavy Haul
Requires Power 10

Set: Grand Authority
Arms: Grand Authority Plate
Legs: Grand Authority Sabatons
Grand Fisher Plate Grand Fisher Plate
(Set)
(Mythical)
+10 Health
+1 Posture

+3 Legendary Pips
+Talent: Diver's Resilience
Requires Power 13

Set: Grand Fisher
Head: Grand Fisher Helm
Arms: Grand Fisher Plate
Grand Pauldrons Grand Pauldrons
(Set)
+1 Posture

+2 Rare Pips
Requires Power 5

Set: Grand
Arms: Grand Pauldrons
Legs: Grand Boots
Guardian Pauldrons Guardian Pauldrons
(Set)
+2 Health
+1 Posture
Set: Guardian
Head: Guardian Helmet
Arms: Guardian Pauldrons
Gumshoe Long Coat Gumshoe Longcoat
(Series)
(Set)
+1 Rare Pip Variants:
Dark, Ochre, Grey & White


Set: Gumshoe
Head: Gumshoe Hat
Arms: Gumshoe Longcoat

Hive Scourge Cuirass Hive Scourge Cuirass +5 Health
+2 Posture

+1 Uncommon Pip
+1 Rare Pip
+1 Legendary Pip
+Talent: Lowstride
Requires Power 13

N/A
IgnitionGauntlets Ignition Gauntlets
(Legendary)
+8 Health
+1 Posture

+1 Rare Pip
+2 Legendary Pips
+Talent: Force Your Way
Requires Power 13

N/A
Imperial Pauldrons Imperial Pauldrons
(Set)
+7 Health
+1 Posture

+2 Rare Pips
Requires Power 8

Set: Imperial
Arms: Imperial Pauldrons
Legs: Imperial Boots
Smoke Inquisitor's Duster Inquisitor's Duster
(Series)
(Animated)
+2 Rare Pips

Requires Power 8

Variants:
Brown, Dark, Navy, Smoke & Titan
Iron Pauldrons1 Iron Pauldrons
(Set)
+1 Posture

+2 Rare Pips
Requires Power 5

Set: Iron
Arms: Iron Pauldrons
Legs: Iron Boots
Ironsinger Heavy Plate Ironsinger Heavy Plate
(Legendary)
+10 Health
+5% Ironsing Armor

+1 Rare Pip
+2 Legendary Pips
+Talent: Defiant until the End
Requires Power 13, Fortitude 15

N/A
Faded Justicar Coat Justicar Defender
(Series)
(Animated)
+2 Rare Pips

Requires Power 8

Variants:
Red, Black, Faded, Jet Black, Orange & Purple
Khan Pauldrons Khan Pauldrons +3 Health

+2 Rare Pips
+Talent: Polite Awakening
Requires Power 8

N/A
Leather Gloves Leather Gloves
(Set)
+2 Health
+1 Posture

+1 Common Pip

Set: Leather
Arms: Leather Gloves/Leather Pauldrons
Legs: Leather Boots
Leather Pauldrons Leather Pauldrons
(Set)
+5 Health
+1 Posture
Set: Leather
Arms: Leather Gloves/Leather Pauldrons
Legs: Leather Boots
Legion Phalanx Plate Legion Phalanx Plate
(Set)
+6 Health
+2 Posture

+2 Rare Pips
+1 Legendary Pip
+Talent: Hoplite
Requires Power 13

Set: Legion Phalanx
Head: Phalanx Helmet
Arms: Legion Phalanx Plate
Legs: Phalanx Heavy Boots
Sharko coat Megalodaunt Coat
(Series)
(Animated)
+5% Damage vs. Monsters

+2 Rare Pips
Requires Power 5

Variants:
Red, Purple, Brown, Green, Blue & Peach
Mercenary's Garb Mercenary's Garb
(Set)
+6% Stealth

+1 Rare Pip
+1 Legendary Pip
+Talent: Kick Off
Requires Power 5

Set: Mercenary
Arms: Mercenary's Garb
Legs: Mercenary's Boots
Smoke ministry cloak Ministry Cloak
(Series)
(Animated)
+5 Health
+10 Ether

+1 Rare Pip
+1 Legendary Pip
Requires Power 8

Variants:
Onyx, Pink, Scarlet, Verdant, Yellow, & Smoke
Ministry Operative Cloak Ministry Operative Cloak +6% Stealth

+2 Rare Pips
+1 Legendary Pip
+Talent: Eureka
Requires Power 8

N/A
Monastery Champion Robes NEW
Monastery Champion Robes
(Set)
(Legendary)
+8 Health
+1 Posture

+1 Rare Pip
+2 Legendary Pips
+Talent: Temple Guard
Requires Power 13

Set: Monastery Champion
Head: Monastery Cowl
Arms: Monastery Champion Robes
Torso: Monastery Beads
Moonseye Gauntlets Moonseye Gauntlets
(Legendary)
+7 Health
+3 Posture

+2 Rare Pips
+1 Legendary Pip
Requires Power 13

N/A
Novice Brace Novice Brace
(Set)
+2 Health
+1 Posture

+1 Rare Pip
Requires Power 5

Set: Novice
Arms: Novice Brace
Legs: Novice Boots
Crimson elite pathfinder Pathfinder Elite
(Series)
(Animated)
(Legendary)
+5% Damage vs. Monsters

+2 Rare Pip
+1 Legendary Pip
Requires Power 8

Variants:
Ash, Black, Crimson, Sage & Magenta
Providence Coat Providence Coat
(Legendary)
+5 Health

+2 Rare Pips
+1 Legendary Pip
+Talent: Braced Collapse
Requires Power 10

N/A
Ranger's Brace Ranger's Brace
(Set)
+3 Health
+1 Posture

+2 Rare Pips
Requires Power 8

Set: Ranger
Arms: Ranger's Brace
Legs: Ranger's Boots
Redsteel Pauldrons Redsteel Pauldrons
(Set)
+3 Health
+1 Posture

+2 Rare Pips
Requires Power 8

Set: Redsteel
Arms: Redsteel Pauldrons
Legs: Redsteel Boots
EvanspearWarPlate Reinforced War Plate
(Series)
(Set)
(Animated)
+6 Health
+2 Posture

+1 Rare Pip
+1 Legendary Pip
+Talent Crippling Impact
+Set Talent: Lasting Trauma
Requires Power 20, Strength 25

Variants:
Evanspear & Reinforced


Set: Reinforced Evanspear
Head: Reinforced War Helmet
Arms: Reinforced War Plate
Legs: Reinforced War Boots

Faded Royal Duelist Royal Duelist
(Series)
(Animated)
+2 Rare Pips

Requires Power 8

Variants:
Dark, Faded, Purple, Red, Rose & Stained
Royal Pathfinder Royal Pathfinder
(Animated)
+6 Health

+2 Rare Pips
+1 Legendary Pip
+Talent: Ready or Not
Requires Power 10

N/A
Sailor's Fleece Sailor's Fleece
(Series)
+1 Posture

+1 Rare Pip
Requires Power 2

Variants:
Default, Dark
Sandrunner Wraps Sandrunner Wraps
(Set)
+6 Health
+8% Fire Armor
+4% Stealth

+1 Rare Pip
+1 Legendary Pip
+Talent: Kick Off
Requires Power 8

Set: Sandrunner
Arms: Sandrunner Wraps
Torso: Sandrunner Scarf
ShockTrooperPlate Shock Trooper Plate
(Series)
(Set)
(Animated)
+5 Health

+2 Rare Pips
Requires Power 10

Variants:
Shock Trooper & Specialist


Set: Shock Trooper
Head: Shock Trooper Helmet
Arms: Shock Trooper Plate
Legs: Shock Trooper Boots

Static-assets-upload15149895911827136801 Silver Pauldrons
(Set)
+3 Health
+1 Posture

+2 Rare Pips
Requires Power 8

Set: Silver Knight
Head: Silver Knight's Helm
Arms: Silver Pauldrons
Legs: Silver Sabatons
Simple Pauldrons Simple Pauldrons +2 Health
+1 Posture

+1 Common Pip

N/A
Smithgloves Smith's Gloves
(Set)
+5 Health

+2 Rare Pips
Requires Power 5

Set: Smith's
Head: Smith's Bandana
Arms: Smith's Gloves
Face: Smith's Goggles
ShockTrooperPlate Specialist Plate
(Series)
(Set)
(Animated)
+5 Health

+2 Rare Pips
+Talent: Stormcall
+Set Talent: Shock Trooper Specialist
Requires Power 20, Galebreathe 30, Thundercall 30

Variants:
Shock Trooper & Specialist


Set: Specialist
Head: Specialist Helmet]
Arms: Specialist Plate
Legs Specialist Boots

RobloxScreenShot20220112 140334151 (2) Star Duster
(Set)
(Legendary)
+5 Health
+1 Posture

+2 Rare Pips
+1 Legendary Pip
+Talent: Star Duster
Requires Power 10

Set: Star
Arms: Star Duster
Legs: Star Boots
Steel Pauldrons Steel Pauldrons +5 Health
+1 Posture

+1 Uncommon Pip
Requires Power 5

N/A
Summer Scarf Summer Scarf
(Series)
(Animated)
+5 Health

+1 Legendary Pip
Requires Power 5

Variants:
Default, Threadwork
TitusCape Titus's Cape
(Series)
(Animated)
(Unique)
+10% Lightning Armor

+2 Rare Pips
+1 Legendary Pip
Requires Power 15

Variants:
Titus's & Champion's
Tracker's Brace Tracker's Brace
(Set)
+3 Health
+1 Posture

+2 Rare Pips
Requires Power 8

Set: Tracker
Arms: Tracker's Brace
Legs: Tracker's Boots
Vanguardbrace Vanguard Brace
(Set)
+3 Health
+1 Posture

+2 Rare Pips
+Talent: Replenishing Knockout
Requires Power 10

Set: Vanguard
Arms: Vanguard Brace
Legs: Vanguard Boots
Warden Pauldrons Warden Pauldrons +10 Health
+2 Posture

+2 Legendary Pips
Requires Power 13

N/A
Navy Warlock Mantle Warlock's Mantle
(Series)
(Set)
(Animated)
(Unique)
+7 Health

+1 Rare Pip
+2 Legendary Pips
+Talent: Overflowing Dam
Requires Power 13, Intelligence 5

Variants:
Lilac, Navy, Sky, Verdant


Set: Warlock
Head: Warlock's Brim
Arms: Warlock's Mantle

WesternOutlawRobes Western Outlaw Robes
(Series)
(Set)
+3 Posture

+1 Rare Pip
+1 Legendary Pip
Requires Power 10

Variants:
Western & Ascended


Set: Western Outlaw
Head: Western Outlaw Hat
Arms: Western Outlaw Robes
Legs: Western Outlaw Boots
Face: Western Outlaw Mask

White Overcoat White Overcoat
(Series)
+2 Health

+1 Uncommon Pip

Variants:
Black, Brown, & White
White Parka White Parka
(Series)
+2 Health

+1 Uncommon Pip
+1 Rare Pip
+Talent: Steady Footing
Requires Power 5

Variants:
Black, Brown & White
Winter Corps Parka Winter Corps Parka

(Set)

+6 Health
+2 Posture
+5% Ice Armor
+5% Wind Armor

+2 Rare Pips
+Talent: Winter's Protection
Requires Power 10

Set: Winter Corps
Arms: Winter Corps Parka
Legs: Winter Corps Boots
Woodland Pauldrons Woodland Pauldrons
(Set)
+3 Health

+2 Rare Pips
+Talent: Polite Awakening
Requires Power 8

Set: Woodland
Arms: Woodland Pauldrons
Legs: Woodland Boots
Eternal Restraints (thank you arch) Eternal Restraints
(Unobtainable)
+20% Health
+5 Posture

+Talent: Chains of Eternity
+Talent: Cognito Hazard

N/A
Stag Wraps Stag Wraps
(Unobtainable)
Confidential Information N/A
Phoenix Duster Phoenix Duster
(Unobtainable)
Confidential Information N/A

Image
Armor
Innate Effects
Variants/Set
Abyss Wanderer's Boots Held Abyss Wanderer's Boots
(Set)
(Legendary)
+5 Health

+2 Rare Pips
+1 Legendary Pips
Requires Power 10

Set: Abyss Wanderer
Arms: Abyss Wanderer's Plate
Legs: Abyss Wanderer's Boots
WesternOutlawBoots Ascended Outlaw Boots
(Series)
(Set)
+3% Lightning Armor
+3% Wind Armor

+1 Uncommon Pip
+1 Rare Pip
+Talent: Stronger Under Pressure
+Set Talent: Offensive Recovery
Requires Power 20

Variants:
Western & Ascended


Set: Ascended Outlaw
Head: Ascended Outlaw Hat
Arms: Ascended Outlaw Robes
Legs: Ascended Outlaw Boots
Face: Ascended Outlaw Mask

Autumn Boots Autumn Boots
(Set)
+3 Health

+1 Rare Pip

Set: Autumn
Arms: Autumn Pauldrons
Legs: Autumn Boots
Static-assets-upload10948241571813513916 Azure Royal Guard Boots
(Set)
+2 Rare Pips

Requires Power 4

Set: Azure Royal Guard
Arms: Azure Royal Guard
Legs: Azure Royal Guard Boots
InfernoYTea's Bluesteel Boots Bluesteel Boots
(Series)
(Set)
+3 Health

+2 Rare Pips
Requires Power 6

Variants:
Bluesteel & Bluestone


Set: Bluesteel
Arms: Bluesteel Pauldrons
Legs: Bluesteel Boots

InfernoYTea's Bluesteel Boots Bluestone Boots
(Series)
(Set)
+3 Health

+2 Rare Pips
+Talent: I'm Blue
+Set Talent: Etherguard
Requires Power 6

Variants:
Bluesteel & Bluestone


Set: Bluesteel
Arms: Bluestone Pauldrons
Legs: Bluestone Boots

Brilliant Boots Brilliant Boots
(Set)
+2 Rare Pips

Requires Power 4

Set: Brilliant
Arms: Brilliant Pauldron
Legs: Brilliant Boots
Torso: Brilliant Cape
Star boots placehold1 Celestial Boots
(Series)
+2 Rare Pips
+1 Legendary Pip

+Talent: Cosmic Connection
Requires Power 10

Variants:
Star & Celestial
Celtorian Sabatons1
Celtorian Sabatons
(Set)
+4 Health

+2 Rare Pips

Set: Celtor Commander
Head: Celtor Commander Helm
Arms: Celtor Commander Plate
Legs: Celtorian Sabatons
DelverBootHeld Delver Boots +2 Posture

+1 Uncommon Pip
+Talent: Surestep

N/A
Enforcer Boots Enforcer Boots
(Set)
+2 Rare Pips

Requires Power 4

Set: Enforcer
Arms: Enforcer Plate
Legs: Enforcer Boots
Etrean Siege Sabatons Etrean Siege Sabatons
(Set)
+4 Health

+2 Rare Pips
Requires Power 6

Set: Etrean Siege
Arms: Etrean Siege Cuirass
Legs: Etrean Siege Sabatons
EvanspearWarBoots Evanspear War Boots
(Series)
(Set)
+3 Health

+1 Uncommon Pip
Requires Power 10

Variants:
Evanspear & Reinforced


Set: Evanspear War
Head: Evanspear War Helmet
Arms: Evanspear War Plate
Legs: Evanspear War Boots

Flameguard Boots Flameguard Boots
(Set)
+3 Health

+2 Rare Pips
Requires Power 6

Set: Flameguard
Arms: Flameguard Pauldrons
Legs: Flameguard Boots
White fur boots Fur Boots
(Series)
(Set)
+3 Health

+1 Rare Pip

Variants:
Black & White


Set: Fur
Arms: Fur Pauldrons
Legs: Fur Boots

Grand Authority Sabatons Grand Authority Sabatons
(Set)
+4 Health

+2 Rare Pips
Requires Power 6

Set: Grand Authority
Arms: Grand Authority Plate
Legs: Grand Authority Sabatons
Grand Boots Grand Boots
(Set)
+1 Posture

+2 Rare Pips
Requires Power 4

Set: Grand
Arms: Grand Pauldrons
Legs: Grand Boots
Imperial Boots Imperial Boots
(Set)
+5 Health

+2 Rare Pips
+1 Legendary Pip
Requires Power 10

Set: Imperial
Arms: Imperial Pauldrons
Legs: Imperial Boots
Static-assets-upload12369006146430102616 Iron Boots
(Set)
+2 Rare Pips

Requires Power 4

Set: Iron
Arms: Iron Pauldrons
Legs: Iron Boots
Khan Boots1 Khan Boots
(Set)
+3 Health

+2 Rare Pips
Requires Power 6

Set: Khan
Head: Khan Helmet
Arms: Khan Pauldrons
Legs: Khan Boots
Leather Boots NEW Leather Boots
(Set)
+1 Rare Pip Set: Leather
Arms: Leather Gloves/Leather Pauldrons
Legs: Leather Boots
Mercenary's Boots Mercenary's Boots
(Set)
+2 Health

+2 Rare Pips
+1 Legendary Pip
+Talent: Endurance Runner
Requires Power 10

Set: Mercenary
Arms: Mercenary's Garb
Legs: Mercenary's Boots
Novice Boots Novice Boots
(Set)
+3 Health

+1 Rare Pip

Set: Novice
Arms: Novice Brace
Legs: Novice Boots
Phalanx Heavy Boots Phalanx Heavy Boots
(Set)
+2 Rare Pips
+1 Legendary Pip

Requires Power 8

Set: Legion Phalanx
Head: Phalanx Helmet
Arms: Legion Phalanx Plate
Legs: Phalanx Heavy Boots
Ranger Boots Ranger's Boots
(Set)
+1 Rare Pip Set: Ranger
Arms: Ranger's Brace
Legs: Ranger's Boots
Redsteel Boots Redsteel Boots
(Set)
+3 Health

+2 Rare Pips
Requires Power 6

Set: Redsteel
Arms: Redsteel Pauldrons
Legs: Redsteel Boots
EvanspearWarBoots Reinforced War Boots
(Series)
(Set)
+3 Health

+1 Uncommon Pip
+Talent: Repeated Blows
+Set Talent: Lasting Trauma
Requires Power 20

Variants:
Evanspear & Reinforced


Set: Reinforced Evanspear
Head: Reinforced War Helmet
Arms: Reinforced War Plate
Legs: Reinforced War Boots

ShockTrooperBoots Shock Trooper Boots
(Series)
(Set)
+1 Posture

+1 Uncommon Pip
Requires Power 10

Variants:
Shock Trooper & Specialist


Set: Shock Trooper
Head: Shock Trooper Helmet
Arms: Shock Trooper Plate
Legs: Shock Trooper Boots

Silver Sabatons Silver Sabatons
(Set)
+3 Health

+2 Rare Pips
Requires Power 6

Set: Silver Knight
Head: Silver Knight's Helm
Arms: Silver Pauldrons
Legs: Silver Sabatons
ShockTrooperBoots Specialist Boots
(Series)
(Set)
+1 Posture

+1 Uncommon Pip
+Talent: Flashwind
+Set Talent: Shock Trooper Specialist
Requires Power 20, Galebreathe 30, Thundercall 30

Variants:
Shock Trooper & Specialist


Set: Specialist
Head: Specialist Helmet]
Arms: Specialist Plate
Legs Specialist Boots

Star boots placehold1 Star Boots
(Series)
(Set)
+5 Health

+2 Rare Pips
+1 Legendary Pip
Requires Power 10

Variants:
Star & Celestial


Set: Star
Arms: Star Duster
Legs: Star Boots

Tracker's Boots Tracker's Boots
(Set)
+3 Health

+1 Rare Pip

Set: Tracker
Arms: Tracker's Brace
Legs: Tracker's Boots
Vanguard Boots Vanguard Boots
(Set)
+3 Health

+1 Rare Pip

Set: Vanguard
Arms: Vanguard Brace
Legs: Vanguard Boots
Wartreads of Enmity Wartreads of Enmity
(Set)
(Unique)
+5 Health
+1 Posture

+2 Legendary Pips
Requires Power 15

Set: Enmity
Head: Aegis of Enmity
Arms: Bastions of Enmity
Legs: Wartreads of Enmity
Face: Thrall of Enmity
Torso: Fauld of Enmity/Mantle of Enmity
WesternOutlawBoots Western Outlaw Boots
(Series)
(Set)
+3% Lightning Armor
+3% Wind Armor

+1 Uncommon Pip
+1 Rare Pip
Requires Power 10

Variants:
Western & Ascended


Set: Western Outlaw
Head: Western Outlaw Hat
Arms: Western Outlaw Robes
Legs: Western Outlaw Boots
Face: Western Outlaw Mask

Winter Corps Boots Winter Corps Boots
(Set)
+3 Health

+2 Rare Pips
Requires Power 6

Set: Winter Corps
Arms: Winter Corps Parka
Legs: Winter Corps Boots
Woodland Boots Woodland Boots
(Set)
+3 Health

+2 Rare Pips
Requires Power 6

Set: Woodland
Arms: Woodland Pauldrons
Legs: Woodland Boots

Image
Armor
Innate Effects
Variants/Set
Black Cape Black Cape
(Series)
+3% Physical Armor

+1 Legendary Pip
Requires Power 5

Variants:
Black & Golden
Brilliant Cape Brilliant Cape
(Set)
+3% Elemental Armor

+1 Legendary Pip
Requires Power 5

Set: Brilliant
Arms: Brilliant Pauldron
Legs: Brilliant Boots
Torso: Brilliant Cape
Canticlysm Pendant Canticlysm Pendant +3% Elemental Armor

+1 Rare Pip
+1 Legendary Pip
Requires Power 8

N/A
Confessors Charm Confessor's Charm +3% Physical Armor

+1 Rare Pip
+1 Legendary Pip
Requires Power 8

N/A
Bloodcurse Pendant Curseblood Pendant +3% Elemental Armor

+1 Legendary Pip
Requires Power 5

N/A
Dark Owl Cape Dark Owl Cape
(Set)
+2% Elemental Armor
+5% Shadow Armor
+2% Stealth

+1 Legendary Pip
Requires Power 5

Set: Dark Owl
Head: Dark Owl Chapeau
Arms: Dark Owl Cloak
Torso: Dark Owl Cape
Fauld of Enmity Fauld of Enmity
(Set)
(Unique)
+1 Rare Pip
+2 Legendary Pips

Requires Power 10

Set: Enmity
Head: Aegis of Enmity
Arms: Bastions of Enmity
Legs: Wartreads of Enmity
Face: Thrall of Enmity
Torso: Fauld of Enmity/Mantle of Enmity
Onyx Fleet Warden Cape Fleet Warden Cape
(Series)
(Animated)
+3% Elemental Armor

+1 Rare Pip
+1 Legendary Pip
Requires Power 8

Variants:
Emerald, Rose, Scarlet, Shade, Silver & Onyx
Golden Cape Golden Cape
(Series)
+3% Physical Armor

+1 Legendary Pip
Requires Power 5

Variants:
Black & Golden
Grand Pathfinder's Backpack Grand Pathfinder's Backpack +50 Carry Load

+2 Rare Pips
+Talent: Robber Baron
Requires Power 8

N/A
Monastery Champion Beads NEW
Monastery Beads
(Set)
(Legendary)
+3% Elemental Armor

+1 Legendary Pip
Requires Power 5

Set: Monastery Champion
Head: Monastery Cowl
Arms: Monastery Champion Robes
Torso: Monastery Beads
Nomad Pendant Nomad Pendant +3% Elemental Armor

+1 Legendary Pip
Requires Power 5

N/A
Pathfinder lantern front Pathfinder Lantern +10 Sanity

+1 Uncommon Pip
+Talent: Breathing Exercise

N/A
Pathfinder's Backpack Pathfinder's Backpack +35 Carry Load

+1 Uncommon Pip
+Talent: Robber Baron

N/A
Pendant of Order Pendant of Order +3% Physical Armor

+1 Rare Pip
+1 Legendary Pip
Requires Power 8

N/A
Red Eye Pendant Red Eye Pendant +3% Elemental Armor

+1 Legendary Pip
Requires Power 5

N/A
Sandrunner Scarf Sandrunner Scarf +3% Fire Armor

+1 Rare Pip
+1 Legendary Pip
Requires Power 5

N/A
Dawn Scarf Scarf
(Series)
(Animated)
+3% Attunement Armor, changes depending on Scarf Variant

+1 Rare Pip
+1 Legendary Pip
Requires Power 5

Variants:
Adventurer's, Black, Crimson, Dawn, Desert, Forest, Tundra & White
Seafarer Pendant Seafarer Pendant +1 Legendary Pip

Requires Power 5

N/A
Static-assets-upload6078901116095484260 Shrouded Capes
(Series)
(Animated)
+2% Elemental Armor
+5% Stealth<br

+1 Rare Pip
+1 Legendary Pip
Requires Power 5

Variants:
Red, Black, Midnight & White
Threadwork Kilt Threadwork Kilt +1 Posture
+20 Carry Load

+1 Rare Pip
Requires Power 5

N/A
Varicosa Medallion Varicosa Medallion +3% Shadow Armor

+1 Rare Pip
+1 Legendary Pip
Requires Power 5

N/A
Whaler Scarf Whaler Scarf +3% Elemental Armor

+1 Legendary Pip
Requires Power 5

N/A
Old World Sun Pendant Wheel Pendant +1 Rare Pip
+1 Legendary Pip
N/A
Wormwarder Lantern Wormwarder Lantern +10 Sanity
+10 Carry Load

+Talent: Wormwarder

N/A
ImperatorFury Imperator's Fury
(Relic)
+Talent: Brute Strength

Requires Power 8

N/A
Lightkeeper's Medallion (Equipment) Lightkeeper's Medallion
(Relic)
+1 Legendary Pip

+Talent: Elegy of Light
Requires Power 8

N/A
Mantle of Enmity Mantle of Enmity
(Set)
(Relic)
(Unique)
+1 Rare Pip

+Talent: Heartwing Beat

Set: Enmity
Head: Aegis of Enmity
Arms: Bastions of Enmity
Legs: Wartreads of Enmity
Face: Thrall of Enmity
Torso: Fauld of Enmity/Mantle of Enmity
Tiran Pendant Equipment Tiran Pendant
(Relic)
+2 Health

+1 Legendary Pip
+Talent: Featherfall
Requires Power 8

N/A
Warmaster's Medallion Equipment Warmaster's Medallion
(Relic)
+1 Legendary Pip

+Talent: Actions Speak Louder
Requires Power 8

N/A
Whistling Periapt Whistling Periapt
(Relic)
+1 Health
+8% Wind Armor

+Talent: Whistleguard
Requires Power 8

N/A
Tied Tie (Worn, Thank you HorrorTM) Tied Tie
(Unobtainable)
+5 Health

+1 Uncommon Pip

N/A

Image
Armor
Innate Effects
Variants/Set
Aristocrat Eyeglasses Aristocrat Eyeglasses
(Series)
(Set)
+1 Rare Pip Variants:
Default (Black), Red & White


Set: Aristocrat
Head: Tophat
Arms: Aristocrat Coat
Face: Aristocrat Eyeglasses

WesternOutlawMask Ascended Outlaw Mask
(Series)
(Set)
+1 Common Pip

+Talent: Destructive Yell

Variants:
Western & Ascended


Set: Ascended Outlaw
Head: Ascended Outlaw Hat
Arms: Ascended Outlaw Robes
Legs: Ascended Outlaw Boots
Face: Ascended Outlaw Mask

Voltspark mask Authority Prototype Mask
(Series)
+1 Common Pip Variants:
Prototype & Voltspark
Voltspark mask Authority Voltspark Mask
(Series)
+3% Lightning Armor

+1 Common Pip
+Talent: Volt Reflex

Variants:
Prototype & Voltspark
Black Blindfold Black Blindfold
(Series)
+1 Common Pip

+Talent: Blinded

Variants:
Black & Crimson
Blindfold Blindfold +Talent: Blinded N/A
Bloodfeather Mask Bloodfeather Mask
(Set)
+5% Shadow Armor

+1 Rare Pip

Set: Bloodfeather
Head: Bloodfeather Cowl
Face: Bloodfeather Mask
Brow Stud Brow Stud +1 Health N/A
DefaultCitadel Citadel Frames
(Series)
+5 Health
-1 Posture

+1 Rare Pip
Requires Power 3

Variants:
Browline & Round
Regular, Amber, & Azure
Crimson Blindfold Crimson Blindfold
(Series)
+1 Common Pip

+Talent: Blinded

Variants:
Black & Crimson
Demon Mask1 Demon Mask +1 Rare Pip N/A
Dermal Stud Dermal Stud +1 Health N/A
Duelist Mask Duelist's Mask +6% Stealth

+1 Rare Pip

N/A
Eyeglasses Eyeglasses +1 Common Pip N/A
BlackHeadband Headband
(Series)
Variant Based:

Black, Orange, Yellow, (+1 Common Pip)
Red, (+1 Uncommon Pip)
Blue, Green, White, (+1 Rare Pip)

Variants:
Black, Orange, Yellow, Red, Blue, Green, & White
Hivelord mask Hivelord Mask +2 Rare Pips N/A
Hollow Angel Mask1 Hollow Angel Mask
(Series)
+1 Rare Pip

+Talent: Angel's Guise
Requires Power 10

Variants:
Hollow, Sworn
New Iron Mask Iron Mask +1 Common Pip N/A
Moon Brow Rings Moon Brow Rings
(Series)
+1 Health Variants:
Brow, Dermal, Lip & Septum
Moon Dermal Rings Moon Dermal Rings
(Series)
+1 Health Variants:
Brow, Dermal, Lip & Septum
Moon Lip Ring Moon Lip Ring
(Series)
+1 Health Variants:
Brow, Dermal, Lip & Septum
Moon Septum Ring Moon Septum Ring
(Series)
+1 Health Variants:
Brow, Dermal, Lip & Septum
Nose Stud Nose Stud +1 Health N/A
Summer Nauticals (Witherald) Nauticals
(Series)
+1 Rare Pip Variants:
Summer, Dusk & Seaglass
Sunglasses Polarised Eyeglasses +1 Common Pip N/A
Blue Royal Guard
(Series)
+1 Uncommon Pip
+1 Rare Pip
Variants:
Blue, Green & Red
Smith's Goggles1 Smith's Goggles
(Set)
+1 Common Pip Set: Smith's
Head: Smith's Bandana
Arms: Smith's Gloves
Face: Smith's Goggles
Snakebite Studs Snakebite Studs +1 Health N/A
Sworn Angel Mask1 Sworn Angel Mask
(Series)
+2 Rare Pips

+Talent: Angel's Guise
Requires Power 10

Variants:
Hollow, Sworn
Rabel Bandana Rebel's Bandana +1 Uncommon Pip N/A
TenGallonBandana Ten-Gallon Bandana +1 Uncommon Pip N/A
The Guy's Eyeglasses The Guy's Eyeglasses +1 Common Pip N/A
Thrall of Enmity Thrall of Enmity
(Set)
(Unique)
+1 Rare Pip

+Talent: Lose Your Mind

Set: Enmity
Head: Aegis of Enmity
Arms: Bastions of Enmity
Legs: Wartreads of Enmity
Face: Thrall of Enmity
Torso: Fauld of Enmity/Mantle of Enmity
Warrior's Eyepatch Warrior's Eyepatch +1 Rare Pip N/A
WesternOutlawMask Western Outlaw Mask
(Series)
(Set)
+1 Common Pip Variants:
Western & Ascended


Set: Western Outlaw
Head: Western Outlaw Hat
Arms: Western Outlaw Robes
Legs: Western Outlaw Boots
Face: Western Outlaw Mask

Nuttoon's Goggles Toon's Goggles
(Unobtainable)
Confidential Information N/A

Image
Armor
Innate Effects
Amethyst Pendant Earrings Amethyst Pendant Earrings +1 Common Pip

+1 Rare Pip

Crystal Pendant Earrings Crystal Pendant Earrings +2 Rare Pips
Dark Pearls Dark Pearls
(Relic)
+2 Health
-2 Posture

+Talent: Inky Pearls
Requires Power 15, Shadowcast 40

Dewdrop Earrings Dew Drop Earrings +1 Common Pip

+1 Rare Pip

Emerald Tusk Earrings Emerald Tusk Earrings +1 Common Pip

+1 Rare Pip

MasterThief Master Thief Earrings +3% Stealth

+2 Rare Pips

Moonlit Earrings Moonlit Earrings +2 Health

+2 Rare Pips
Requires Power 5

Old Blood Earrings 2 Old Blood Earrings +5 Ether

+2 Rare Pips
Requires Power 5

Pendant Earrings Pendant Earrings +2 Rare Pips
Practicioner's Earrings Practicioner's Earrings +2 Rare Pips
Ruby Drop Earrings Ruby Drop Earrings +1 Common Pip

+1 Rare Pip

Ruby Pendant Earrings Ruby Pendant Earrings +1 Common Pip

+1 Rare Pip

Rings are unique among the available equipment, as up to 4 can be equipped at once. While the stats they usually provide is mediocre, they shine in their other, unique effects. The player cannot equip multiple of the same Ring Type (excluding Silver Rings & Gold Rings)

Image
Rings
Innate Effects
Akira'sRing Akira's Ring
(Legendary)
Gives every weapon 1.2 Willpower scaling when equipped.


+1 Legendary Pip
Requires Power 6

Armorer's Ring Armorer's Ring
(Legendary)
Grants a 10% reduction to incoming armor damage. Additionally affects armor damage from the Metal Enchant, but does not affect anything from Ironsing.


+1 Uncommon Pip

Bloodiron Ring Bloodiron Ring Grants the ability to recover 2% of Armor durability per kill. (Stacks with Bloodiron Spirit)


+1 Uncommon Pip

Chained Ring Chained Ring Reduces incoming knockback but removes your ability to Air Dash. You can still backdash while having this ring equipped.


+1 Uncommon Pip
Requires Power 3

ChargedRingwithbackground Charged Ring
(Legendary)
Reduces the charges required to proc Crystal Explosions and Surge Overloads from 6 to 5.
DawnfistRing Dawnfist's Ring
(Legendary)
Gives every weapon 1.2 strength scaling when equipped.


+1 Legendary Pip
Requires Power 6

Dazed Band Dazed Band Flourishing an opponent has a chance to stun them automatically.


+1 Uncommon Pip
Requires Power 3

RubyRing Deepfire Ring
(Legendary)
Burn ticks 25% faster but has a 17.5% shorter duration and less base damage.
If using Eruption Path: Lava Serpent, Eruption delay is reduced.


Requires Power 5

Diver's Ring Diver's Ring Grants +5% damage to Monsters in the Depths.


+1 Uncommon Pip

RubyRing Finisher's Ring
(Legendary)
+40% extra PEN on M1 flourishes. Does not bypass PEN cap.


Requires Power 10

Freestyler's Band1 Freestyler's Band Gives the user a massive increase in swimming speed while out of combat.


Requires Power 3

ChargedRingwithbackground Ferryman's Ring
Increases the range of your Rhythm by 50%.


+1 Legendary Pip

Gold Ring Gold Ring
+1 Uncommon Pip
Heavy Hands Ring Heavy Hands Ring Makes your "M1" attack 10% slower but do 30% more posture damage.


+1 Uncommon Pip

Isshin'sRing Isshin's Ring Take 1.2x damage and deal 1.15x damage at close range.


Requires Power 5

Konga's Clutch Ring Konga's Clutch Ring Allows the user to slide with little delay.


Requires Power 3

MoonDazed Light Eater Ring Taking Flamecharm or Thundercall damage (e.g. Mantras, Burn, Surge Overloads) will cause you to gain Ether. Ether gain scales on damage taken. Also procs on block and parry.


+2% Fire Armor
+2% Lightning Armor
+1 Uncommon Pip
Requires Power 3

Maestro'sRing Maestro's Ring
(Legendary)
Gives every weapon 1.2 agility scaling when equipped.


+1 Legendary Pip
Requires Power 6

MoonDazed Moon Ring
(Legendary)
Conceal your age, appearing as if you were younger than 40.


+2 Rare Pips

Pariah's Keepsake Pariah's Keepsake Deal +20% extra damage to NPCs from factions that hate you.


Requires Power 3

PosersRing Poser's Ring Damage dealt with a Katana isn't received until the user sheathes their weapon.

Stuns the opponent upon a successful damaging sheathe.
+1 Rare Pip

Prophet'sRing Prophet's Ring
(Legendary)
Gives every weapon 1.2 charisma scaling when equipped.


+1 Legendary Pip
Requires Power 6

Purifying Ring Purifying Ring Allows wearer to drink sea-water and acid without vomiting.


+1 Uncommon Pip

RubyRing Ring of Casters Increases Mantra damage by 5%, but reduces melee damage by 5%.


Requires Power 10

RubyRing Ring of Curses This ring runs the random event check more frequently and partially ignores anti-event stacking.


Requires Power 10

RubyRing Ring of Pestilence Enemies you hit with melee attacks have their healing reduced by 50% for 5 seconds.
RingOfWisps Ring of Wisps Double the amount of charges of Attunement Wisps.


+1 Uncommon Pip

Rosen'sRing Rosen's Ring
(Legendary)
Gives every weapon 1.2 intelligence scaling when equipped.


+1 Legendary Pip
Requires Power 6

Silver Ring Silver Ring
+1 Common Pip
WaningRing Waning Ring
(Legendary)
Conceal your youth, appearing as if you were older than 40.


+2 Rare Pips

RubyRing Windmill Ring Taking Frostdraw or Galebreathe damage (e.g. Mantras, Apparitions, Crystal Detonations) will cause you to gain Ether. Ether gain scales on damage taken. Also procs on block and parry.


+2% Ice Armor
+2% Wind Armor
+1 Uncommon Pip
Requires Power 3


Trivia/Notes[]

  • In previous versions of the game, Equipment could occasionally spawn with one of three different rarity tiers: Ascended, Enlightened, or Celestial. This system was replaced with stars for the sake of consistency with weapon rarity.
  • If you want to wear a specific equipment piece, but it has awful stats, you can smelt something with good stats and apply the piece you want to wear as vanity.
  • You can't enchant Torso, Face, Ears, and Ring Equipment. However, there's a couple of instances of these items existing due to being obtainable back in Verse One. There has been evidence shown that unobtainable enchanted equipment won't void even when re-equipped, and the enchant still functions as it normally would (Info from October 12, 2023)
  • Mythical Pips, despite being said to exist by devs, are unused. No equipment piece uses mythical pips.
  • Stat diversity was supposedly enforced on the September 5th, 2022, update, meaning that when 2 or more pip or "buff slots" on a piece of Ring, Ears, Torso, and Face equipment, and 3 or more pips on Head, Arms, and Leg equipment one would be forced to be different. However, this has either been implemented incorrectly, bugged, or a typo was made in the update logs specifically for the Ring, Ears, Torso, and Face equipment, because it is very easy to find equipment that violates this rule such as rings with only two pips that are of the same type. The 3+ pip rule on Head, Arms, and Leg equipment have been functioning correctly and will promptly reroll a pip if a piece of equipment violating the rule is equipped.
    • Due to this, you'll have to take the following theoretical kits with a grain of salt, as this bug could result in higher maximums.
  • Highest theoretical stealth kit in game is 30% stealth. (10% Dark Owl Chapeau, 6% Mercenary's Garb/Ministry Cloak/Dark Owl Cloak, 5% Shrouded Capes, 6% Duelist's Mask, 3% Master Thief Earrings)
  • Highest theoretical ETH kit in game is 415 ETH. (4x 30 ETH Moon and Waning Rings, 68 ETH (Drowned) Diver's Light Plate or equivalent, 44 ETH Fauld of Enmity, 64 ETH Tillian's Beret, 54 ETH Star Boots or equivalent, 30 ETH Hivelord Mask, 35 ETH Old Blood Earrings)
  • Highest theoretical Posture kit is 21.5 Posture. (4x 3 Posture Legendary Rings, 2 Posture Khan Helmet/Gladiator Helmet/Western Outlaw Hat, 1 Posture Threadwork Kilt, 3 Posture Glassdancer Wraps/Moonseye Gauntlets/Western Outlaw Robes, 3.5 Posture Wartreads of Enmity with max Anchor pips)
  • Highest theoretical HP kit in game is 170 HP. (2x 9 HP Moon and 2x 9 HP Waning Rings, 47 HP (Drowned) Diver's Light Plate/Bastions of Enmity, 18 Fauld of Enmity, 30 HP Silver Knight's Helm or equivalent, 32 HP Star Boots or equivalent, 2 HP Moonlit Earrings/Dark Pearls, 5 HP Citadel Frames)
    • Having multiple pieces of equipment with drowned does not increase your stats further.
  • The Damage vs Monsters and Monster Armor pips are the only pip types to be removed from the game. In an update on June 24th, 2025, these stats were effectively made innate with the addition of the Bestiary system, removing their necessity. Following this change, all DvM pips were transferred into Health or Sanity pips (depending on the equipment type) and all Monster Armor pips were transferred into Physical Resistance pips.

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