Origins are a feature in Deepwoken that provide the player with certain gear and allegiances on spawn, depending on which Origin is chosen. These can affect how you play the game in different ways, with most Origins having a preferred progression method. You CANNOT change your Origin mid progression, as Origins can only be chosen from Character Creation; you will need to WIPE in order to pick a new Origin.
Origins[]
Upcoming Origins[]
Hive Origin[]
- Release date unknown.
- Stated to be a PvE centered origin for players who want to avoid PVP.
- Originally sneaked in an official Deepwoken Twitter post.
Hundred Legions Origin[]
- Confirmed by Dexerius during the QNA: Ragoozer stream with Agamatsu.
Summer Company Origin[]
- Kind of confirmed, unknown release timeframe.
- Stated to be an exotic origin, where progression is different from all others, being more based on guarding and taking explosive crates than going out for grinding.
- Very high chances that when you start with this origin, you will have positive reputation with the Authority and negative reputation with the Ignition Union.
Vigil Origin[]
- Technically confirmed, but release timeframe is unknown.
- Stated to be an origin where you will progress by fighting Authority and Knives of Eylis soldiers.
- You will most likely start with the Vigil Initiate Outfit, rising through getting the Vigil Swordsman Outfit then, the Cloak of Winds, and finally, the Vigil Sentinel. Probably alongside a Vigil Hood.
Trivia[]
- Both Voidwalker and Deepbound were suggested by user MrTheBest2, who was later made a tester for a period of time.[1]
- Cap'n Orlandeau's dialogue in the Second Layer changes if you have completed the Tutorial on your character. It doesn't change that much from the original, but it's a cool secret.
- Despite various faction rivalries, outside of the starting reputations, faction-aligned NPCs won't act any different if you are using an opposing faction's origin.









