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Description[]

Ministry Necromancers, commonly referred as "Shadow NPCS", are NPCs that are frequently found around Minityrsa sitting on the ground. Defeating them will be rewarded with a chest containing decent gear and loot.

Every Ministry Necromancer is a Ganymede. Their appearance consists of a Prophet's Cloak and always have the same hair style, the hair being purely white. They have 600 HP, making them tankier AND more annoying than Ministry Scouts.

Moves[]

Their arsenal consists of a Krulian Knife and the Shadowcast attunement:

Name/Danger Description Media
Assault
(★☆☆)
Performs 3 basic attacks before sending the opponent away with a flourish.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
Placeholder
Critical
(★★☆)
User unleashes a quick flurry of slashes.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
Placeholder
Shadow Roar
(★★☆)
User leans and emits a giant cloud of shadow. It deals constant damage and ether drain per second to anyone who stands in it.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
Shadow roar necromancer
Summon Necro-skippers
(★☆☆)
Summons a total of three Blue or Redskippers before becoming invulnerable and remaining idle until all the Mudskippers are killed.
+ Summon
«» Misc.
☕︎ Harmless
Summons necromancer
Shadow Seekers
(★★☆)
The user snaps their fingers, and sends 3 orbs that slowly chase nearby enemies until the duration has expired or the orb has made contact with the target.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
Shadow Seekers necromancer
Shadow Chains
(★ ☆ ☆)
The user swipes with their right hand before conjuring three portals that launch shadow chains towards the users cursor. These chains slow you and drain your Ether.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
Shadow chains necromancer

Boons[]

  • Third Eye - User cannot be assassinated under any circumstances.

Talents[]

  • Finishing Touch - Instantly execute enemies finished with the critical attack of your dagger.
  • Successive Throw - When you successfully flourish an enemy, you throw out a dagger afterwards
  • Pressure Detonation - Block breaking an opponent with a shadow mantra generates a small vacuum that suffocates those hit.
  • Dark Hours - Shadowcast mantras deal more damage at night.
  • Dark Rift - Enter a rifted state when you successfully dodge, where you can't be damaged until its duration ends. Can be cancelled with feinting or attacking.
  • Dark Synergy - Engulf your enemy in shadows when flourishing them.
  • Singularity - Enemies will briefly hang in place when hit by a shadow move.
  • Blackhole - Your singularity pulls everyone nearby in.

Trivia[]

  • Necromancer hair id - 4735347390
  • They have a rare chance of dropping the Night Axe on death.

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