0
to do
- 1 Dialogue
- 1.1 Shaky Text
- 1.2 Dialogue to-do
- 2 New Pages
- 3 General To-do
- 3.1 Hallowtide
- 3.2 Tabber Hell
- 4 Idea
- 5 Else
- 5.1 Nav/Navbox template pages
- 6 Done
There are certain types of dialogue on this wiki that I'll group into.
- Dialogue 0/1: No dialogue at all, or plain text, probably separated by h2 headers or nothing at all.
- Example: Deran, Deepdelver Gamma
- Dialogue 2: Dialogue that has a table, but nothing else; every other dialogue version higher than 1 all use a form of a table. This is usually separated into 2 categories, and the designs are commonly used interchangeably, depending on the editor who made the dialogue.
- One that uses plaintext and bold to differentiate between player and NPC dialogue.
- Example: Liviu, Raen, Plath, etc.
- And one that uses the color ye…
- One that uses plaintext and bold to differentiate between player and NPC dialogue.