- “ The inferno burns ever brighter. Have you come to fuel it? ”
Description[]
Flamecharm is an Attunement that grants the user the ability to create combustion using ether, giving them access to abilities which focus on DOT and AoE effects, while still providing a notable amount of utility.
Training Flamecharm[]
Flamecharm can be trained with a combination of the Hearthgem and Flamecharm Mantras.
Along with all other elements, users can see their Mantras becoming stronger with practice:
- At Power 1, players will receive the Flamecharmer Talent upon picking the Flamecharm Attunement on spawn.
- At Flamecharm level 20, players will receive the Adept Flamecharmer Talent. This allows players to use 1-star Flamecharm mantras.
- At Flamecharm level 30, players will receive the Expert Flamecharmer Talent. This allows players to unlock 2-star Flamecharm mantras.
- Finally, at Flamecharm level 50, players will receive the Master Flamecharmer Talent. This finally allows Flamecharm users to unlock the last category, 3-star Mantras.
The Attunement can be unlocked by using a Hearthblood potion obtained in the Songseeker Wilds using two Dying Embers, and can upgrade spells for 100 Notes each. Each upgrade purchased will make the next upgrade for the same mantra 100 notes more expensive.
- To upgrade a Flamecharm Mantra from level 1 to level 2 costs 100 .
- To upgrade a Flamecharm Mantra from level 2 to level 3 costs 200 .
- To upgrade a Flamecharm Mantra from level 3 to level 4 costs 300 .
- To upgrade a Flamecharm Mantra from level 4 to level 5 costs 400 .
Mantras[]
Combat Mantras[]
Image | Name | Card Description | Damage Type | Effect |
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(☆☆☆) |
Fire | User forcefully slams down their blade coated in flames.
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(☆☆☆) |
Fire | User charges up releases an explosion of flames around them.
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(☆☆☆) |
Fire | User summons six blazing warriors armed with Halberds in a circle and attacking one after the other in quick succession at the position of the caster, before performing a synchronous strike and disappearing.
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(☆☆☆) |
Fire | Caster draws out and propels bullets of flames from their hands towards the cursor's location.
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(☆☆☆) |
Fire | User lunges forward for a grab that slams and burns incoming opponents into the ground.
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(☆☆☆) |
N/A | User snaps their fingers, summoning an orb of flames that implodes and blinds opponents temporarily.
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(★☆☆) |
Fire | User releases a burst of flame from their palm in a cone shape.
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(★☆☆) |
Fire | User slams weapon into the ground below that causes 2 consecutive explosions.
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(★☆☆) |
Fire | User throws 3 quick burning daggers.
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(★★☆) |
Fire | User releases a flurry of seven slashes.
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(★★☆) |
Fire | User creates a destructible orb that will shoot out fireballs to nearby targets.
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(★★☆) |
Fire | User spins and releases a fury of flames that sends both the user and opponent vertically into the air.
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(★★☆) |
Fire + Blunt | User releases a small fireball projectile that flies forward in a straight path.
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(★★★) |
Fire + Blunt | User imbues their fist with flames that explode on impact with the ground. Strikes twice in front of the user and creates a bursting explosion each time.
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Flame Ballista
(★★★) |
Conjure a flaming arrow and fire it at your target. | Fire | User gathers fire in their hands and twists it into an arrow head, unleashing a powerful projectile.
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Flaming Scourge
(★★★) |
Lash out with flames. | Fire | User gathers flames in their hand and spins it like a whip grabbing enemies around them, before slamming them into the ground.
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Mobility Mantras[]
Image | Spell | Card Description | Damage Type | Effect |
---|---|---|---|---|
(★★☆)
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Fire | User emits a blast under them that propels the caster and nearby opponents up in the air.
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Flame Assault
(★★☆) |
Dash forward in a spiral of flames. | Fire | User propels and spins in a 360 motion forward coated in flames leaving a trail behind; hitting anyone in their path.
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Support Mantras[]
Talents[]
Below is a list of all Flamecharm exclusive talents and its Paths. Hybrid talents are listed here.
These Talents are found in the "Flamecharmer" Category.
"I speak to the flames."
Media | Talent | Card Description | Effect |
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(1 Flamecharm) |
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(20 Flamecharm) |
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(30 Flamecharm) |
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(50 Flamecharm) |
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(70 Flamecharm, 40 Willpower) |
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(Flame Worshipper outfit) |
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(20 Flamecharm) |
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(30 Flamecharm) |
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(30 Flamecharm, Fire Palm) |
These are Talents found in "Amoran Seeker" Category.
"I seek out Amorus Pleeksty."
These are Talents found in "Duelist Flame" Category.
"My flame fights for me."
Media | Talent | Card Description | Effect |
---|---|---|---|
(30 Flamecharm, 25 Strength, Flame Blind) |
These are Talents found in "Falling Star Guard" Category.
"I believe in the men who followed Pleeksty before."
These are Talents found in "Flame Dancer" Category.
"I dance with the flames."
These are Talents found in "Flame Warden" Category.
"None will escape my flames."
These Talents are found in the "Immolator" Category.
"I burn so that I may succeed."
These Talents are found in the "Inferno" Category.
"All must burn."
These are Talents found in "Lava Serpent" Category.
'"I seek the path of the Serpent."
These are Talents found in "Pyromancer" Category.
"I am a master of the flame."
Media | Talent | Card Description | Effect |
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(30 Flamecharm, 15 Fortitude) |
These are Talents found in "Tamed Flame" Category.
"I seek the qualities of Tamed Flame."
Media | Talent | Card Description | Effect |
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(40 Flamecharm, 40 Charisma, Agitating Spark) |
These are Talents found in "The Demon Blade" Category.
"My unholy blade works for no man."
These are Talents found in "The Emperor's Blade" Category.
"My blade burns through my foes."
These Talents are found in the "Undying Ember" Category.
"My spirit is forever burning."
These Talents are found in the Twisted Puppets category.
"I seek the qualities of twisted puppets."
Trivia[]
- As of the 31/10/2024 update, Burn damage now scales on your Flamecharm investment. Additionally, Burn damage was changed to be resisted by Fire Armor in the same update.
- Some mantras are inspired from pyromancy and attacks from games created by the FromSoftware Inc. game company, the company also happens to be a large inspiration for the entirety of Deepwoken.
- The Flame of Denial mantra is named and acts in a similar way to the Tears of Denial Miracle from Dark Souls III, preventing the player from dying to one-shot moves.
- "Flame Within" is named and acts in a similar way to Power Within from Dark Souls, boosting overall damage while draining health.
- Although the Fire Palm mantra looks similar to the "Ignis" spell from the Roblox game "Rogue Lineage", the mantra is actually inspired from the "Combustion" skill in Dark Souls and Shinobi Prosthetic: Flame Vent from the game Sekiro, as the spell does NOT multihit; instead, being a single large hit that sets on fire.
- Although the Flame Blind mantra looks similar to the snap version of the "Velo" spell from the Roblox game "Rogue Lineage", the mantra is actually inspired from the Valorant character "Phoenix" as one of his abilities involves throwing an orb flash made of fire.
- The Fire Gun mantra is most likely a nod to "Higan" (火ガン, literally meaning "Fire Gun"), one of the moves of the Mera Mera no Mi from One Piece.
- The Flame Sentinel mantra is likely a reference to the "Life Detector" technique from the Stand "Magician's Red" from JoJo's Bizarre Adventure, which can detect lifeforms manifesting as a floating flame candelabrum.
- The Flaming Scourge Mantra is inspired by one of Katakuri's Mochi Mochi no Mi moves from One Piece called buzzcut mochi.
- The Flame Ballista and Flame Reupulsion's spring spark variant are references to Jujutsu Kiasen.
- Flame Ballista is Sukuna's Fire Arrow [1], and Flame Repulsion's spark takes inspiration from Gojo's Reversal Red.
- There used to be a mantra called Flame Tornado during the beta. It worked similarly to Rising Flame with the same VFX but did not push either the enemy or the user into the air.
- If a player proc's "Meteor Impact" on another Flamecharm user who also has the Talent. Should the victim parry the meteor slam, their character will immediately attempt it themselves, effectively reversing the attack.
- Meteor Impact used to also apply to Uppercutting and had a range multiplier, but was removed due to balancing reasons, along with the range simply adding "+3" to your weapon range.
- Flamecharm is a great attunement for grinding in The Depths as it has a Talent called «Undying Flames» which causes the user's flames work in The Depths along with the Flame of Denial mantra which can restore some sanity upon use, while also allowing you to not die.
- The Graceful Flame can also be used to regain sanity, and can support any number of people making it great for Hell Mode
- The Flamecharm attunement can be used to burn multiple knocked enemies at once and is extremely useful in PVE or in Ganks/Guild wars.
- The Graceful Flame mantra does not allow anyone to cook food, regardless of its Level.
- The Flame Leap mantra's Reversal Version negates fall damage for a small duration. It can also be used in midair but expect fall damage upon use.
- The Flame Leap mantra's Reversal Version gets replaced with it's base version when used in water.
- The Flame Leap mantra significantly reduces in height as the player gets lower on health, similarly to the "Strong Leap" mantra.
- Ash Slam used to scale on Strength, as well as scale much higher, before a weekly changed it to pure Flame scaling.
- Flamecharm's Burn damage scales Azure Flames... Which can lead to some icky burn damage if you are going for that.
- Previously, and for a long time, Flamecharm was once the only attunement without a Legendary Elemental weapon, excluding the Hero Blade of Flame. This changed in the April 4, 2024 update, which introduces the Ysley's Pyre Keeper.
- If the character has the "Azure Flames" Talent while using a Railblade, the effects of the Railblade critical attack will turn blue and apply azure flames upon a successful critical attack instead of regular flames. It can also work with "Twisted puppets" having the critical turn black and a puppet spawning in (Needs testing).
- You cannot have both "Azure Flames" and "Twisted puppets" at the same time.
- Flamecharm will not receive any nerfs until widespread backlash. Often seen when it had a true-hit move that did a bar, and it took a month to nerf and fix. This trend was seen with Ironsing when it first came out.
- Before its release, Flaming Scourge was a Mantra which could not be reliably blocked, parried or dodged, and could result in those being hit by it being, at best, flung and killed unfairly, or at worst, banned from the game. Similar to Shade Wisp, this Mantra had not passed testing, on account of it banning all the testers who had been trying to test it. A similar controversy was the addition of Ysley's Pyre Keeper, which was also hidden from testers and led to an overpowered, albeit less buggy, release.
- Flamecharm was invented by Amorus Pleeksty, a Tiran who later went on to become a Deepwoken
- The Fire Gun mantra gives the player fingers, similar to when casting a Wisp mantra. Its there, but it's difficult to see due to particles
References[]
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Base Attunements | Flamecharm • Frostdraw • Thundercall • Galebreathe |
Unlockable Attunements | Shadowcast • Ironsing • Bloodrend |