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Description[]

Nell is an NPC who acts as both progression for the Silentheart Oath and the Frostdraw trainer.

In order to obtain Frostdraw, you must bring 5 Frigid Prisms to Nell. (Note: You'll only need 2 Frigid Prisms if it's your first attunement obtained manually.) Alternatively, if you have obtained the Silentheart Oath, you must kill her in order to get one of six Oath Talents. She is found near the guildhouse (follow the path to the right) in Etris.

Moveset[]

Nell's arsenal consists of a Gran Sudaruska along with the Frostdraw attunement:

Name Description Parryable? Blockable? Danger
Assault
Performs 4 basic attacks before sending the opponent away with a flourish. After 4 hits, multiple ice shards starts to rain down. (★☆☆)
Iceberg
Nell encases herself in ice and starts to recover health, hitting her in this state causes her to parry that attack and ends this mantra. (★☆☆)
Ice Lance
Nell summons a lance and rushes towards the opponent. She rarely uses this in close combat, only using it to catch out of range opponents. (★☆☆)
Dread Breath
Nell fires off a frost beam from her mouth, dealing constant damage and spreading ice around. (★☆☆)
Critical
Spins her axe with rapid succession, freezing the floor and sending her and her opponent into the air. (★★☆)
Ice Eruption
Nell stomps the ground, causing large ice to form in front of her and encasing opponents. (★★☆)
Warden's Blades
Nell summons 4 rotating blades around her that deals constant damage and ends with them becoming a projectile. (★★☆)
Rising Frost
Nell summons a glaive of ice and does a barrage attack that raises both her and the opponent into the air. (★★☆)
Ice Blade
Nell summons dual blades and does a barrage of attacks using both of them. Cancels on parry. (★★☆)
Ice Daggers
Nell throws 3 small ice daggers that auto tracks into the opponent, freezing them if they're standing on ice. She mostly uses these when she is out of range for her other moves or when she wants to trick the opponent after she gets parried. (★★☆)
Ice Fissure
Nell summons an ice obelisk on top of the opponent, turning the floor into ice. (★★☆)
Ice Cubes
Nell conjures 3 ice cubes behind her. After a set amount of time or recasting, all 3 gets thrown towards the opponent. (★★☆)
Ice Smash
Nell summons a huge ice club and hits the ground, guardbreaking anyone that it hits. This is especially punishing since she has Fragile Freeze. (★★★)

Talents[]

  • Perfect Flash - If Nell has full Health, her mantras do 25% more damage.
  • Impervious Slumber - If Nell gets hit while knocked, her knocked timer isn't reset.
  • Fragile Freeze - Getting blockbroken by any of Nell's Frostdraw mantras will freeze you.
  • Chilling Flourish - If Nell flourishes an enemy, they leave behind a trail of ice.
  • Cool Head - If Nell is set on fire while standing on ice, she will immediately put it out and gain immunity against burn for a set amount of time.
  • Cryostasis - If Nell gets block broken, Nell fragile freezes herself negating the damage of the next attack.
  • Rude Awakening - If Nell gets hit in Cryostasis, she will deal frost damage to the enemy who hit her.
  • Cold Front - Nell's vents inflicts chilled.
  • Glacial Ice - Nell's Elemental intensity is higher.
  • Orbital Ice - Whenever Nell parries while standing on ice, she gains breakable armor that gives 15% damage resistance.
  • Frozen Legs - Nell's chill effect prevents rolling.
  • Bottom Freeze - If Nell hits a chilled enemy with projectile while they are on ice, Freeze them to the ground.
  • Frostbite - Enemies no longer heal under chill effect.
  • Saint Jay - If a chilled enemy receives a heal it's then redirected to Nell instead. While this is active and they're on ice, Nell's healing is increased.
  • Unyielding Frost - Nell can proc chilled through block, but lasts 20% less.

Finisher[]

Nell executes her opponent after knocking them:

Name Description
Execute Pins down opponent while raising weapon before firmly bashing the opponent's face.

Dialogue[]

"Can you really protect anything that you hold dear as you are now?"

[1] What do you mean?

"You lack the means to protect anything at all. I can teach you how. Will you take up the mantle of the Frostdrawer?"

[1] Yes, what would you have me do?

"Bring me 5 Frigid Prisms, Then we can continue"

End of Dialogue

"Have you done what I asked?"

[1] (Consumes 5 Frigid Prisms) Here.

*They take the crystals and crush each of them into a glass vial, glittering dust falling in.*

[1] What is that you're doing?

*They retrieve a knife and a glass vial, quickly opening a knick in their thumb and letting a drop of blood fall into the vial. They give it a quick shake and hand it to you*
"The vial I gave you. You must drink it."

End of Dialogue

"Frost gathers at our fingertips, promising the coming winter. Have you come to let it envelop you?"

[1] Yes, I have.
Mantras available
"What is it you wish to focus on?"
Mantras available
"A heart of crystal beats, layered sheets of ice protecting it. I can reinforce it for 100 Notes." (Price increases by 100 for every 1 level)
[1] Draw it out.
Enough Notes
"It is done. The heartbeat grows even duller"
End of Dialogue
Lacking Notes
"It appears you lack the sufficient funds..."
End of Dialogue
Mantras unavailable
"Only a subtle chill, not enough to freeze..."
End of Dialogue

Trivia[]

  • Both she and Funke don the Black Diver outfit. According to Arch_Mage, they are most likely Black Divers.[1]
    • If they are indeed Divers, this would make she and Funke the oldest, physically, known Divers, as they are the only Divers with wrinkles.
    • Her having Dread Breath might confirm her status as a Black Diver, as Dr Carrion is the only NPC present that can give monster mantras.
  • Her eyes are unique, having a dark blue sclera.[2]
  • Nell is equipped with a Gran Sudaruska. As there was only one Sudaruska, only one Gran Sudaruska exists, seemingly implying Nell wields the Gran Sudaruska. In reality, this is a case of Gameplay Story Segregation, having it for the games' sake; being so she has a unique, legendary weapon when she's fought.[3]
  • Nell used to have Rapid Punches before the NPC mantra changes.
  • Unlike most Spelltrainers, she can be aggroed during the Etris Raid event, occasionally fighting off Authority troops if they somehow get to her.

References[]

  1. Nellfunkebd
  2. Nell's pretty faceClose-up of Nell's face and eyes.
  3. Nellgransuda

Navigation[]

The Kingdom of Etrea Etris Isle of Vigils The Lord Regent Evengarde Rest Polis Etrean Guardsmen Etrean Royal Guard Etrean Soldier Blade Instructor Blade Temple Guard Vigil Swordsman
The Central Authority Fort Merit Vice Warden Morredh Authority Soldier Authority Peacekeeper Authority Officer Authority Lieutenant Authority Captain Authority Commander Chainwarden
The Hive Greathive Aratel Hive Scout Hive Guard Hive Construct Hive Adjudicator
The Divers Castle Light Klaris Akira Chaser Karliah Nell Funke Pleeksty Apprentice Diver Diver Journeyman Diver Black Diver Dawnwalker
The Ignition Union Miner's Landing Saramaed Hollow The Chariot's Spire The Frontier Furnace Alpha Epsi Llevyn Sunway Deepdelver Gamma Renau Adar Ignition Union Fighter Ignition Union Guard Ignition Union Arcwarder Mechalodaunt Arcwarder
Summer Company Summer Isle The Guy Summer Company Guard Summer Manager Summer Goon Summer Dragoon
The Children of Navae Meteor Isle Eastern Tribe Nomad Navaen Hostage Eastern Tribal Leader
The Hundred Legions Viper's Jaw Camp Kingmaker's Isle Amara Brutus Legion Soldier Legion Captain Legion Sniper
The Knives of Eylis Voidheart Eylis Voidmother Knife of Eylis Subtle Knife of Eylis Knife Guard Old Knife of Eylis
The Ministry Minityrsa The Understrand The Fourth Prophet The Crimson Scholar Nostor Ministry Scout Ministry Footpad Ministry Captain Ministry Necromancer Ministry Agent Ministry Enforcer Contractor
The Lost City of Celtor The City of the Drowned Celtorian Guard Tideknights

Green: Owned Territories, Cyan: Passive NPCs, Silver: Possibly Hostile NPCs, Purple: Bounty Hunters, Orange: Oaths, ‡: Formerly, †: Deceased.

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