- “ Frost gathers at our fingertips, promising the coming winter. Have you come to let it envelop you? ”
Frostdraw icon
Description[]
Frostdraw is an Attunement that grants the user the ability to bring forth frost and the freezing cold, giving them access to abilities which focus on area denial and debuffs. Frostdraw is slightly slower compared to other Attunements, but still offers offensive options that are relatively quick and cunning. This translates to the fact that the Attunement would fit well to people who have a defensive approach to combat.
Landing Frostdraw Mantras applies Chill, which slows down enemies and is able to be improved upon with certain Talents. Adding Logstones to certain Mantras can increase the duration of Chill.
Obtainment[]
The Attunement can be unlocked by using a Glassblood Potion obtained from the Attunement Trainer, Nell, located in Etris at the end of a path to the right of the Guild Hall inside a hut, using 5 Frigid Prisms (2 if already obtained). Alternatively, you can simply pick the Random option when selecting your Attunement in the character creation screen, this has a chance of unlocking Frostdraw without you needing to unlock it yourself. If you don't get it the first time, you can just wipe and retry until you get it. This works for all other Attunements as well (excluding Shadowcast, Ironsing and Bloodrend).
Training[]
A Hemafrosted Capra casting a beam of ice.
This is where the Attunement trainer is located.
Frostdraw can be trained by using a combination of Hemafrost, Frostdraw Mantras, and Frigid Prisms.
Along with all other elements, users can see their Mantras becoming stronger with training:
- At 1 Frostdraw, players receive the Frostdrawer Talent, allowing the player to obtain 0-star Frostdraw Mantras.
- At 20 Frostdraw, players receive the Adept Frostdrawer Talent, allowing the player to obtain 1-star Frostdraw Mantras.
- At 30 Frostdraw, players receive the Expert Frostdrawer Talent allowing the player to obtain 2-star Frostdraw Mantras.
- Finally, at 50 Frostdraw, players receive the Master Frostdrawer Talent, allowing them to obtain 3-star Frostdraw Mantras.
Nell can upgrade Frostdraw Mantras for 100
each. Each upgrade purchased will make the next upgrade for the same Mantra 100
more expensive.
- Upgrading a Frostdraw Mantra from level 1 to level 2 costs 100
and requires 20 Frostdraw investment. - Upgrading a Frostdraw Mantra from level 2 to level 3 costs 200
and requires 40 Frostdraw investment. - Upgrading a Frostdraw Mantra from level 3 to level 4 costs 300
and requires 60 Frostdraw investment. - Upgrading a Frostdraw Mantra from level 4 to level 5 costs 400
and requires 80 Frostdraw investment.
Upgrading your Mantras with the Songwright NPC will cost 50% more Notes.
Frostdraw Unbound can be obtained by defeating any humanoid boss (Duke, Chaser, Ferryman, etc), while having 75 points invested into the attunement.
Mantra Damage Calculation[]
The formula to calculate Mantra damage is included on the Mantras page. Alternatively, use this Desmos calculator.
Mantras[]
Combat Mantras[]
Requirements | ||||||
|---|---|---|---|---|---|---|
![]() |
Frozen Servants (☆☆☆)![]() A legion of frost. | |||||
|
Effect: Conjure a ring of 6-8 frozen servants, emitting two blasts of frosty mist towards the center.
| ||||||
![]() |
Ice Beam (☆☆☆)![]() Fire a beam of ice. | |||||
|
Effect: Fire a penetrating beam of ice.
| ||||||
![]() |
Ice Spikes (☆☆☆)![]() Piercing spikes of ice. | |||||
|
Effect: Conjure a spike of ice from the ground at the cursor's location.
| ||||||
![]() |
Warden's Blades (☆☆☆)![]() Revolving blades of ice. | |||||
|
Effect: Form 4 swords of ice around the user, which rapidly rotate for a few seconds before shooting off into the distance.
| ||||||
![]() |
Ice Blade (★☆☆)![]() A barrage of freezing blades. | |||||
|
Effect: Conjure 2 sabers of ice while performing a rapid flurry of slashes forward.
| ||||||
![]() |
Ice Chain (★☆☆)![]() Chains of ice. | |||||
|
Effect: Conjure 3-4 chains of ice that lock-on and stun the target for a brief period of time.
| ||||||
![]() |
Ice Daggers (★☆☆)![]() Form and toss daggers of ice at your aimed opponent. | |||||
|
Effect: Form 3 daggers of ice before throwing them towards the nearest target.
| ||||||
![]() |
Ice Eruption (★☆☆)![]() A flurry of ice spikes. | |||||
|
Effect: Perform a stomp with your right leg, forming 3 ascending waves of ice formations that encase the target in ice.
| ||||||
![]() |
Ice Forge (★☆☆)![]() Conjure and throw weapons of ice. | |||||
|
Effect: Form a barrage of ice shurikens before propelling them at the cursor's location.
| ||||||
![]() |
Ice Smash (★☆☆)![]() A colossal mace of ice. | |||||
|
Effect: Perform a wind-up before conjuring and slamming a spiked ice club into the ground ahead.
| ||||||
![]() |
Ice Carve (★★☆)![]() A sharp disk of ice. | |||||
|
Effect: Conjure a deadly rapidly moving saw of ice with the user's left hand.
| ||||||
![]() |
Ice Flock (★★☆)![]() Send forth a flock of ice | |||||
|
Effect: Send a fury of rapid-moving birds of ice to fly in front of the user, dealing damage if they hit an enemy.
| ||||||
![]() |
Ice Lance (★★☆)![]() Form an ice spear and lunges forward. | |||||
|
Effect: Conjure a spear of ice while lunging forward; if hit, impale the spear into the target before detonating it upon impact.
| ||||||
![]() |
Rising Frost (★★☆)![]() Conjure a glaive of frost to launch your opponents skywards. | |||||
|
Effect: Conjure a glaive of ice while performing a flurry; if hit, the target and the user is sent upwards into the air.
| ||||||
![]() |
Frost Grab (★★☆)![]() An icy chokehold. | |||||
|
Effect: User turns invisible and teleports to their opponent within a short range, on hit choking their opponent while they get hit by the ice chains.
| ||||||
![]() |
Ice Cubes (★★★)![]() Manifest cubes of Ice to fire at your enemies. Cast the Mantra again to fire cubes. | |||||
|
Effect: Conjure 3 ice cubes above the user that are on standby and throws them to where their cursor is. Costs 45 Ether to summon the ice cubes and 45 Ether to fire them manually for a total of 90 Ether cost. However, if they're fired off automatically, it costs no Ether.
| ||||||
![]() |
Ice Fissure (★★★)![]() Send ice rippling out in a shockwave. | |||||
|
Effect: Conjure an obelisk of ice in front of the user.
| ||||||
Glass Path: Crystallization Mantras[]
Having the Attunement Path Talent Glass Path: Crystallization unlocks new Mantras, something unseen among other Attunement Paths.
Requirements | ||||||
|---|---|---|---|---|---|---|
Combat Mantra ![]() |
Crystal Impale (★★☆)![]() Combat Mantra Impale your foes with a brutal ice barrage. Does +50% damage if enemy is airborne, or after a Crystal Knee. | |||||
|
Effect: Ascend before performing a quick spinning dash towards the target.
| ||||||
Combat Mantra ![]() |
Crystal Knee (★★☆)![]() Combat Mantra Knock your enemy skyward with a kick of crystal. | |||||
|
Effect: Perform a short flipkick that launches the target into the air.
| ||||||
Combat Mantra ![]() |
Ice Lasers (★★☆)![]() Combat Mantra Swift bolts of frozen air. | |||||
|
Effect: Fires a bullet of ice.
| ||||||
Mobility Mantras[]
Requirements | ||||||
|---|---|---|---|---|---|---|
![]() |
Glacial Arc (★☆☆)![]() An arc of ice. | |||||
|
Effect: Conjure a torrent of solid ice that extends towards the user's cursor.
| ||||||
![]() |
Ice Skate (★★★)![]() Skate freely on paths of ice. | |||||
|
Effect: Form a frozen path of ice as the user slides on at a high velocity.
| ||||||
Support Mantras[]
Requirements | ||||||
|---|---|---|---|---|---|---|
![]() |
Frost Wisp (★★☆)![]() A servant of ice. | |||||
|
Effect: Conjure a wisp that travels around the user that freezes the ground below; Shoots a small beam of ice whenever the user vents successfully. Ritual Casted.
| ||||||
![]() |
Iceberg (★★★)![]() Enter a state of cryostasis. | |||||
|
Effect: Encases the user in a block of ice while releasing pulses of ice that Chill and pushes back any targets that get close, user heals in the first two pulses of a ring. The user will automatically parry one hit while this is active.
| ||||||
Talents[]
Below is a list of all Frostdraw exclusive talents. Hybrid talents are listed here.
These Talents are found in the Frostdrawer category.
These Talents are found in the Cryomancer category.
| Card Image | Talent | Card Description | Effect |
|---|---|---|---|
|
Chilling Flourish (30 Frostdraw) |
When flourishing an enemy, they leave behind a trail of ice in the direction you send them. | Flourishing an enemy leaves behind 3-4 patches of ice on the ground. |
|
Condensation Drip (15 Frostdraw, 20 Intelligence) |
Passively collect condensation from the air, greatly reducing your thirst. (+4 Ether) | Approximately lower passive thirst gain by 3x. |
|
Cool Head (30 Frostdraw) |
If set on fire while on ice, immediately put it out and gain the Cool Head status for 30s. During Cool Head, you cannot be lit on fire. 15s cooldown | N/A |
|
Fragile Freeze (60 Frostdraw) |
Your Light Attack's and Critical will now freeze chilled opponents on guardbreak. | Guardbreaking a chilled opponent with a weapon attack will encase them in ice, removing their ability to move, parry, block, or dodge for a short amount of time. You can spam F to get out of Freeze faster. |
|
Spike Traps (30 Frostdraw, Ice Spikes) |
Press F during the wind up of your Ice Spikes to create traps around you instead of spawning a spike in the normal spot. | You cannot have more than 4 Spike Traps, attempting to add another will cause the first one to go off. |
These Talents are found in the Cryoni category.
These Talents are found in the Frostthorn category.
These Talents are found in the Frostforger category.
These Talents are found in the Frozen Warrior category.
These Talents are found in the Glassdancer category.
| Media | Talent | Card Description | Effect |
|---|---|---|---|
|
Glass Path: Crystallization (40 Frostdraw) |
Your ice abilities no longer grant a slow effect or the ability to freeze and instead cause ice crystals to grow on your opponent. | Your Frostdraw Mantras, Chilling Enchant, and Legendary Weapons (like Gran Sudaruska) are now a reddish pink. Applying chill applies red ice crystals on the enemy instead of slowing opponent. Stacking 5 ice crystals or guard breaking your opponent while they have crystals makes them explode. Crystals explosions deal 3 damage with 5 scaling (+0.015 damage per point in Frostdraw) per crystal. |
|
Crystal Shrapnel (60 Frostdraw, Glass Path: Crystallization) |
Your Crystal explosions now have an AoE that applies crystals to all hit. | Will also damage the target that procced the crystal explosion, increasing total damage. |
|
Reclaimed Glass (65 Frostdraw, Crystal Shrapnel) |
Your Crystal Shrapnel explosions now grant you and any allies caught in them 10% Elemental Resistance for 10 seconds. | Crystal shrapnel will grant you and caught allies 10% Elemental Resistance for 10 seconds. Relanding this will refresh the duration. |
These Talents are found in the Ice Age category.
Trivia[]
- Everything that deals Frostdraw damage will gain a 5% damage buff if it is snowing.
- The Chilling Enchantment still applies 1 second Chill in PvP per hit until it applies Bottom Freeze and then goes on cooldown until you can reapply the status.
- Frostdraw has the second-most Mantras with 3 stars on them, second to Ironsing.
- Frostdraw has the most Mantras out of all attunements in the game.
- This is by far the easiest attunement to obtain, mainly because everything you need is in Etris, and the Eastern Tribe Nomads are easy to backstab and kill.
- Frostdraw isn't the manipulation of water particles, instead, you are decreasing the temperature around you to create ice.
- Prior to the January 12th, 2024 update, Glass Path: Crystallization didn't recolor your Frostdraw and the Crystals themselves were also blue.
- Anything that would Freeze while using Glass Path: Crystallization would cause the crystals in your opponent to explode.
- Saint Jay and Frostbite are less effective with Glass Path: Crystallization, as they are only applied for 2 seconds after a Crystal is applied.
- Frozen Legs applies on all ice Mantras and has a fixed duration that can't be increased.
- Fragile Freeze will Freeze the opponent on Posture break from anything if they are Chilled.
- Similarly to every other Ritual Cast Mantra, Frost Wisp gives the player a finger on the hand that casts the Mantra.
- Bottom Freeze has a global cooldown, meaning it's not recommended to have the Chilling enchant with the Bottom Freeze Talent.
- The Ice Cubes Mantra is possibly a reference to Divine Beast Vah Ruta from The Legend Of Zelda: Breath Of The Wild.
- It's possible to put your guild base on Glacial Arc if you aim it straight forward and upwards then put it on the side.
- When Glacial Arc is used in layer 2 of the depths, it will start falling apart piece by piece.
- Navae is the pioneer of Frostdraw.
- The Ice Fissure Mantra is a reference to the Roblox game Strife, specifically the class Obsidian's Pyroclast move, which summons pulsing obelisks.
- The Warden's Blades Mantra is likely a reference to Devil May Cry, bearing a striking resemblance to Vergil's Summoned Swords specifically the move Spiral Swords as it also does the exact same thing Warden's Blades does.
- The Ice Chain Mantra is a reference to Gilgamesh's Chains of Heaven from the Fate series.
- The Ice Eruption Mantra is a reference to the Eight Cold Hells ninja skill in Nioh 2.
- The Ice Smash Mantra is a reference to one of Cirno's spell cards in Touhou 12.3.
- Frostdraw Mantras afflict a brief Agility penalty when targets are hit and can create physical objects that allow players to collide with.
- Frostdrawers can refer to Frostdraw attunement users such as Eastern Tribe Nomads on Etris, Songseeker Frostdrawers in Songseeker Wilds and Minityrsa, Authority Captains in Starswept Valley and the Kyrsgarde in the Second Layer.
- The Ice Chains Mantra was reworked into a new ability on the 8th of February 2022.
- The now-removed "Frozone" Talent was a reference to Frozone from The Incredibles.
- The Iceberg Mantra is a reference to Mei's Cyro-Freeze ability in Overwatch.
References[]
| Attunements & Mantras | |
|---|---|
| Base Attunements | Flamecharm • Frostdraw • Thundercall • Galebreathe |
| Unlockable Attunements | Shadowcast • Ironsing • Bloodrend |
| Mantras | Attunement-less • Hybrid Mantras • Monster Mantras • Pumpkin Pitch |
| Mechanics | Attunement Trainers • Attunement Potions • Mantra Modifiers |
































































