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“ If you're not here to buy something, then leave. ”

Description[]

The Summer Company is a faction that operates in their fortified island, the Summer Isle in The Aratel Sea.

As their name implies, they are a merchant Company that is the overworld's chief supplier and manufacturer of firearms and ammunition.

As mentioned in the flavour text for the Flintlock, the Summer Company was founded when a blacksmith originating from the Etrean Luminant returned from his trip abroad, bringing with him the technologies of a foreign land, mainly - the gun, or the common firearm.

They are one of the three factions employed by The Authority.

They frequently come to blows with the Ignition Union, who steal their gunpowder and explosives for themselves. In retaliation, they snuck into Miner's Landing and accidentally activated unfinished prototypes of the Union's security devices, the Mechalodaunts, making the cyborgs aggressively attack friend and foe alike.

They also buy and sell their guns to the Authority, seen by the rifles and rifle spears that some of the Authority NPCs wield.

Reputation[]

As with all other groups in the game, having too low of a reputation with the Summer Company will have multiple adverse effects. The Antiquarian, Blacksmith, Jarvis and all Store NPCs will refuse to trade with you if the Summer Company considers you an enemy. Furthermore, Summer Company Guards will attack you on sight below a certain Reputation. It is worth noting that the Explosives Crate quest/turn-in NPC is not affected by your Reputation.

Another of the adverse effects are if you get to close to the island when you have a bad reputation, a loud foghorn sound will play and a few seconds after you will be shot with a cannon that does MASSIVE damage and can 2 shot the average player.

To restore your reputation with the Summer Company, head to the Bridge behind Fort Summer. At the end of the bridge, leaning against a pillar, is a Summer Company Guard reading a book. Talking to this NPC whilst your Reputation with the Summer Company is favorable will not result in anything, however, if you speak to them whilst you are considered an Enemy of the Summer Company, they inform you that they "Collect the crime tax around here", and will restore your reputation with the Summer Company to being favorable for a price ranging from 30-300 notes. (Ignition Union Members can use the NPC and it takes the Notes but doesnt actually reset your Reputation to Neutral)

In addition, turning in explosive crates and sacks (Starswept Valley and Bluster Rift respectively) allows you to increase your reputation with the Summer Company.

The Summer Company is among the factions to have a Bounty Board.

Dialogue[]

Good Reputation:

  • Welcome back to the Castle, [name]. Keep making Rosen proud.

Neutral-Good Reputation:

  • "Hello friend, make any new discoveries?"

Neutral Reputation:

  • "If you aren't going to buy something, then leave."
  • "If I see you near the storage caches, you're done."

Neutral-Bad Reputation:

  • "Keep your hands to yourself, thief."
  • "We've got our eyes on you."

Notable Members[]

Associated Enemies[]

Trivia[]

  • All the named members of Summer Company are named after parts of guns.
    • Scope is named after the scope.
    • Trig is named after the trigger.
    • Mag is named after the magazine.
The Kingdom of Etrea Etris Isle of Vigils The Lord Regent Evengarde Rest Polis Etrean Guardsmen Etrean Royal Guard Etrean Soldier Blade Instructor Blade Temple Guard Vigil Swordsman
The Central Authority Fort Merit Vice Warden Morredh Authority Soldier Authority Peacekeeper Authority Officer Authority Lieutenant Authority Captain Authority Commander Chainwarden
The Hive Greathive Aratel Hive Scout Hive Guard Hive Construct Hive Adjudicator
The Divers Castle Light Klaris Akira Chaser Karliah Nell Funke Pleeksty Apprentice Diver Diver Journeyman Diver Black Diver Dawnwalker
The Ignition Union Miner's Landing Saramaed Hollow The Chariot's Spire The Frontier Furnace Alpha Epsi Llevyn Sunway Deepdelver Gamma Renau Adar Ignition Union Fighter Ignition Union Guard Ignition Union Arcwarder Mechalodaunt Arcwarder
Summer Company Summer Isle The Guy Summer Company Guard Summer Manager Summer Goon Summer Dragoon
The Children of Navae Meteor Isle Eastern Tribe Nomad Navaen Hostage Eastern Tribal Leader
The Hundred Legions Viper's Jaw Camp Kingmaker's Isle Amara Brutus Legion Soldier Legion Captain Legion Sniper
The Knives of Eylis Voidheart Eylis Voidmother Knife of Eylis Subtle Knife of Eylis Knife Guard Old Knife of Eylis
The Ministry Minityrsa The Understrand The Fourth Prophet The Crimson Scholar Nostor Ministry Scout Ministry Footpad Ministry Captain Ministry Necromancer Ministry Agent Ministry Enforcer Contractor
The Lost City of Celtor The City of the Drowned Celtorian Guard Tideknights

Green: Owned Territories, Cyan: Passive NPCs, Silver: Possibly Hostile NPCs, Purple: Bounty Hunters, Orange: Oaths, ‡: Formerly, †: Deceased.

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