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Description[]

An Ignition Union Fighter is a type of enemy NPC that can spawn in the following events:

  • Ignition Union Fighters vs Akira (The Depths)
  • Ignition Union Fighters vs Summer Company Guards (Summer Isle)
    • Interactable only after event finishes.

They only wear an Ignition Union Uniform outfit with aspect varying.

Moveset[]

An Ignition Union Fighter is equipped with either a Falchion or Darksteel Greatsword.

Name/Danger Description
Assault
(★☆☆)
Performs 3 basic attacks before sending the opponent away with a flourish.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
Critical
(★★☆)
[Falchion] Performs a horizontal slash after a windup.

[Darksteel Greatsword] Enters a stance before rushing forward and performing a quick upward strike.

  • The Falchion critical has extremely high chip damage.
  • The Darksteel Greatsword critical deals very high posture damage and grants hyperarmor for the full attack animation.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
Needle Barrage
(★☆☆)
User leaps into the air and pelts the enemy with a trio of metal rods.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
Firing Line
(★★☆)
User forms five rifles out of metal that open fire on their target.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
Oxidizing Rush
(★★☆)
User rushes forward while surrounded by an array of metal swords.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable

Talents[]

  • Brutal Momentum - Successfully dodging will give your next swing hyperarmor.
  • Destructive Recovery - Causes your enemies to regenerate significantly less posture when they parry you.

Finisher[]

An Ignition Union Fighter executes the player after knocking them:

Name Description
Execute [Falchion] Pins down opponent before slicing their throat.

[Darksteel Greatsword] Pins down opponent while raising weapon before firmly bashing the opponent's face.

Tips[]

  • Apply standard humanoid fighting tactics.
  • Try pinning them against a wall and then feinting your next attack before performing a critical, that should do some serious damage to them.
  • Make sure to roll when you see them use their Critical as hitting them during the Critical won't cancel it due to the Darksteel Greatsword's crit having hyperarmor for the majority of it's duration.

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