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LocationL New Kyrsa, The Sleeping City LocationR
Far below the Gale, a city of gleaming lights was rekindled by the flames of religious fervour into a grand temple.


Final

New Kyrsa is a location added in Deepwoken's Verse Two update. It is located in the Second Floor of the Eternal Gale.

Overview[]

The Second Floor of the Second Layer, located directly atop Ethiron's bedchamber, New Kyrsa, The Sleeping City is incredibly unstable, experiencing space-time distortions and frequent collapses. New Kyrsa is stuck in a time loop; every 15 minutes, you are teleported back to the entrance. Numerous hostile Kyrsgarde inhabit the city, sworn to protect Ethiron at all costs. In order to ensure Ethiron's continued slumber, a 9-fold ritual is performed on his puppet. Unfortunately, the last one failed.

New Kyrsa contains numerous large, pink glowing chests. They contain 8-10 Kyrsan Medallions KyrsanMedallionSprite, which you can exchange for dyes, Enchantment Stones, Enchanted Equipment, Knowledge, or the Dawnwalker Oath. Defeating enemies can grant chests from the Second Layer loot pool.

In order to escape New Kyrsa, you must activate all 5 Obelisks and defeat the Scion of Ethiron. Along with that, you have 45 minutes to activate all Obelisks. On the first and second 15 minute mark, you will be sent to the start with all Obelisks still activated. When the time is up, you die instantly. After activating all the Obelisks, time will halt and you may freely explore the floor without dying.

This place is currently one of the most challenging places in-game, since the many hostile Kyrsgarde the player can meet are extremely difficult to fight. The final enemy, Scion of Ethiron, is a very "challenging" boss fight, by far the biggest wall of clearing the Second Floor.

Space-Time Distortions[]

Due to the instability of New Kyrsa, there is a hard-set time limit displayed through the Old Diver's Watch within your inventory. Using the watch displays your remaining time.

  • The timer starts at 16 minutes, yet visually appears at 15 minutes. Upon the timer reaching 0, the city experiences a distortion, looping you back to the start of the floor. This resets all progress done, along with stripping away any items or medallions found within the floor. However, the Obelisks will stay lit.
  • If this timer reaches 0 three times, you die instantly. This gives you 48 minutes in order to complete the floor before instantly wiping.
  • If all Obelisks are activated, this timer will stop, allowing you as long as you need to investigate the floor.

After the Scion is defeated, another collapse will happen in 3 minutes. Failing to reach the escape point will slowly cover your screen in white before you die instantly after 10 seconds (minimum, as shown near the end of the video; https://youtu.be/YwiBjmDwsh0).

  • Immortal helm's Immortality talent or gaining a Resonance will save you, but your screen will stay as pure white, most likely leading to your death anyways (ex. blindly wandering and falling off a cliff, being attack by enemies you can’t see, etc).

Points of Interest[]

Grand Library of New Kyrsa[]

The Grand Library of New Kyrsa is a large library, containing a rotation puzzle and many hostile Kyrsgarde within it. If someone fails the rotation puzzle, everyone in the instance will be teleported back to the start of the library, no matter where they are.

The Sunken Railways[]

An underground railway system beneath the alien structures. At least 2 Medallion chests can spawn here, and contains one of the five obelisks needed to summon the Scion of Ethiron. If the obelisk is activated, Kyrsgarde Crawlers will appear and attack the player as they escape the train station.

Scion of Ethiron[]

The Scion of Ethiron is a boss encountered within the Second Floor of the Eternal Gale. It is an exceedingly large, imposing figure made of bones and other materials. The Scion is powerful in every aspect; it boasts a massive amount of HP, possesses large amounts of damage with most attacks, and requires a lengthy process to even land a hit on. More information on the fight is on the main page.

Misérables[]

Misérables is an NPC found in the outskirts of New Kyrsa. He is an enigmatic figure capable of granting you either a 30% damage boost against Scion of Ethiron for 5 Kyrsan Medallions, or resetting your wish cooldown with Yun'Shul for 15 Knowledge KnowledgeSprite.

Objectives[]

An activated Obelisk in the Kyrsan Shrine of Arrival

An activated Obelisk in the Kyrsan Shrine of Arrival

  1. Activate the 5 Obelisks before time collapses three times.
    1. One is located in the Kyrsan Shrine of Arrival, which you automatically run into when entering the second floor.
    2. One is located inside of the Kyrsan Library on the set path to the city, in order to access the city and the obelisk, the sequence to get in is 1 2 1 2 2 2 1 2 3 1 4 2 3 1, with the numbers being each time you have to interact with a pillar.
      1. If you make a mistake in the sequence, you will be taken to the beginning of the labyrinth and the sequence of buttons will be reset.
    3. One is located inside the top floor of a building, accessed primarily through white particles on the top of a tower.
    4. One is located in the Sunken Railways, accessed through one of many broken sewer grates and navigating through it.
    5. One is located in the outside the city in an island locked behind a gate and guarded by eight Lost Divers.
  2. Head towards the giant red orb that was powered by the Obelisks, the door it was guarding is now open.
  3. Go down the path infront of the gate, careful not to fall into a void.
  4. Defeat Scion of Ethiron by completing the Nine-Fold ritual and damaging the puppet.
  5. Go back the way you came into a giant glowing light-hook to escape.
  • Do note this is the only way to escape aside from using the Light Hook.

Optional Content[]

Secrets[]

  1. Within a building on the left in the center path to Ethiron, you may Interact with a panel in order to start a 3 Enemy wave, doing this rewards you with 5 Medallions. This may be done twice.
  2. If instead of jumping into the Library, you follow the glass, you will be greeted by a tower. Occasionally at the top of this tower there may be a Medallion Chest, however, the top is guarded by four Kyrsgarde Lancers and a Kyrsgarde Brute at the bottom.
  3. On the top of a tall tower on the left side of the city, there are glowing white particles. Going in will lead you to Kaide, the Drowned Light, where you can then get lore.

Standard Medallion Chests[]

A Kyrsan Medallion chest

A Kyrsan Medallion chest

Large radiant pink chests spawn around the City and the Wilds, interacting with them will give you a random amount of medallions between 5-9. 6 spawn per run.

  1. There is one to the right of the first Obelisk.
  2. There is one in the tower near the Library.
  3. There are two per large building.
  4. On top of a metal plate near the tower obelisk location.
  5. On the edge of the city near the entrance.
  6. On the edge of the city to the right near the Lost Divers.
  7. At the obelisk of the Lost Divers.
  8. At the edge of the city to the left near the Lost Divers.
  9. Near Misérables on top of a rock.
  10. On the top of a large tower near library.
  11. Near Kaide, the Drowned Light.
  12. Near the library incredibly high.

Escaping Medallion Chests[]

During the Escape Sequence, 5-8 additional Medallion chests spawn around the city in differing locations to the first.

  1. To the Left of the city near a stone wall with two Kyrsgardes.
  2. Two may spawn per large building.
  3. Within the tower buildings 2 may spawn.

Potential Enemies[]

Quests[]

NPCs[]

Loot Table[]

Medallion Chest[]

From Scion of Ethiron only[]

Tips & Notes[]

  • The entire layout for this dungeon is entirely linear, you are always forced to get the Starting and Library lantern in that order (unless you have a skip), and the rest can be done with a linear path of Start -> Library -> Tower -> Sewer -> Lost Divers.
  • Do NOT enter random buildings, as they may be a trap-room which will lead to a swift death.
  • Sliding on ROBLOX Smooth Terrain is risky, as it can take you down into the void unintentionally, and as such, should be done sparingly.
  • Bring as many people as you wish, as the Scion's health does not increase proportionally to players.
  • Avoid fighting multiple Kyrsgarde unless you have Brick Wall. Engaging a group of them without knowing how to fight them can leave you trapped in an endless stun lock, likely leading to a wipe.
  • The Kyrsgarde Artillery on the outskirts of the city can be avoided by standing under cover. The spears do not go through objects.
  • Undying Flame, Gliders, Teleportation, and Mute all do not work in the Second Layer.
  • Dimensional Travel will fling you the way you're facing if attempted to be used.
  • You do not have to escape Second Floor via defeating the Scion of Ethiron in order to keep your progress with Carrion's quest. Talking to Carrion will still make him appear in Castle Light even if you Lighthook up or die within Lighthook's time frame. (Confirmed)

Gallery[]

Lore[]

New Kyrsa is a beautiful and huge place with many buildings and "alien-like" technology, such as trains or artillery. The architecture is futuristic, with gold and white designs and streamlined structures. You can meet a lot of Kyrsgarde here and only two, Naerotiv and his hidden brother, are not hostile. Many buildings are extremely tall, and streets are patrolled by large, bulky Kyrsgarde. There is an underground sewage system, along with an underground subway in New Kyrsa. Despite the beautiful outward appearance and the seemingly volatile enemies, New Kyrsa is stuck in a time loop. People stuck in the city are trapped in the time loop forever, unable to escape, or even die.

The Second Floor is the deepest point of the Eternal Gale. In here, you can find New Kyrsa, the Sleeping City, an ancient city built by the Kyrsgarde race to contain the Scion of Ethiron. The Kyrsgarde race is different from human race. The Kyrsgarde are intelligent creatures, able to talk and consciously think, same as the human race. They built New Kyrsa as a "shrine" and "bed chamber" to the Scion of Ethiron. A long time ago, the Kyrsgarde experimented with the Avatar (Scion of Ethiron), but they didn't know where it would lead. It made Ethiron draw even closer, and then a wave of "mist" engulfed the city. The "Mist" is actually hypnotic, created by Ethiron to protect his Avatar. When Ethiron drew even closer to New Kyrsa, he created this mist to get control over every living creature within its scope, and now any creature who got affected by the mist obey Ethiron and lose their mind. The Kyrsgarde inside New Kyrsa and some of the Black Divers here are affected by it. Naerotiv and the Kyrsgarde in Firfire were too far from the mist, so they didn't get affected by the mist's presence. Naerotiv tells you about New Kyrsa, how they tried to complete "the Ninth Blessing", and if we won't stop the Scion of Ethiron from awakening, Ethiron, the Eye of Calamity will wake up and the world will die. The Scion of Ethiron, or Avatar acts as a shrine. If one of the Avatars wake up, Ethiron will wake up too. Naerotiv tells us that we should complete this ritual and seal the Avatar. New Kyrsa has an artifact with unstable Song in it, the big purple sphere. When all 5 obelisks are activated, the artifact releases unstable Song and primary collapses stop. The reason why collapses even exist is that Ethiron causes them by his presence being near to New Kyrsa. When we defeat one of his Avatars, he releases compressed unstable gale (pure Song) from his body. The Second Layer becomes too charged with the Song, and it destabilizes. Another Space-time collapse happens. After this collapse, the whole Second Layer resets.

Trivia[]

In-game[]

  • The music for this area is Kyrie by Naktigonis.
  • The combat music for this area is INSOMNIA by Naktigonis.
    • As stated in its Youtube video, the music present in game is altered due to ROBLOX's guidelines regarding screaming and distorted audio.
  • Kennith will appear regardless of whether or not you have completed or even started the Duke of Sin questline.
  • New Kyrsa appears to contain many references to the 2019 indie game Risk Of Rain 2.
    • Foremost, upon entering Floor 2, you are greeted In a dimly-lit stone-like room lined with marble shrines that encompass a grand stairway that leads upwards. This introduction has stark similarities to the entrance to the final stage of the game in Risk Of Rain 2, called Commencement on Petrichor V's moon.
    • In addition, upon defeating Scion of Ethiron, both games feature a two-minute timer as the entirety of Floor Two begins to collapse, similar to how Petrichor V's moon collapses once you defeat the final boss of the game, Mithrix, King of Nothing.
    • Finally, your escape is littered with instakill-capable imploding explosions that function and sound the exact same as the ones seen in Commencement's escape sequence in addition to both containing swaths of enemies attempting to stop you, swiftly requiring you to reach a set point (Rescue ship for Risk of Rain 2, and the Light hook at the entrance of the city for Deepwoken) in order to survive the escape sequence.

Lore[]

  • New Kyrsa exists in infinite amount of realities at the same time, and every human stuck here is doomed to stay here forever and suffer from Space-time collapse.
  • Kyrsgarde in New Kyrsa are affected by some sort of hypnosis. Their minds are under hypnosis from Ethiron, the Eye of Calamity, and they're here to protect Scion of Ethiron and let him grow. Naerotiv and Kyrsgarde in Firfire aren't affected by this hypnosis due to them being a safe distance from the mist. We can discover from Naerotiv that we must "seal" (kill) Scion of Ethiron or the world will be under a large threat.
    • Ironically, this won't happen, because New Kyrsa is stuck in a time cycle, where Scion of Ethiron can't grow enough to create this threat.
    • The 45 minute time limit is in place because New Kyrsa suffers under time dilation. It's also called Space-time collapse.
    • It seems like you can find some people who have lost their minds and gone insane from infinite amount of time resets.
  • Some of Black Divers in New Kyrsa are affected by this "Ethiron's hypnosis", actually named "Mist Presence". Some of them are located near one of five Obelisks. They all wield Markor's Inheritor.
  • Contrary to popular belief, New Kyrsa didn't sink into the Depths. It was actually built within the Depths by Kyrsgarde. New Kyrsa does not match human standards at all, not to mention the fact that Kaide and Naerotiv talks about it. Firfire also has the same technology and the fact entering Firfire makes you quote "seem familiar but very alien". New Kyrsa was made as shrine and bedchamber to Scion of Ethiron.
  • New Kyrsa may be a reference to Amaurot from the game Final Fantasy XIV, with both having similar concept and design and Ethrion can be anagram of Therion, the final boss of Amaurot.