This might have not been the page you were looking for, if you were looking for a different page, view the disambiguation.
- “ [...] There's something marvelous about these creatures, some sort of almost mankind-like understanding between each other. Yet, to us, they are simply considered 'monsters.' You all fail to see it's social prowess, without not even a consideration of the possibilities; what if we were able to exploit this hierarchy for our own purpose? [...] ”
Description
The Megalodaunt is a giant humanoid shark monster commonly found in Erisia, in burning boats at The Aratel Sea, and in The Depths.
- “ While not appearing to be reasonably intelligent creatures, they have a strong sense of social hierarchy, and their place in their 'society,' if it could be called that. ”
Megalodaunts are particularly known for being social creatures, evident by how a Megalodaunt can become an Alpha within a pack, though they are more often observed to be alone rather than the contrary. They are bipedal creatures with pale skin and a set of corals growing on their back, which are observed to only be used for offensive purposes. Documented as Carnivores, they have traits that matches this nature, featuring two sets of sharp teeth in their mouth, as well as durable hides and impressive looking claws. They can also be seen eating the corpse of an Authority Soldier, solidifying the fact that it is a carnivore.
There is a quest in Upper Erisia located at the entrance to the Garden Reservoir where you will be tasked with killing a Megalodaunt, which will reward you with two Talents, Engage at Power 3 and Critical Attack at Power 5. This quest can be completed/recompleted if you already have the Talents to receive 1-2 hands of cards.
Seen mostly around the island of Erisia, the Megalodaunt is one of the first monsters, along with Mudskippers, that most new players will encounter. Players that are ill-equipped or lack insight on this monster are mostly likely going to succumb to it within seconds.
Megalodaunts are naturally hostile to every other creature in The Etrean Luminant, and will attack them on sight for purposes both survival and territorial. They are never observed quarrelling with each other as of yet, though curiously enough, treats the Crimson Variant of Megalodaunt with extreme prejudice.
Upon being slain, it drops Megalodaunt Hide and Mantra Modifiers, with a low chance of the modifiers being high-tier. It will also uncommonly drop Umbral Obsidian. On rare occasions, it may drop a Megalodaunt Coral or a Megalodaunt Coat.
In addition to be found wandering around various places or loitering around in selected caves and locations, they can also be lured with the use of a Megalodaunt Bait.
Attacks
Name/Danger | Description | GIF |
---|---|---|
A short range Slash using their forearms, often used twice in a row or paired with a kick.
Parryable:◯ |
![]() | |
★ |
The Megalodaunt's leg will flash red before delivering a Kick that can rag-doll and send the player flying.
Parryable:✗ |
![]() |
The Megalodaunt bends over and points its coral tubes towards an opponent, spewing a large and constant spray of coral shards at anyone in front of/around it for a second.
Parryable:◯ |
![]() | |
Lets out a Roar at nearby targets, initiating combat and inflicting a generous amount of insanity and fear. Not very dangerous in the Etrean Luminant but especially deadly in The Depths, as it can cause a player to succumb to insanity much quicker than expected or during combat.
Parryable:◯ |
![]() |
Finisher
Name | Description |
---|---|
Curb Stomp | The Megalodaunt ends its opponent's life by delivering a stomp onto their bodies with a gruesome crunch. This happens in less than a second. This attack has an AOE effect which can be parried similar to the Rock Golem's stomp. |
Tips
- Most likely the first non-humanoid enemy you will encounter as a new player. They may appear menacing but they are easily learnable.
- A Megalodaunt can never use any move twice in a row, a swipe/kick combo will not be used back to back, and they will not use a raw kick multiple times in a row, by using this to your advantage you can accurately predict the enemies attacks. Do note that Swipe/Kick does not count as a Kick usage, and is why they are infamously regarded to kick "multiple times in a row."
- Their thousand needles (either variant) can be parried by simply tapping F once due to Autoparry frames, and allows you to get as many hits in as a Kick would.
Passives
- Monster Resistance: Has an innate ~25% resistance to physical hits.
Gallery
Trivia
- Megalodaunts are able to swim, unlike most monsters which simply sink and despawn.
- They perform ranged attacks more often and when they are in the water they perform an unique "bite" attack as opposed to kicks and slashes.
- Megalodaunts can technically be set on fire but will visibly snuff the flames off from themselves whenever this happens. This tends to obscure its animations.
- The Megalodaunt roars when it spawns in and periodically afterwards, revealing its presence.
- Megalodaunts in general are a reference to the Shark Giant from Bloodborne, as they share many physical and behavioral similarities.
- Megalodaunts are most likely named after the "Otodus Megalodon," a large prehistoric shark that went extinct about 3.6 million years ago.
- Megalodaunts have 120 teeth, 30 on the upper front, 30 on the lower front, 30 on the lower back, and 30 on the upper back of their mouth.
- In the Winter of 1291, an event transpired that was later officially dubbed the Sharko Rumbling. This was caused by the addition of Megalodaunt Bait. This was uncapped, allowing players to flood servers with tens if not hundreds of Megalodaunts, which proceeded to kill an extreme amount of players and cause heavy lag. Since then, the item has been tweaked.
- From April 1st-3rd 2023, Megalodaunts were capable of spreading Coral Fever by taking damage from their Slash or Thousand Needles.
- Megalodaunts supposedly live in packs, which is why they have an "Alpha" (being the Alpha Megalodaunt) and an "outcast" being the Crimson Megalodaunt. However, Megalodaunts in game are seen alone, and in The Viper's Jaw, only 2 Megalodaunts are spotted living together, without an Alpha existing among them. This also explains why normal Megalodaunts are hostile towards their Crimson counterparts, but not their Alpha counterparts. According to the First Light weapon description, Crimson Megalodaunts are Megalodaunts that have been exposed to the vents of Layer 3 and as a result their mutation was altered by the influence of Korilfiend, which is why they are unique. A disciple of Pleektsy by the name of Venn Kaelhand once met an unfortunate fate being devoured by one of these specimens while studying them.
- Megalodaunts participated in the 2024 April fools event under the name of Red Daunts and won.
- Destroyman III is a small, chibi Megalodaunt that can talk.
- According to Mortus, the flesh of a Megalodaunt is edible. That being said Mergurger is said to be made out of Megalodaunt's flesh and is described to be rather foul food.