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Description[]

Ministry Captains are enemy NPCs that can be found in Minityrsa, around campfires.

They wear a Vagabond's Bicorn, either a Blindfold or Crimson Blindfold and a Prophet's Cloak outfit.

Moveset[]

Their arsenal consists of a Krulian Knife and the Shadowcast attunement:

Name Description Parryable? Blockable? Danger
Assault Firmly swings dagger at opponent and finishing the combo by kicking them. (★☆☆)
Critical User unleashes a quick flurry of slashes. (★☆☆)
Shadow Assault Windup before turning invisible and dashing forward, dealing very minor damage to anyone in front of caster while applying darkness. (★★☆)
Dark Blade The caster dashes forward and does 3 shadow infused slashes with their weapon. (★☆☆)
Shadow Roar Releases a roar of shadow and Debris in the direction of the enemy doing minor damage. (★☆☆)
Shadow Eruption The user makes a swipe with their right hand before releasing a large sphere of shadow.
Clutching Shadow The caster raises their their hand and lifts one target in the air, then proceeds to slam them in the ground.
Encircle The caster conjures shadows around the enemy that deals damage and teleports the caster towards them.

Boons[]

  • Third Eye - A Ministry Captain cannot be assassinated under any circumstances.

Talents[]

  • Finishing Touch - Instantly execute enemies finished with the critical attack of your dagger.
  • Successive Throw - When you successfully flourish an enemy, you throw out a dagger afterwards
  • Pressure Detonation - Block breaking an opponent with a shadow mantra generates a small vacuum that suffocates those hit.
  • Dark Hours - Shadowcast mantras deal more damage at night.
  • Dark Rift - Enter a rifted state when you successfully dodge, where you can't be damaged until its duration ends. Can be cancelled with feinting or attacking.
  • Dark Synergy - Engulf your enemy in shadows when flourishing them.
  • Singularity - Enemies will briefly hang in place when hit by a shadow move.
  • Blackhole - Your singularity pulls everyone nearby in.

Finisher[]

Name Description
Execute Pins down opponent and slices their throat with the Krulian Dagger.

Trivia[]

  • Ministry Captains are identical an appearance to Ministry Scouts, yet hold a higher rank.
    • This trend can also be seen with Apprentice Divers and regular Divers.
    • They are NOT to be confused with their scout variant, as using a light approach on them will almost always result in death for their higher HP pool and their variety of attacks along with them spawning in packs of 3.
    • The only way of making them apart is seeing if they use shadow roar or not.
The Kingdom of Etrea Etris Isle of Vigils The Lord Regent Evengarde Rest Polis Etrean Guardsmen Etrean Royal Guard Etrean Soldier Blade Instructor Blade Temple Guard Vigil Swordsman
The Central Authority Fort Merit Vice Warden Morredh Authority Soldier Authority Peacekeeper Authority Officer Authority Lieutenant Authority Captain Authority Commander Chainwarden
The Hive Greathive Aratel Hive Scout Hive Guard Hive Construct Hive Adjudicator
The Divers Castle Light Klaris Akira Chaser Karliah Nell Funke Pleeksty Apprentice Diver Diver Journeyman Diver Black Diver Dawnwalker
The Ignition Union Miner's Landing Saramaed Hollow The Chariot's Spire The Frontier Furnace Alpha Epsi Llevyn Sunway Deepdelver Gamma Renau Adar Ignition Union Fighter Ignition Union Guard Ignition Union Arcwarder Mechalodaunt Arcwarder
Summer Company Summer Isle The Guy Summer Company Guard Summer Manager Summer Goon Summer Dragoon
The Children of Navae Meteor Isle Eastern Tribe Nomad Navaen Hostage Eastern Tribal Leader
The Hundred Legions Viper's Jaw Camp Kingmaker's Isle Amara Brutus Legion Soldier Legion Captain Legion Sniper
The Knives of Eylis Voidheart Eylis Voidmother Knife of Eylis Subtle Knife of Eylis Knife Guard Old Knife of Eylis
The Ministry Minityrsa The Understrand The Fourth Prophet The Crimson Scholar Nostor Ministry Scout Ministry Footpad Ministry Captain Ministry Necromancer Ministry Agent Ministry Enforcer Contractor
The Lost City of Celtor The City of the Drowned Celtorian Guard Tideknights

Green: Owned Territories, Cyan: Passive NPCs, Silver: Possibly Hostile NPCs, Purple: Bounty Hunters, Orange: Oaths, ‡: Formerly, †: Deceased.

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