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“ Look at that! Seems like it fits you just fine. Why not go put it to practice? Hm... Although, it doesn't seem quite attuned to you yet. Nothing you can't figure out, I'm sure. ”


Description

Oath: Arcwarder is one of the 14 obtainable Oaths in Deepwoken. It heavily focuses on defense; four of its passives are defensive, and the other two are mobility. It still allows for a fair bit of offensive play however as dash allows the user to close gaps and maneuver around opponents, and both combat mantras are as effective if not more in aggressive play.

Obtainment

  • Go to Layer 2 and Complete Alpha's quest.
    1. Activate the Generator.
    2. Talk to Alpha.
    3. Retrieve injured Epsi.
    • Choose option 2 when you talk to him.
      • Option 1 causes Epsi to perish due to the parasites, he will always be outside of Firfire Caverns when you repeat Floor 1, so you may choose the right option until the questline is completed.
    • Dying while the quest is active will not require the player to talk to him again.
  • Talk to Alpha again. (WARNING: You HAVE to return to Alpha for this quest, or else Delta will not give you Arcwarder.)
  • 20 fortitude, 20 Flamecharm and 20 Thundercall.
  • Return to surface and talk to Delta at Miner's Landing inside the lower-mountain part of the town, specifically behind the water mill located right where the waterfall is. In order to progress the oath, you must kill Chaser or Scion of Ethiron

For a more in-depth walkthrough, consider watching this video.

Progression

Arcwarder Passives and Mantras are obtained via defeating either Chaser or the Scion of Ethiron a total of 4 times, granting one passive Talent/Mantra per kill until the Oath is fully progressed. Mantras are received every 2 kills and upon light hooking out from Chaser or Ethiron.

Effects

This Oath grants 1 Wildcard Mantra Slot and 2 Combat Mantra Slots. As for appearance, when casted a suit of armor appears around the user. The visor and breastplate both glow yellow. The suit also functions as a dim source of light. The suit gives total resistance to parasites and allows you to walk on parasite pools.

Variants

Abilities

  • Arc Suit ★★★ - Support Mantra
    • Conjure and equip your Arcwarder suit.
      • Encases the user in durable armor for 15 seconds.
      • Can be modified with up to 3 Vibrant Gems to increase damage reduction up to 10%.
      • Can be modified with Aeon/Eternal Logstones to a maximum duration of 1 minute.
      • Has i-Frames on the second half of its windup.
      • Orbital Ice is less effective when used alongside the Arc Suit.
      • Comes in Umbral, Black, Gold, Dark Gray, Light Gray and White may be changed with a Dye Packet.
  • Arc Module: Leap - Passive
    • Holding Spacebar after double jumping propels you up for a short duration.
      • Allows you to double jump.
  • Arc Module: Dash - Passive
    • When Arc Suit is active, your dashes become Jet dashes allowing you to attack while dashing.
      • Allows your Air Dash to go much farther.
      • Allows the user to attack while performing a dash.
  • Arc Module: Eject - Passive
    • When blockbroken with Arc Suit active, eject from the armor.
      • When block broken you instantly eject from your Arc Suit preventing it.
      • Upon exiting the Arc Suit posture is set to 50%
  • Arc Module: Guard - Passive
    • Blocking with your Arc Suit active negates all backstabs and allows you to block attacks from behind.
      • Allows the user to block attacks from all directions.
      • Prevents Spine Cutter from occurring when hit in the back.
  • Arc Module: Null - Passive
    • When your Arc Suit is active, outgoing and incoming enchant effects are nullified.
      • Can be toggled by pressing N when Arc Suit is active.
  • Arc Wave ★★★ - Combat Mantra
    • Stomp the ground releasing a wave of Arc energy.
      • Deals moderate Oath damage.
      • Can apply both Shock and Burning, or its Path alternate variants.
      • Scales with both Flamecharm and Thundercall.
      • Obtained alongside Guard.
      • Landing this mantra removes 50% of current posture
  • Arc Beam ★★★ - Combat Mantra
    • Fire plasma energy. Deals additional damage in PvE.
      • Deals high Oath damage. Its base damage its 20, we don't know its exact scaling number. (UPDATE LOGS SAID ITS BASE DAMAGE IS 20, DON'T DELETE THIS AGAIN PLEASE)
      • Can apply both Shock and Burning, or its Path alternate variants.
      • Scales with both Flamecharm and Thundercall.
      • Can be used in the air to shoot under yourself.
      • Instantly grips low health players if the attack were to knock them.
      • Deals 2x damage in PvE.

Gallery

Trivia

  • The Arcwarder suit originally looked far different but was changed due to it 'not fitting Deepwoken's artstyle.' The original suit was reused for the Immortal Guardians.
    • The Arcwarder suit is inspired by Bondrewd's suit from the anime and manga series Made in Abyss. The Immortal Guardians wear an exact copy of the aforementioned suit, while the Arcwarder suit has been slightly redesigned.
  • Arcwarder was originally named Arcshifter.[1]
  • The Arcwarder suit is compatible with Equipment Dye.
  • As of May 1st. 2024, The Arcwarder suit’s main color and glow can now be dyed.
  • This Oath was created by Dexerius, along with Visionshaper.[2]
  • If you are wearing the Arc Suit while gliding and the Arc Suit breaks off, your glider will be forcibly put away.
  • "From each according to their ability, to each according to their needs" Is a quote by Karl Marx's 'Critique of the Gotha Program.'
  • By taking a helmet off via pressing P, hair will be visible even while Arcwarder is active.
  • This is the only Oath to require any points invested in an Attunement
  • Dexerius is planning to rework the oath, adding a "defense mode" and a "attack mode" feature.
  • Arcwarder gives the most mantra slots of any oath, giving 2 Combat Mantra slots and 1 Wildcard, being three slots in total.
    • This is matched by Linkstrider and Visionshaper, giving 2 Support Mantras & 1 Wildcard, and 2 Combat Mantras & 1 Support.

References

  1. Concept art file name
  2. DexVisionWarder

Navigation

Arcwarder BladeharperBlindseer Contractor ChainwardenDawnwalkerFadetrimmerJetstrikerLinkstriderOathlessSaintswornSaltchemistSoulbreakerSilentheartStarkindredVisionshaper
The Kingdom of Etrea Etris Isle of Vigils The Lord Regent Evengarde Rest Polis Etrean Guardsmen Etrean Royal Guard Etrean Soldier Blade Instructor Blade Temple Guard Vigil Swordsman
The Central Authority Fort Merit Vice Warden Morredh Authority Soldier Authority Peacekeeper Authority Officer Authority Lieutenant Authority Captain Authority Commander Chainwarden
The Hive Greathive Aratel Hive Scout Hive Guard Hive Construct Hive Adjudicator
The Divers Castle Light Klaris Akira Chaser Karliah Nell Funke Pleeksty Apprentice Diver Diver Journeyman Diver Black Diver Dawnwalker
The Ignition Union Miner's Landing Saramaed Hollow The Chariot's Spire The Frontier Furnace Alpha Epsi Llevyn Sunway Deepdelver Gamma Renau Adar Ignition Union Fighter Ignition Union Guard Ignition Union Arcwarder Mechalodaunt Arcwarder
Summer Company Summer Isle The Guy Summer Company Guard Summer Manager Summer Goon Summer Dragoon
The Children of Navae Meteor Isle Eastern Tribe Nomad Navaen Hostage Eastern Tribal Leader
The Hundred Legions Viper's Jaw Camp Kingmaker's Isle Amara Brutus Legion Soldier Legion Captain Legion Sniper
The Knives of Eylis Voidheart Eylis Voidmother Knife of Eylis Subtle Knife of Eylis Knife Guard Old Knife of Eylis
The Ministry Minityrsa The Understrand The Fourth Prophet The Crimson Scholar Nostor Ministry Scout Ministry Footpad Ministry Captain Ministry Necromancer Ministry Agent Ministry Enforcer Contractor
The Lost City of Celtor The City of the Drowned Celtorian Guard Tideknights

Green: Owned Territories, Cyan: Passive NPCs, Silver: Possibly Hostile NPCs, Purple: Bounty Hunters, Orange: Oaths, ‡: Formerly, †: Deceased.

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