- “ Delicate shells with a distinct shape, Notes are the default currency of commerce within Lumen, Though their value may vary from shore to shore, few fail to recognise them. ”
Functions[]
Notes are the main currency used within the Lumen and can be used for a variety of things, such as modifying and leveling Mantras, making Outfits, purchasing Bank slots, upgrading Guild Bases, buying items and paying bribes.
Dropping[]
Upon clicking your Notes on the bottom right, you can choose to drop any amount less than or equal to 1000.
Obtaining[]
The max amount of Notes you can carry at a time is 15,000
.
- Asking the helper at Etris or the Isle of Vigils will give you 25
or 20
respectively. Only one can be interacted with per character. - Selling various things to an Antiquarian (weapons, gems, ores, etc.)
- Turning in an Artifact at a Banker.
- Turning in Knowledge at the Soothsayer.
- Completing various quests.
- Echoes can grant a miniscule amount of starting Notes to a character.
- Mugging a downed player with the Pickpocket Talent.
- Doing jobs.
- Turning in Crowns.
Bank[]
At the Banker you can access your account, a shared storage of notes between all Slots, which allows you to bank your notes up to a max of 100,000. However the transaction of notes between slots depend on your level and trading cap (at level 1 you cannot accept 1000 notes from someone, with the cap being around 900). The banker will inform you of the notes that you have, and will ask if you want to deposit or withdrawal.
Grinding[]
There are many means to obtain Notes, with some being better than others.
Most Efficient[]
- 1 Knowledge is worth 300 Notes at the Soothsayer, so the Moonseye Tome or Klaris' Knowledge for Kyrsan Medallions exchanges can give a lot of notes in the long run.
- Maestro Evengarde Rest drops a good amount of items and is very close to an Antiquarian.
- Saramaed Hollow drops items at a very fast rate and the dungeon itself contains an Antiquarian. You can either wait until the last few chests of the dungeon in order to pick up more valuable loot, or extract immediately after reaching max Carry Load from picking up all items.
- Voidwalkers specifically benefit from being able to access Antiquarians faster than other Origins if farming Primadon or The Ferryman due to others being unable to access Guild Bases directly at their locations. The former drops a massive amount of items and the latter drops many high-value items. Bear in mind the Voideye cooldown, however. The Voideye can also be substituted with the Ouroboral Husk as it allows unlimited access to an Antiquarian without a cooldown or being a Voidwalker
- Crypt of the Unbroken can be farmed extremely quickly, especially using an assassination-based build. Getting all 5 chests can take as little as 2 minutes if you know what you're doing. However, the rate you get items at is too fast for the Voideye cooldown, so unless you have a Guild Base with an Antiquarian or an Ouroboral Husk, it won't be as effective.
Somewhat Efficient[]
- Farming as a Deepbound varies in pace and danger, but the undesired contents of chests are frequently left alone and chests drop a good amount of items. Call of the Deep can be used to return to Castle Light if farming elsewhere in the Depths, but you can also farm near Light's Causeway.
- Ignition Delvers can access jobs from anywhere in the Depths, making events even easier to encounter.
- Experienced players with a good route and sufficient Carry Load can obtain many Second Layer chests on their way to Chaser.
- The following are only accessible for those who can access the Voidheart's Antiquarian as a Voidwalker, the Saramaed Hollow's Antiquarian via the Ouroboral Husk, or a Guild Base's Antiquarian.
- Reaching an area where Guild Bases can be placed does not take too long after fighting Duke Erisia.
Not Efficient[]
- Sea Islands drop a lot of items, but are often slow to reach and clear.
- If not a Deepbound or Ignition Delver, farming in the Depths for Notes is not worth it due to the time it takes to enter and leave the Depths to access an Antiquarian.
- Even at high Carry Load and with proper Origins, doing The Diluvian Mechanism for Notes takes too long compared to the Notes received and the time traveling takes.
- The Moonseye Tome and Knowledge that can be provided by the Mechanism can help offset this, but is highly variable in nature.
Gallery[]
Trivia/Notes[]
- The Note cap was formerly 10,000. In the July 24th, 2023 update, this was changed to 15,000.
- The currency being named "Notes" is a reference to musical notes, tying in with Deepwoken's musical theming.
- As we know Notes are a special variety of shell, how shells came to be used as currency is unknown.
- In an unknown update, the symbol for Notes was visually touched up.




