FOREWORD: An up-to-date spreadsheet with the maximum amount of each stat each equipment can get can be found [here]
FOREWORD: A spreadsheet that can calculate the stats for each pip on each equipment can be found [here]
An essential mechanic in Deepwoken, primarily used to resist damage from most sources, while also providing various benefits. It can be used to improve (or worsen) your character's appearance. If you're looking for Armor as in Outfits, then go to Outfits.
An example of an item with rolled stats (in beige) and guaranteed stats (in grey)
Equipment is a type of item usually found in chests, but can also be exchanged for using an Artifact or by various other means. They can be equipped to grant their listed stat bonuses.
There are 7 different types of equipment: Head, Arms, Legs, Torso, Face, Ears, and Rings.
Most equipment comes with innate stats that always appear, for example: +1 Posture for the Star Dusters or +8 Health from an Authority Helm. Some can even have Talents (These Talents cannot be to meet Talent requirements, and they do not grant the Talent's stat bonuses(e.g. you cannot use Mercenary's Boots' Endurance Runner to obtain Conditioned Runner, nor will this equipment grant any Passive Agility)). Only some Head, Legs, Arms and Relics Equipments have Talents. Talents granted by equipment do not stack with their regular variants. Innate stats are displayed in grey, and Talents are displayed in light blue.
By wearing all equipment within a Set, you may be eligible to obtain the equipment's Set Talent; an additional Talent that is exclusive to that Set. To make up for the Set Talents being exclusive and requiring you to wear equipment that otherwise might not be that good, the Set Talents are very powerful, but niche and specific. Not all equipment sets have a Set Talent. Set Talents are displayed in turquoise.
All equipment (with few exceptions), when obtained, will roll for random stats. These random stats are dictated by Pips, indicated at the bottom right of the tooltip and at the bottom of the tool. These Pips represent the bonus stats of an item and what amount of the stat they grant.
All Pips are displayed in order of rarity, which is: Common, Uncommon, Rare, and Legendary
Pips are rolled with stat diversity, requiring that at least two different stats are present, meaning equipment purely consisting of one stat are impossible (bugged or old equipment will be rerolled when equipped). This rule is only applied to equipment that has 3 or more pips.
Every equipment item you come across has a chance to be Starred. Stars on an equipment item will grant it an additional amount of set pips, depending on how many Stars the equipment item has:
★ = +1 Rare Pips (Head, Arms, and Legs also get +1 HP)
★★ = +2 Rare Pips (Head, Arms, and Legs also get +2 HP)
★★★ = +2 Rare Pips +1 Legendary Pip (Head, Arms, and Legs also get +3 HP) (Torso, Face, Ears, and Rings cannot be 3 Star)
These pips can be rerolled by using Armorer's Needle and Gilded Needle.
Equipment Stars can be upgraded by +1 by using Forge Needle.
If you believe any information is outdated, report it in our Discord server.
If you're looking for something specific, press (CTRL + F) or (F3) to search.
|
Aazel's Horns
(Legendary) |
+1 Posture +8% Fire Armor +1 Rare Pip |
N/A |
|
Aegis of Enmity (Set) (Unique) |
+5 Health +1 Posture +2 Legendary Pip |
Set: Enmity Head: Aegis of Enmity Arms: Bastions of Enmity Legs: Wartreads of Enmity Face: Thrall of Enmity Torso: Fauld of Enmity/Mantle of Enmity |
|
Alchemist's Hat (Series) |
+1 Uncommon Pip
+Talent: Apothecary |
Variants: Normal & Big |
|
Ascended Outlaw Hat (Series) (Set) |
+2 Posture
+1 Legendary Pip |
Variants: Western & Ascended
|
|
Assassin's Hood (Series) (Set) |
+5% Stealth
+2 Rare Pips |
Variants: Gold, Pale, Mist & Crimson
|
|
Authority Helm | +8 Health
+1 Uncommon Pip |
N/A |
|
Barrel Helm | +5 Health
+1 Uncommon Pip |
N/A |
|
Big Alchemist's Hat (Series) |
+1 Rare Pip
+Talent: Apothecary |
Variants: Normal & Big |
|
Big Herbalist's Hat (Series) |
+1 Rare Pip
+Talent: Herbivore |
Variants: Normal & Big |
|
Black Hood (Series) |
+1 Posture +4% Stealth |
Variants: Black & Brown |
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Blackleaf Helm (Series) |
+5 Health +1 Posture +2 Rare Pips |
Variants: Blackleaf & Goldleaf |
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Blacksteel Helm (Set) |
+10 Health
+1 Uncommon Pip |
Set: Blacksteel Head: Blacksteel Helm Arms: Blacksteel Pauldrons |
|
Black Strapped Hat (Series) |
+3 Health
+2 Rare Pips |
Variants: Black & Double |
|
Bloodfeather Cowl (Set) |
+5% Shadow Armor +6% Stealth +2 Rare Pips |
Set: Bloodfeather Head: Bloodfeather Cowl Face: Bloodfeather Mask |
|
Bloodforged Crown (Mythical) |
+5 Health +1 Rare Pip |
N/A |
|
Brigand's Bicorn (Set) |
+3 Health +2 Rare Pips |
Set: Brigand Head: Brigand's Bicorn Arms: Brigand's Cloak |
|
Brown Hood (Series) |
+1 Posture +2% Stealth |
Variants: Black & Brown |
|
Bulwark Helm | +3 Health
+1 Rare Pip |
N/A |
|
Captain's Kabuto (Series) |
+8 Health
+1 Rare Pip |
Variants: Guard's, Royal Guard's, Captain's |
|
Celtor Commander Helm (Set) |
+5 Health +1 Rare Pip |
Set: Celtor Commander Head: Celtor Commander Helm Torso: Celtor Commander Plate Legs: Celtorian Sabatons |
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Chef's Toque (Unique) |
+10 Health
+1 Legendary Pip |
N/A |
|
Dark Cowl | +1 Posture +4% Stealth |
N/A |
|
Dark Owl Chapeau
(Set) |
+5% Shadow Armor +10% Stealth +1 Rare Pip |
Set: Dark Owl Head: Dark Owl Chapeau Arms: Dark Owl Cloak Torso: Dark Owl Cape |
|
Deepscorn Casque (Mythical) |
+5 Health
+1 Rare Pip |
N/A |
|
Deepwoken Hood (Set) |
+2 Rare Pips +1 Legendary Pip Requires Power 6, Agility 10 |
Set: Deepwoken Head: Deepwoken Hood Arms: Deepwoken Cloak |
|
Double Strapped Hat (Series) |
+3 Health
+2 Rare Pips |
Variants: Black & Double |
|
Evanspear War Helmet (Series) (Set) |
+4 Health +1 Posture +1 Legendary Pip |
Variants: Evanspear & Reinforced
|
|
Familiar Heretic's Helm (Hallowtide) (Legendary) |
+10 Health
+1 Uncommon Pip |
N/A |
|
Familiar Knight's Helm (Hallowtide) (Legendary) |
+10 Health
+1 Uncommon Pip |
N/A |
|
Familiar Priest's Helm (Hallowtide) (Legendary) |
+10 Health
+1 Uncommon Pip |
N/A |
|
Feathertop Helm | +3 Health
+1 Uncommon Pip |
N/A |
|
Gladiator Helmet
(Set) |
+5 Health +2 Posture +1 Rare Pip |
Set: Gladiator Head: Gladiator Helmet Arms: Gladiator Pauldrons |
|
Goldleaf Helm
(Series) |
+5 Health
+1 Rare Pip |
Variants: Blackleaf & Goldleaf |
|
Grand Fisher Helm (Set) (Mythical) |
+5 Health +5% Ice Armor +5% Lightning Armor +1 Rare Pip |
Set: Grand Fisher Head: Grand Fisher Helm Arms: Grand Fisher Plate |
|
Guard's Kabuto (Series) |
+8 Health
+1 Rare Pip |
Variants: Guard's, Royal Guard's, Captain's |
|
Guardian Helmet (Set) |
+5 Health +1 Posture Requires Fortitude 10 |
Set: Guardian Head: Guardian Helmet Arms: Guardian Pauldrons |
|
Gumshoe Hat (Set) (Series) |
+1 Rare Pip | Variants: Dark, Grey, Ochre & White
|
|
Herbalist's Hat (Series) |
+1 Uncommon Pip
+Talent: Herbivore |
Variants: Normal & Big |
|
Immortal Helm (Legendary) |
+1 Rare Pip +1 Legendary Pip +Talent: Immortality |
N/A |
|
Investigator's Hat | +4 Health
+1 Uncommon Pip |
N/A |
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Khan Helmet (Set) |
+10 Health +2 Posture +1 Uncommon Pip |
Set: Khan Head: Khan Helmet Arms: Khan Pauldrons Legs: Khan Boots |
|
Kyrsmas Hat (Limited Time Event) (Unobtainable) (Unique) |
+10 Health +1 Posture +1 Legendary Pip |
N/A |
|
Legate Helm | +5 Health +1 Posture Requires Fortitude 5 |
N/A |
|
Miner's Hardhat | +1 Posture
+2 Rare Pips |
N/A |
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Monastery Cowl (Set) (Legendary) |
+5% Stealth
+2 Rare Pips |
Set: Monastery Champion Head: Monastery Cowl Arms: Monastery Champion Robes Torso: Monastery Beads |
|
Mushroom Costume (Series) (Hallowtide) (Legendary) |
N/A | Mushroom, Glowshroom, Metalshroom, Charmshroom, & Zapshroom |
|
Party Hat (Limited Time Event) |
N/A | N/A |
|
Phalanx Helmet (Set) |
+3 Health
+1 Rare Pip |
Set: Legion Phalanx Head: Phalanx Helmet Arms: Legion Phalanx Plate Legs: Phalanx Heavy Boots |
|
Parasol Planter (Unique) |
+2 Health
+3 Rare Pip |
N/A |
|
Pumpkin Head (Hallowtide) (Legendary) |
N/A | N/A |
|
Reinforced War Helmet (Series) (Set) |
+4 Health +1 Posture +1 Legendary Pip |
Variants: Evanspear & Reinforced
|
|
Royal Guard's Kabuto (Series) |
+8 Health +1 Rare Pip |
Variants: Guard's, Royal Guard's, Captain's |
|
Seamaster's Cap | +1 Posture
+1 Legendary Pip |
N/A |
|
Shock Trooper Helmet (Series) (Set) |
+8 Health
+1 Rare Pip |
Variants: Shock Trooper & Specialist
|
|
Silver Knight's Helm (Set) |
+10 Health
+1 Uncommon Pip |
Set: Silver Knight Head: Silver Knight's Helm Arms: Silver Pauldrons Legs: Silver Sabatons |
|
Simmerbloom Diadem (Unique) |
+5 Health
+1 Rare Pip |
N/A |
|
Smith's Bandana (Set) |
+4 Health
+1 Uncommon Pip |
Set: Smith's Head: Smith's Bandana Arms: Smith's Gloves Face: Smith's Goggles |
|
Specialist Helmet (Series) (Set) |
+8 Health
+1 Rare Pip |
Variants: Shock Trooper & Specialist
|
|
Ten-Gallon Hat (Set) (Unobtainable) |
+2 Posture
+1 Rare Pip |
Set: Ten-Gallon Head: Ten-Gallon Hat Face: Ten-Gallon Bandana |
|
Tillian's Beret (Unique) |
+3 Health +10 Ether +2 Rare Pips |
N/A |
|
Tophat (Series) (Set) |
+4 Health
+1 Uncommon Pip |
Variants: Beige, Burgundy & Slate
|
|
Vagabond's Bicorn (Unobtainable) |
+4 Health
+1 Uncommon Pip |
N/A |
|
Vigil Hood | +2 Rare Pips +1 Legendary Pip Requires Power 6, Agility 10 |
N/A |
|
Warlock's Brim (Series) (Set) (Unique) |
+5 Health
+2 Legendary Pips |
Variants: Lilac, Navy, Sky, Verdant
|
|
Western Outlaw Hat (Series) (Set) |
+2 Posture
+1 Legendary Pip |
Variants: Western & Ascended
|
|
A Lot of Hats (Unobtainable) |
+5 Health
+1 Uncommon Pip |
N/A |
|
Hive Greatlord's Royal Adornment (Unobtainable) |
+10% Health +5 Posture +Talent: Ashes on the Fire |
N/A |
|
MICROWAVETM (Unobtainable) |
+5 Health
+1 Uncommon Pip |
N/A |
|
Moderator Cap (Unobtainable) |
+5 Health
+1 Uncommon Pip |
N/A |
|
THE MACHINE (Unobtainable) |
+5 Health
+1 Uncommon Pip |
N/A |
|
Worldshaper's Laurel (Unobtainable) |
N/A | N/A |
|
Abyss Wanderer's Plate (Set) (Animated) (Mythical) |
+5 Health
+3 Legendary Pips |
Set: Abyss Wanderer Arms: Abyss Wanderer's Plate Legs: Abyss Wanderer's Boots |
|
Adjudicator's Coat (Series) (Animated) |
+2 Rare Pips
+Talent: Unwavering Resolve |
Variants: Ash, Pink, Rural, Sable & Tawny |
|
Adventurer Coat (Series) (Animated) |
+3 Health
+2 Rare Pips |
Variants: Black, Brown, Green, White |
|
Aristocrat Coat (Series) (Set) |
+6 Health
+2 Rare Pips |
Variants: Beige, Burgundy & Slate
|
|
Ascended Outlaw Robes (Series) (Set) |
+3 Posture
+1 Rare Pip |
Variants: Western & Ascended
|
|
Assassin's Cloak (Series) (Set) (Animated) |
+6 Health +3% Stealth +2 Rare Pips |
Variants: Crimson, Gold, Mist & Pale
|
|
Authority Commander Coat (Series) (Animated) |
+10 Health
+2 Rare Pips |
Variants: Amber, Haze, Bronze, Gold, Royal, Ruby, Stygian & Verdant |
|
Autumn Pauldrons (Set) |
+2 Health
+2 Rare Pips |
Set: Autumn Arms: Autumn Pauldrons Legs: Autumn Boots |
|
Azure Royal Guard (Set) |
+2 Rare Pips +1 Legendary Pip Requires Power 8 |
Set: Azure Royal Guard Arms: Azure Royal Guard Legs: Azure Royal Guard Boots |
|
Bastions of Enmity (Set) (Unique) |
+10 Health +2 Posture +3 Legendary Pips |
Set: Enmity Head: Aegis of Enmity Arms: Bastions of Enmity Legs: Wartreads of Enmity Face: Thrall of Enmity Torso: Fauld of Enmity/Mantle of Enmity |
|
Black Overcoat (Series) |
+3 Health
+1 Uncommon Pip |
Variants: Black, Brown, & White |
|
Black Parka (Series) |
+2 Health +1 Posture +1 Rare Pip |
Variants: Black, Brown & White |
|
Blacksteel Pauldrons (Set) |
+3 Health +1 Posture +2 Rare Pips |
Set: Blacksteel Head: Blacksteel Helm Arms: Blacksteel Pauldrons |
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Bluesteel Pauldrons (Series) (Set) |
+5 Health
+2 Rare Pips |
Variants: Bluesteel & Bluestone
|
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Bluestone Pauldrons (Series) (Set) |
+5 Health
+2 Rare Pips |
Variants: Bluesteel & Bluestone
|
|
Brigand's Cloak (Set) |
+3 Health +4% Stealth +2 Rare Pips |
Set: Brigand Head: Brigand's Bicorn Arms: Brigand's Cloak |
|
Brilliant Pauldron (Set) |
+5 Health
+2 Rare Pips |
Set: Brilliant Arms: Brilliant Pauldron Legs: Brilliant Boots Torso: Brilliant Cape |
|
Brown Overcoat (Series) |
+2 Health +1 Posture |
Variants: Black, Brown, & White |
|
Brown Parka (Series) |
+2 Health +1 Posture +1 Rare Pip |
Variants: Black, Brown & White |
|
Celtor Commander Plate (Set) |
+8 Health
+2 Rare Pips |
Set: Celtor Commander Head: Celtor Commander Helm Arms: Celtor Commander Plate Legs: Celtorian Sabatons |
|
Champion's Cape (Series) (Animated) (Unique) |
+10% Lightning Armor
+2 Rare Pips |
Variants: Titus's & Champion's |
|
Dark Owl Cloak (Set) |
+8% Shadow Armor +6% Stealth +1 Rare Pip |
Set: Dark Owl Head: Dark Owl Chapeau Arms: Dark Owl Cloak Torso: Dark Owl Cape |
|
Deepwoken Cloak (Series) (Set) (Legendary) |
+5 Health +1 Posture +2 Rare Pips |
Variants: Black & White
|
|
Delver's Duster (Mythical) |
+5 Health
+3 Legendary Pips |
N/A |
|
Diver's Light Plate (Mythical) |
+10 Health +1 Posture +3 Legendary Pips |
N/A |
|
Enforcer Plate (Set) |
+1 Posture
+1 Rare Pip |
N/A |
|
Etrean Siege Cuirass (Set) |
+8 Health
+1 Uncommon Pip |
Set: Etrean Siege Arms: Etrean Siege Cuirass Legs: Etrean Siege Sabatons |
|
Evanspear War Plate (Series) (Set) (Animated) |
+6 Health +2 Posture +1 Rare Pip |
Variants: Evanspear & Reinforced
|
|
First Ranger Duster (Series) (Animated) |
+10 Health +2 Posture +2 Rare Pips |
Variants: Azure, Cloud, Jade, Lavender & Umber |
|
Flameguard Pauldrons (Set) |
+3 Health +1 Posture +2 Rare Pips |
Set: Flameguard Arms: Flameguard Pauldrons Legs: Flameguard Boots |
|
Fur Pauldrons (Series) (Set) |
+3 Health
+2 Rare Pips |
Variants: Black & White
|
|
Gladiator Pauldrons (Set) |
+3 Health +1 Posture +1 Rare Pip |
Set: Gladiator Head: Gladiator Helmet Arms: Gladiator Pauldrons |
|
Glassdancer Wraps | +2 Health +3 Posture +1 Rare Pip |
N/A |
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Grand Authority Plate (Set) |
+8 Health
+1 Uncommon Pip |
Set: Grand Authority Arms: Grand Authority Plate Legs: Grand Authority Sabatons |
|
Grand Fisher Plate (Set) (Mythical) |
+10 Health +1 Posture +3 Legendary Pips |
Set: Grand Fisher Head: Grand Fisher Helm Arms: Grand Fisher Plate |
|
Grand Pauldrons (Set) |
+1 Posture
+2 Rare Pips |
Set: Grand Arms: Grand Pauldrons Legs: Grand Boots |
|
Guardian Pauldrons (Set) |
+2 Health +1 Posture |
Set: Guardian Head: Guardian Helmet Arms: Guardian Pauldrons |
|
Gumshoe Longcoat (Series) (Set) |
+1 Rare Pip | Variants: Dark, Ochre, Grey & White
|
|
Hive Scourge Cuirass | +5 Health +2 Posture +1 Uncommon Pip |
N/A |
|
Ignition Gauntlets (Legendary) |
+8 Health +1 Posture +1 Rare Pip |
N/A |
|
Imperial Pauldrons (Set) |
+7 Health +1 Posture +2 Rare Pips |
Set: Imperial Arms: Imperial Pauldrons Legs: Imperial Boots |
|
Inquisitor's Duster (Series) (Animated) |
+2 Rare Pips
Requires Power 8 |
Variants: Brown, Dark, Navy, Smoke & Titan |
|
Iron Pauldrons (Set) |
+1 Posture
+2 Rare Pips |
Set: Iron Arms: Iron Pauldrons Legs: Iron Boots |
|
Ironsinger Heavy Plate (Legendary) |
+10 Health +5% Ironsing Armor +1 Rare Pip |
N/A |
|
Justicar Defender (Series) (Animated) |
+2 Rare Pips
Requires Power 8 |
Variants: Red, Black, Faded, Jet Black, Orange & Purple |
|
Khan Pauldrons | +3 Health
+2 Rare Pips |
N/A |
|
Leather Gloves (Set) |
+2 Health +1 Posture +1 Common Pip |
Set: Leather Arms: Leather Gloves/Leather Pauldrons Legs: Leather Boots |
|
Leather Pauldrons (Set) |
+5 Health +1 Posture |
Set: Leather Arms: Leather Gloves/Leather Pauldrons Legs: Leather Boots |
|
Legion Phalanx Plate (Set) |
+6 Health +2 Posture +2 Rare Pips |
Set: Legion Phalanx Head: Phalanx Helmet Arms: Legion Phalanx Plate Legs: Phalanx Heavy Boots |
|
Megalodaunt Coat (Series) (Animated) |
+5% Damage vs. Monsters
+2 Rare Pips |
Variants: Red, Purple, Brown, Green, Blue & Peach |
|
Mercenary's Garb (Set) |
+6% Stealth
+1 Rare Pip |
Set: Mercenary Arms: Mercenary's Garb Legs: Mercenary's Boots |
| Ministry Cloak (Series) (Animated) |
+5 Health +10 Ether +1 Rare Pip |
Variants: Onyx, Pink, Scarlet, Verdant, Yellow, & Smoke | |
|
Ministry Operative Cloak | +6% Stealth
+2 Rare Pips |
N/A |
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Monastery Champion Robes (Set) (Legendary) |
+8 Health +1 Posture +1 Rare Pip |
Set: Monastery Champion Head: Monastery Cowl Arms: Monastery Champion Robes Torso: Monastery Beads |
|
Moonseye Gauntlets (Legendary) |
+7 Health +3 Posture +2 Rare Pips |
N/A |
|
Novice Brace (Set) |
+2 Health +1 Posture +1 Rare Pip |
Set: Novice Arms: Novice Brace Legs: Novice Boots |
|
Pathfinder Elite (Series) (Animated) (Legendary) |
+5% Damage vs. Monsters
+2 Rare Pip |
Variants: Ash, Black, Crimson, Sage & Magenta |
|
Providence Coat (Legendary) |
+5 Health
+2 Rare Pips |
N/A |
|
Ranger's Brace (Set) |
+3 Health +1 Posture +2 Rare Pips |
Set: Ranger Arms: Ranger's Brace Legs: Ranger's Boots |
|
Redsteel Pauldrons (Set) |
+3 Health +1 Posture +2 Rare Pips |
Set: Redsteel Arms: Redsteel Pauldrons Legs: Redsteel Boots |
|
Reinforced War Plate (Series) (Set) (Animated) |
+6 Health +2 Posture +1 Rare Pip |
Variants: Evanspear & Reinforced
|
|
Royal Duelist (Series) (Animated) |
+2 Rare Pips
Requires Power 8 |
Variants: Dark, Faded, Purple, Red, Rose & Stained |
|
Royal Pathfinder (Animated) |
+6 Health
+2 Rare Pips |
N/A |
|
Sailor's Fleece (Series) |
+1 Posture
+1 Rare Pip |
Variants: Default, Dark |
|
Sandrunner Wraps (Set) |
+6 Health +8% Fire Armor +4% Stealth +1 Rare Pip |
Set: Sandrunner Arms: Sandrunner Wraps Torso: Sandrunner Scarf |
|
Shock Trooper Plate (Series) (Set) (Animated) |
+5 Health
+2 Rare Pips |
Variants: Shock Trooper & Specialist
|
|
Silver Pauldrons (Set) |
+3 Health +1 Posture +2 Rare Pips |
Set: Silver Knight Head: Silver Knight's Helm Arms: Silver Pauldrons Legs: Silver Sabatons |
|
Simple Pauldrons | +2 Health +1 Posture +1 Common Pip |
N/A |
|
Smith's Gloves (Set) |
+5 Health
+2 Rare Pips |
Set: Smith's Head: Smith's Bandana Arms: Smith's Gloves Face: Smith's Goggles |
|
Specialist Plate (Series) (Set) (Animated) |
+5 Health
+2 Rare Pips |
Variants: Shock Trooper & Specialist
|
|
Star Duster (Set) (Legendary) |
+5 Health +1 Posture +2 Rare Pips |
Set: Star Arms: Star Duster Legs: Star Boots |
|
Steel Pauldrons | +5 Health +1 Posture +1 Uncommon Pip |
N/A |
|
Summer Scarf (Series) (Animated) |
+5 Health
+1 Legendary Pip |
Variants: Default, Threadwork |
|
Titus's Cape (Series) (Animated) (Unique) |
+10% Lightning Armor
+2 Rare Pips |
Variants: Titus's & Champion's |
| Tracker's Brace (Set) |
+3 Health +1 Posture +2 Rare Pips |
Set: Tracker Arms: Tracker's Brace Legs: Tracker's Boots | |
|
Vanguard Brace (Set) |
+3 Health +1 Posture +2 Rare Pips |
Set: Vanguard Arms: Vanguard Brace Legs: Vanguard Boots |
|
Warden Pauldrons | +10 Health +2 Posture +2 Legendary Pips |
N/A |
|
Warlock's Mantle (Series) (Set) (Animated) (Unique) |
+7 Health
+1 Rare Pip |
Variants: Lilac, Navy, Sky, Verdant
|
|
Western Outlaw Robes (Series) (Set) |
+3 Posture
+1 Rare Pip |
Variants: Western & Ascended
|
|
White Overcoat (Series) |
+2 Health
+1 Uncommon Pip |
Variants: Black, Brown, & White |
|
White Parka (Series) |
+2 Health
+1 Uncommon Pip |
Variants: Black, Brown & White |
|
Winter Corps Parka
(Set) |
+6 Health +2 Posture +5% Ice Armor +5% Wind Armor +2 Rare Pips |
Set: Winter Corps Arms: Winter Corps Parka Legs: Winter Corps Boots |
|
Woodland Pauldrons (Set) |
+3 Health
+2 Rare Pips |
Set: Woodland Arms: Woodland Pauldrons Legs: Woodland Boots |
|
Eternal Restraints (Unobtainable) |
+20% Health +5 Posture +Talent: Chains of Eternity |
N/A |
|
Stag Wraps (Unobtainable) |
Confidential Information | N/A |
|
Phoenix Duster (Unobtainable) |
Confidential Information | N/A |
|
Abyss Wanderer's Boots (Set) (Legendary) |
+5 Health
+2 Rare Pips |
Set: Abyss Wanderer Arms: Abyss Wanderer's Plate Legs: Abyss Wanderer's Boots |
|
Ascended Outlaw Boots (Series) (Set) |
+3% Lightning Armor +3% Wind Armor +1 Uncommon Pip |
Variants: Western & Ascended
|
|
Autumn Boots (Set) |
+3 Health
+1 Rare Pip |
Set: Autumn Arms: Autumn Pauldrons Legs: Autumn Boots |
|
Azure Royal Guard Boots (Set) |
+2 Rare Pips
Requires Power 4 |
Set: Azure Royal Guard Arms: Azure Royal Guard Legs: Azure Royal Guard Boots |
|
Bluesteel Boots (Series) (Set) |
+3 Health
+2 Rare Pips |
Variants: Bluesteel & Bluestone
|
|
Bluestone Boots (Series) (Set) |
+3 Health
+2 Rare Pips |
Variants: Bluesteel & Bluestone
|
|
Brilliant Boots (Set) |
+2 Rare Pips
Requires Power 4 |
Set: Brilliant Arms: Brilliant Pauldron Legs: Brilliant Boots Torso: Brilliant Cape |
|
Celestial Boots (Series) |
+2 Rare Pips +1 Legendary Pip +Talent: Cosmic Connection |
Variants: Star & Celestial |
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Celtorian Sabatons (Set) |
+4 Health
+2 Rare Pips |
Set: Celtor Commander Head: Celtor Commander Helm Arms: Celtor Commander Plate Legs: Celtorian Sabatons |
|
Delver Boots | +2 Posture
+1 Uncommon Pip |
N/A |
|
Enforcer Boots (Set) |
+2 Rare Pips
Requires Power 4 |
Set: Enforcer Arms: Enforcer Plate Legs: Enforcer Boots |
|
Etrean Siege Sabatons (Set) |
+4 Health
+2 Rare Pips |
Set: Etrean Siege Arms: Etrean Siege Cuirass Legs: Etrean Siege Sabatons |
|
Evanspear War Boots (Series) (Set) |
+3 Health
+1 Uncommon Pip |
Variants: Evanspear & Reinforced
|
|
Flameguard Boots (Set) |
+3 Health
+2 Rare Pips |
Set: Flameguard Arms: Flameguard Pauldrons Legs: Flameguard Boots |
|
Fur Boots (Series) (Set) |
+3 Health
+1 Rare Pip |
Variants: Black & White
|
|
Grand Authority Sabatons (Set) |
+4 Health
+2 Rare Pips |
Set: Grand Authority Arms: Grand Authority Plate Legs: Grand Authority Sabatons |
|
Grand Boots (Set) |
+1 Posture
+2 Rare Pips |
Set: Grand Arms: Grand Pauldrons Legs: Grand Boots |
|
Imperial Boots (Set) |
+5 Health
+2 Rare Pips |
Set: Imperial Arms: Imperial Pauldrons Legs: Imperial Boots |
|
Iron Boots (Set) |
+2 Rare Pips
Requires Power 4 |
Set: Iron Arms: Iron Pauldrons Legs: Iron Boots |
|
Khan Boots (Set) |
+3 Health
+2 Rare Pips |
Set: Khan Head: Khan Helmet Arms: Khan Pauldrons Legs: Khan Boots |
|
Leather Boots (Set) |
+1 Rare Pip | Set: Leather Arms: Leather Gloves/Leather Pauldrons Legs: Leather Boots |
|
Mercenary's Boots (Set) |
+2 Health
+2 Rare Pips |
Set: Mercenary Arms: Mercenary's Garb Legs: Mercenary's Boots |
|
Novice Boots (Set) |
+3 Health
+1 Rare Pip |
Set: Novice Arms: Novice Brace Legs: Novice Boots |
|
Phalanx Heavy Boots (Set) |
+2 Rare Pips +1 Legendary Pip Requires Power 8 |
Set: Legion Phalanx Head: Phalanx Helmet Arms: Legion Phalanx Plate Legs: Phalanx Heavy Boots |
|
Ranger's Boots (Set) |
+1 Rare Pip | Set: Ranger Arms: Ranger's Brace Legs: Ranger's Boots |
|
Redsteel Boots (Set) |
+3 Health
+2 Rare Pips |
Set: Redsteel Arms: Redsteel Pauldrons Legs: Redsteel Boots |
|
Reinforced War Boots (Series) (Set) |
+3 Health
+1 Uncommon Pip |
Variants: Evanspear & Reinforced
|
|
Shock Trooper Boots (Series) (Set) |
+1 Posture
+1 Uncommon Pip |
Variants: Shock Trooper & Specialist
|
|
Silver Sabatons (Set) |
+3 Health
+2 Rare Pips |
Set: Silver Knight Head: Silver Knight's Helm Arms: Silver Pauldrons Legs: Silver Sabatons |
|
Specialist Boots (Series) (Set) |
+1 Posture
+1 Uncommon Pip |
Variants: Shock Trooper & Specialist
|
|
Star Boots (Series) (Set) |
+5 Health +2 Rare Pips |
Variants: Star & Celestial
|
| Tracker's Boots (Set) |
+3 Health
+1 Rare Pip |
Set: Tracker Arms: Tracker's Brace Legs: Tracker's Boots | |
|
Vanguard Boots (Set) |
+3 Health
+1 Rare Pip |
Set: Vanguard Arms: Vanguard Brace Legs: Vanguard Boots |
|
Wartreads of Enmity (Set) (Unique) |
+5 Health +1 Posture +2 Legendary Pips |
Set: Enmity Head: Aegis of Enmity Arms: Bastions of Enmity Legs: Wartreads of Enmity Face: Thrall of Enmity Torso: Fauld of Enmity/Mantle of Enmity |
|
Western Outlaw Boots (Series) (Set) |
+3% Lightning Armor +3% Wind Armor +1 Uncommon Pip |
Variants: Western & Ascended
|
|
Winter Corps Boots (Set) |
+3 Health
+2 Rare Pips |
Set: Winter Corps Arms: Winter Corps Parka Legs: Winter Corps Boots |
|
Woodland Boots (Set) |
+3 Health
+2 Rare Pips |
Set: Woodland Arms: Woodland Pauldrons Legs: Woodland Boots |
|
Black Cape (Series) |
+3% Physical Armor
+1 Legendary Pip |
Variants: Black & Golden |
|
Brilliant Cape (Set) |
+3% Elemental Armor
+1 Legendary Pip |
Set: Brilliant Arms: Brilliant Pauldron Legs: Brilliant Boots Torso: Brilliant Cape |
|
Canticlysm Pendant | +3% Elemental Armor
+1 Rare Pip |
N/A |
|
Confessor's Charm | +3% Physical Armor
+1 Rare Pip |
N/A |
|
Curseblood Pendant | +3% Elemental Armor
+1 Legendary Pip |
N/A |
|
Dark Owl Cape (Set) |
+2% Elemental Armor +5% Shadow Armor +2% Stealth +1 Legendary Pip |
Set: Dark Owl Head: Dark Owl Chapeau Arms: Dark Owl Cloak Torso: Dark Owl Cape |
|
Fauld of Enmity (Set) (Unique) |
+1 Rare Pip +2 Legendary Pips Requires Power 10 |
Set: Enmity Head: Aegis of Enmity Arms: Bastions of Enmity Legs: Wartreads of Enmity Face: Thrall of Enmity Torso: Fauld of Enmity/Mantle of Enmity |
|
Fleet Warden Cape (Series) (Animated) |
+3% Elemental Armor
+1 Rare Pip |
Variants: Emerald, Rose, Scarlet, Shade, Silver & Onyx |
|
Golden Cape (Series) |
+3% Physical Armor
+1 Legendary Pip |
Variants: Black & Golden |
|
Grand Pathfinder's Backpack | +50 Carry Load
+2 Rare Pips |
N/A |
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Monastery Beads (Set) (Legendary) |
+3% Elemental Armor
+1 Legendary Pip |
Set: Monastery Champion Head: Monastery Cowl Arms: Monastery Champion Robes Torso: Monastery Beads |
|
Nomad Pendant | +3% Elemental Armor
+1 Legendary Pip |
N/A |
|
Pathfinder Lantern | +10 Sanity
+1 Uncommon Pip |
N/A |
|
Pathfinder's Backpack | +35 Carry Load
+1 Uncommon Pip |
N/A |
|
Pendant of Order | +3% Physical Armor
+1 Rare Pip |
N/A |
|
Red Eye Pendant | +3% Elemental Armor
+1 Legendary Pip |
N/A |
|
Sandrunner Scarf | +3% Fire Armor
+1 Rare Pip |
N/A |
|
Scarf (Series) (Animated) |
+3% Attunement Armor, changes depending on Scarf Variant
+1 Rare Pip |
Variants: Adventurer's, Black, Crimson, Dawn, Desert, Forest, Tundra & White |
|
Seafarer Pendant | +1 Legendary Pip
Requires Power 5 |
N/A |
|
Shrouded Capes (Series) (Animated) |
+2% Elemental Armor +5% Stealth<br +1 Rare Pip |
Variants: Red, Black, Midnight & White |
|
Threadwork Kilt | +1 Posture +20 Carry Load +1 Rare Pip |
N/A |
|
Varicosa Medallion | +3% Shadow Armor
+1 Rare Pip |
N/A |
|
Whaler Scarf | +3% Elemental Armor
+1 Legendary Pip |
N/A |
|
Wheel Pendant | +1 Rare Pip +1 Legendary Pip |
N/A |
|
Wormwarder Lantern | +10 Sanity +10 Carry Load +Talent: Wormwarder |
N/A |
|
Imperator's Fury (Relic) |
+Talent: Brute Strength
Requires Power 8 |
N/A |
|
Lightkeeper's Medallion (Relic) |
+1 Legendary Pip
+Talent: Elegy of Light |
N/A |
|
Mantle of Enmity (Set) (Relic) (Unique) |
+1 Rare Pip
+Talent: Heartwing Beat |
Set: Enmity Head: Aegis of Enmity Arms: Bastions of Enmity Legs: Wartreads of Enmity Face: Thrall of Enmity Torso: Fauld of Enmity/Mantle of Enmity |
|
Tiran Pendant (Relic) |
+2 Health
+1 Legendary Pip |
N/A |
|
Warmaster's Medallion (Relic) |
+1 Legendary Pip
+Talent: Actions Speak Louder |
N/A |
|
Whistling Periapt (Relic) |
+1 Health +8% Wind Armor +Talent: Whistleguard |
N/A |
|
Tied Tie (Unobtainable) |
+5 Health
+1 Uncommon Pip |
N/A |
|
Aristocrat Eyeglasses (Series) (Set) |
+1 Rare Pip | Variants: Default (Black), Red & White
|
|
Ascended Outlaw Mask (Series) (Set) |
+1 Common Pip
+Talent: Destructive Yell |
Variants: Western & Ascended
|
|
Authority Prototype Mask (Series) |
+1 Common Pip | Variants: Prototype & Voltspark |
|
Authority Voltspark Mask (Series) |
+3% Lightning Armor
+1 Common Pip |
Variants: Prototype & Voltspark |
|
Black Blindfold (Series) |
+1 Common Pip
+Talent: Blinded |
Variants: Black & Crimson |
|
Blindfold | +Talent: Blinded | N/A |
|
Bloodfeather Mask (Set) |
+5% Shadow Armor
+1 Rare Pip |
Set: Bloodfeather Head: Bloodfeather Cowl Face: Bloodfeather Mask |
|
Brow Stud | +1 Health | N/A |
|
Citadel Frames (Series) |
+5 Health -1 or -2 Posture +1 Rare Pip |
Variants: Browline & Round Regular, Amber, & Azure |
|
Crimson Blindfold (Series) |
+1 Common Pip
+Talent: Blinded |
Variants: Black & Crimson |
|
Demon Mask | +1 Rare Pip | N/A |
|
Dermal Stud | +1 Health | N/A |
|
Duelist's Mask | +6% Stealth
+1 Rare Pip |
N/A |
|
Eyeglasses | +1 Common Pip | N/A |
|
Headband (Series) |
Variant Based:
Black, Orange, Yellow, (+1 Common Pip) |
Variants: Black, Orange, Yellow, Red, Blue, Green, & White |
|
Hivelord Mask | +2 Rare Pips | N/A |
|
Hollow Angel Mask (Series) |
+1 Rare Pip
+Talent: Angel's Guise |
Variants: Hollow, Sworn |
|
Iron Mask | +1 Common Pip | N/A |
|
Moon Brow Rings (Series) |
+1 Health | Variants: Brow, Dermal, Lip & Septum |
|
Moon Lip Ring (Series) |
+1 Health | Variants: Brow, Dermal, Lip & Septum |
|
Moon Septum Ring (Series) |
+1 Health | Variants: Brow, Dermal, Lip & Septum |
|
Nose Stud | +1 Health | N/A |
|
Nauticals (Series) |
+1 Rare Pip | Variants: Summer, Dusk & Seaglass |
|
Polarised Eyeglasses | +1 Common Pip | N/A |
| Royal Guard (Series) |
+1 Uncommon Pip +1 Rare Pip |
Variants: Blue, Green & Red | |
|
Smith's Goggles (Set) |
+1 Common Pip | Set: Smith's Head: Smith's Bandana Arms: Smith's Gloves Face: Smith's Goggles |
|
Snakebite Studs | +1 Health | N/A |
|
Sworn Angel Mask (Series) |
+2 Rare Pips
+Talent: Angel's Guise |
Variants: Hollow, Sworn |
|
Rebel's Bandana | +1 Uncommon Pip | N/A |
|
Ten-Gallon Bandana | +1 Uncommon Pip | N/A |
|
The Guy's Eyeglasses | +1 Common Pip | N/A |
|
Thrall of Enmity (Set) (Unique) |
+1 Rare Pip
+Talent: Lose Your Mind |
Set: Enmity Head: Aegis of Enmity Arms: Bastions of Enmity Legs: Wartreads of Enmity Face: Thrall of Enmity Torso: Fauld of Enmity/Mantle of Enmity |
|
Warrior's Eyepatch | +1 Rare Pip | N/A |
|
Western Outlaw Mask (Series) (Set) |
+1 Common Pip | Variants: Western & Ascended
|
|
Toon's Goggles (Unobtainable) |
Confidential Information | N/A |
|
Amethyst Pendant Earrings | +1 Common Pip
+1 Rare Pip |
|
Crystal Pendant Earrings | +2 Rare Pips |
|
Dark Pearls (Relic) |
+2 Health -2 Posture +Talent: Inky Pearls |
|
Dew Drop Earrings | +1 Common Pip
+1 Rare Pip |
|
Emerald Tusk Earrings | +1 Common Pip
+1 Rare Pip |
|
Master Thief Earrings | +3% Stealth
+2 Rare Pips |
|
Moonlit Earrings | +2 Health
+2 Rare Pips |
|
Old Blood Earrings | +5 Ether
+2 Rare Pips |
|
Pendant Earrings | +2 Rare Pips |
|
Practicioner's Earrings | +2 Rare Pips |
|
Ruby Drop Earrings | +1 Common Pip
+1 Rare Pip |
|
Ruby Pendant Earrings | +1 Common Pip
+1 Rare Pip |
Rings are unique among the available equipment, as up to 4 can be equipped at once. While the stats they usually provide is mediocre, they shine in their other, unique effects. The player cannot equip multiple of the same Ring Type (excluding Silver Rings & Gold Rings)
|
Akira's Ring (Legendary) |
Gives every weapon 1.2 Willpower scaling when equipped.
|
|
Armorer's Ring (Legendary) |
Grants a 10% reduction to incoming armor damage. Additionally affects armor damage from the Metal Enchant, but does not affect anything from Ironsing.
|
|
Bloodiron Ring | Grants the ability to recover 2% of Armor durability per kill. (Stacks with Bloodiron Spirit)
|
|
Chained Ring | Reduces incoming knockback but removes your ability to Air Dash. You can still backdash while having this ring equipped.
|
|
Charged Ring (Legendary) |
Reduces the charges required to proc Crystal Explosions and Surge Overloads from 6 to 5. |
|
Dawnfist's Ring (Legendary) |
Gives every weapon 1.2 strength scaling when equipped.
|
|
Dazed Band | Flourishing an opponent has a chance to stun them automatically.
|
|
Deepfire Ring (Legendary) |
Burn ticks 25% faster but has a 17.5% shorter duration and less base damage. If using Eruption Path: Lava Serpent, Eruption delay is reduced.
|
|
Diver's Ring | Grants +5% damage to Monsters in the Depths.
|
|
Finisher's Ring (Legendary) |
+40% extra PEN on M1 flourishes. Does not bypass PEN cap.
|
|
Freestyler's Band | Gives the user a massive increase in swimming speed while out of combat.
|
|
Ferryman's Ring |
Increases the range of your Rhythm by 50%.
|
|
Gold Ring | +1 Uncommon Pip |
|
Heavy Hands Ring | Makes your "M1" attack 10% slower but do 30% more posture damage.
|
|
Isshin's Ring | Take 1.25x damage and deal 1.2x damage at close range.
|
|
Konga's Clutch Ring | Allows the user to slide with little delay.
|
| Light Eater Ring | Taking Flamecharm or Thundercall damage (e.g. Mantras, Burn, Surge Overloads) will cause you to gain Ether. Ether gain scales on damage taken. Also procs on block and parry.
| |
|
Maestro's Ring (Legendary) |
Gives every weapon 1.2 agility scaling when equipped.
|
| Moon Ring (Legendary) |
Conceal your age, appearing as if you were younger than 40.
| |
|
Pariah's Keepsake | Deal +20% extra damage to NPCs from factions that hate you.
|
|
Poser's Ring | Damage dealt with a Katana isn't received until the user sheathes their weapon.
Stuns the opponent upon a successful damaging sheathe.
|
|
Prophet's Ring (Legendary) |
Gives every weapon 1.2 charisma scaling when equipped.
|
|
Purifying Ring | Allows wearer to drink sea-water and acid without vomiting.
|
|
Ring of Casters | Increases Mantra damage by 5%, but reduces melee damage by 5%.
|
|
Ring of Curses | This ring runs the random event check more frequently and partially ignores anti-event stacking.
|
|
Ring of Pestilence | Enemies you hit with melee attacks have their healing reduced by 50% for 5 seconds. |
|
Ring of Wisps | Double the amount of charges of Attunement Wisps.
|
|
Rosen's Ring (Legendary) |
Gives every weapon 1.2 intelligence scaling when equipped.
|
|
Silver Ring | +1 Common Pip |
|
Waning Ring (Legendary) |
Conceal your youth, appearing as if you were older than 40.
|
|
Windmill Ring | Taking Frostdraw or Galebreathe damage (e.g. Mantras, Apparitions, Crystal Detonations) will cause you to gain Ether. Ether gain scales on damage taken. Also procs on block and parry.
|
Trivia/Notes[]
- In previous versions of the game, Equipment could occasionally spawn with one of three different rarity tiers: Ascended, Enlightened, or Celestial. This system was replaced with stars for the sake of consistency with weapon rarity.
- If you want to wear a specific equipment piece, but it has awful stats, you can smelt something with good stats and apply the piece you want to wear as vanity.
- The Max number of Stars for Torso, Face, Ears, and Ring Equipment is 2 Stars (★★)
- You can't enchant Torso, Face, Ears, and Ring Equipment. However, there's a couple of instances of these items existing due to being obtainable back in Verse One. There has been evidence shown that unobtainable enchanted equipment won't void even when re-equipped, and the enchant still functions as it normally would (Info from October 12, 2023)
- Mythical Pips, despite being said to exist by devs, are unused. No equipment piece uses mythical pips.
- Stars increase the sell price of a Weapon/Equipment. +5 Notes (★) | +20 Notes (★★) | +50 Notes (★★★)
- Stat diversity was supposedly enforced on the September 5th, 2022, update, meaning that when 2 or more pip or "buff slots" on a piece of Ring, Ears, Torso, and Face equipment, and 3 or more pips on Head, Arms, and Leg equipment one would be forced to be different. However, this has either been implemented incorrectly, bugged, or a typo was made in the update logs specifically for the Ring, Ears, Torso, and Face equipment, because it is very easy to find equipment that violates this rule such as rings with only two pips that are of the same type. The 3+ pip rule on Head, Arms, and Leg equipment have been functioning correctly and will promptly reroll a pip if a piece of equipment violating the rule is equipped.
- Due to this, you'll have to take the following theoretical kits with a grain of salt, as this bug could result in higher maximums.
- Highest theoretical stealth kit in game is 30% stealth. (10% Dark Owl Chapeau, 6% Mercenary's Garb/Ministry Cloak/Dark Owl Cloak, 5% Shrouded Capes, 6% Duelist's Mask, 3% Master Thief Earrings)
- Highest theoretical ETH kit in game is 415 ETH. (4x 30 ETH Moon and Waning Rings, 68 ETH (Drowned) Diver's Light Plate or equivalent, 44 ETH Fauld of Enmity, 64 ETH Tillian's Beret, 54 ETH Star Boots or equivalent, 30 ETH Hivelord Mask, 35 ETH Old Blood Earrings)
- Highest theoretical Posture kit is 21.5 Posture. (4x 3 Posture Legendary Rings, 2 Posture Khan Helmet/Gladiator Helmet/Western Outlaw Hat, 1 Posture Threadwork Kilt, 3 Posture Glassdancer Wraps/Moonseye Gauntlets/Western Outlaw Robes, 3.5 Posture Wartreads of Enmity with max Anchor pips)
- Highest theoretical HP kit in game is 170 HP. (2x 9 HP Moon and 2x 9 HP Waning Rings, 47 HP (Drowned) Diver's Light Plate/Bastions of Enmity, 18 Fauld of Enmity, 30 HP Silver Knight's Helm or equivalent, 32 HP Star Boots or equivalent, 2 HP Moonlit Earrings, 5 HP Citadel Frames)
- Having multiple pieces of equipment with drowned does not increase your stats further.
- The Damage vs Monsters and Monster Armor pips are the only pip types to be removed from the game. In an update on June 24th, 2025, these stats were effectively made innate with the addition of the Bestiary system, removing their necessity. Following this change, all DvM pips were transferred into Health or Sanity pips (depending on the equipment type) and all Monster Armor pips were transferred into Physical Resistance pips.





















































































































































































































































































