Your ability to harness starlight and cosmic power to your advantage.
Description[]
Starflow grants the user the ability to summon and control star and space magic. Starflow offers high versatility with good combo potential and useful support abilities.
Starflow has two main status effects:
- Starlight: Reduces the target’s Ether and Tempo gain. The target is given a purple outline, which can be seen through invisibility like Ghost or vision-obscuring effects like Shade Wisp. Removed after a set time.
- Elemental Intensity increases the intensity of the reduction & outline brightness/thickness.
- Gravity: Increases the gravity of affected targets by a large amount. Victims cannot jump or ragdoll cancel while inflicted. Removed after a set amount of time.
Obtainment & Training[]
Go to The Lordsgrove and find Ameris, a Chrysid who requests Stardust from across Lumen. Visit all three Starfields (Tundra, Grove and Veldt) and collect at least one Stardust from each. Return to Ameris with 10 Stardust, and in return for it, you will receive an Astral Potion. Drink it to obtain Starflow.
- At Starflow level 1, players will receive the Starflower Talent. This allows players to use 0-star Starflow mantras.
- At Starflow level 20, players will receive the Adept Starflower Talent. This allows players to use 1-star Starflow mantras.
- At Starflow level 30, players will receive the Expert Starflower Talent. This allows players to unlock 2-star Starflow mantras.
- Finally, at Starflow level 50, players will receive the Master Starflower Talent. This finally allows Starflow users to unlock the last category, 3-star Mantras.
Combat Mantras[]
Name | Card Description | Effect |
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User spins forwards with their weapon covered in starlight and slashes once.
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User summons cosmic energy around themselves before creating a blast, similarly to Flame Repulsion.
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User grabs in front of themselves. If a target is caught, they are thrown down.
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User creates five purple daggers around them in a star shape that launch out.
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User summons multiple meteors behind them, before throwing them forwards successively.
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User creates wings of astral energy before flapping them twice, shooting two bursts of energy forwards.
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User raises their arm and multiple stars fall from the sky around them.
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User creates a Moonseye out of energy that lingers in the air for a few seconds.
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User forms a black hole which glides forwards, dragging along anyone caught by it until it expires.
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User begins floating. After a short period of time, drops back down and slams the ground.
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User summons an avatar of cosmic energy to shoot a beam to a nearby target. If it connects, creates an explosion, turning the attack AOE.
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User floats into the air and shoots a large beam of cosmic energy to the cursor. Extreme DPS.
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Mobility Mantras[]
Name | Card Description | Effect |
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User shoots forwards with a kick.
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Support Mantras[]
Name | Card Description | Effect |
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Caster places their hands to the ground and creates a pulse of starlight.
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The user sits down and gazes into the sky.
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Caster summons a wisp of cosmic energy.
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Talents[]
- True Astral [Rare] - 50 Starflow, Astral Wind
- Astral Wind gains Starflow scaling and a purple tint.
- Cosmic Link [Common] - Linkstrider, Stargaze
- While out of combat, Stargaze can be used to travel between meteors in place of a campfire. Doing this costs 2 Stardust.
- Energy Transfer [Common] - 50 Starflow
- If your block would be broken by an enemy with Gravity, end their Gravity early and nullify the guardbreak.
- Falling Weight [Common] - 20 Starflow
- Enemies with Gravity take more fall damage and have a shorter fall damage cutoff.
- Star Senses [Rare] - 30 Starflow, Telescope
- Venting on an opponent with Starlight or Gravity will instantly activate a free Telescope. 60s CD.
- Mutually exclusive with Astral Infliction.
- Astral Infliction [Rare] - 60 Starflow
- Venting on a target with Starlight or Gravity swaps it to the other and refreshes its duration.
- Mutually exclusive with Star Senses.
- Guiding Star [Common] - 25 Starflow
- Inflicting Starlight cures you of all vision-impairing effects.
- Cosmic Solidarity [Common] - 30 Starflow, 30 Charisma, Stargaze
- Stargaze’s health/sanity regen increases with the number of allies together.
- Dreaming [Common] - 30 Starflow, 30 Willpower, Stargaze
- Stargaze can be used with no visible sky. Effectiveness is no longer reduced during the day.
- Picnic [Common] - 40 Starflow, Stargaze, 20 foods cooked
- Food can be consumed during Stargaze. If multiple players are in it, nourishment and buffs are slightly reduced but shared across all players.
- Clear Sky [Common] - 30 Starflow
- While an enemy is inflicted with Starlight or Gravity, your flaws & their boons are nullified.
- Planetary Collision [Common] - 40 Starflow
- Starflow Mantras that knock enemies into surfaces apply Gravity, duration depending on how hard they hit them.
- Antigravity [Advanced] - 75 Starflow
- Gravity now prevents feinting. Gravity now gives you & your allies low gravity rather than high. Every third proc of Starlight is converted to Gravity.
- Mutually exclusive with Stellar Renaissance.
- Stellar Renaissance [Advanced] - 75 Starflow
- Starlight now cancels all non-passive forms of Ether gain. Starlight no longer affects allies. Every third proc of Gravity is converted into Starlight.
- Mutually exclusive with Antigravity.
- Fall of Constellia [Advanced] - 80 Starflow, 40 Willpower, Celestial Remnant
- Celestial Remnant is empowered in desperate situations. The wings of Celestial Remnant stay after use for a short period of time.
- Celestial Remnant has increased damage, size & cast speed under 20% health, against the Depths Trial or against Scion of Ethiron.
- After using Celestial Remnant, the wings remain for ~10 seconds, functioning the same as Starkindred’s wings. (enhanced fire blade and air dashes)
- Celestial Remnant is empowered in desperate situations. The wings of Celestial Remnant stay after use for a short period of time.
Weapon[]
Shattered Constellation[]
"A collection of daggers employed to fight the Kyrsgarde during the invasion of Constellia. Forged at the hands of a Celestial and wielded by passionate Lightborn, the set was eventually stained in their blood before falling to Lumen. The lingering spirit of the city’s heroes drew them back together, reuniting under the Moonseye, and a fragment of their power is said to linger in them to this day."
- REQ: 75 Starflow, 35 Light
- 13 Base Damage, 6 Starflow Scaling, 4 Light Scaling
- 10% PEN, 4 Weight, 6.5 Range, 0.91x Swingspeed, 0.05s Endlag
- Weapon Type: Dagger
- Obtainment: Starswept Valley, Layer 1, Layer 2 Floor 2, Diluvian Mechanism, Maestro (rare), Astral Knight
This weapon comes with two passives:
- Forge Application: Using Star Forge will use the weapon’s daggers rather than creating new ones, boosting damage significantly. However, the user is left with only bare fists for 10s afterwards.
- Steel Constellation: The user can change the dagger they use by changing stance, cycling through all four.
- Purple (Supernova): PEN 10% -> 20%
- Pink (Procyon): Light Scaling 4 -> 8, Range 6.5 -> 7
- White (Betelgeuse): Swingspeed 0.9x -> 0.92x, Endlag 0.05s -> 0.03s
- Black (Kugelblitz): Weight 4 -> 8
CRIT: The user slashes with each dagger once, four slashes total. Each slash has the respective dagger’s property, though with lower damage.