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Not to be confused with Vice Warden Morredh.

Description[]

The Vice-Warden is a miniboss NPC in the Merit Detainment Core. They wield an enchanted Curved Blade of Winds, which can have up to 3 Enchantments at one time. They have multiple spawn areas, being able to spawn in the main prisoner room by the large gate, overlooking the main prisoner room, overlooking the room between the prisoner room and generator room, in the cell control room, in the laser control room or in the cannon control room.

They can be a Gremor with spiked hair, a Capra with spiked hair, a Khan with spiked hair or a Celtor with short hair and a beard. They wear the Authority Commander outfit, alongside Warden Pauldrons and an Emerald Fleet Warden Cape. They can also appear feminine in nature with any of these 4 variants. Their appearance varies based on where they spawn.

Moveset[]

Their arsenal consists of a Curved Blade of Winds as well as the Galebreathe and the Thundercall Attunements:

Name/Danger Desciption
Assault
(★★☆)
The Vice-Warden performs 3 basic attacks before sending the opponent away with a flourish.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
Critical
(★★★)
The Vice-Warden spins around and then launches a blast of air.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
Wind Gun
(★★☆)
The Vice-Warden points their arm at a target then launches a bullet of air.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
⤻ Ragdoll
Updraft
(★★☆)
The Vice-Warden winds up and then spins around while creating a fierce upwards air current.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
Twister Kicks
(★☆☆)
The Vice-Warden spins around, unleashing a flurry of 4 kicks infused with the wind.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
Gale Punch
(★★☆)
The Vice-Warden brings their fist back, before unleashing pressurized wind, pushing opponents back.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
Astral Wind
(★★☆)
The Vice-Warden launches forward with the winds, slicing through opponents up to five times, also launching them upwards.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
Rising Wind
(★☆☆)
The Vice-Warden uppercuts with the assistance of the winds, performing a rapid air combo before letting their opponent fly to the ground.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
⤻ Ragdoll
Windfall
(★★★)
The Vice-Warden stomps on the ground to launch themselves upward, before crashing down with a strong downdraft.
𓆩✧𓆪 Parryable
⛉ Unblockable
§ Dodgeable
⤻ Ragdoll
Lightning Cloak
(☆☆☆)
The Vice-Warden cloaks themselves in lightning, increasing their swing speed.
  • The Vice-Warden can stack this effect infinitely, causing them to blitz around the map.
☕︎ Harmless
«» Misc.
Restrain
(★☆☆)
The Vice-Warden twists and then kicks, applying a chain to those hit.
  • Still applies a chain if blocked.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable
¤ Debuff
Rupture
(★☆☆)
The Vice-Warden punches the player twice. If the player is enchained, the Vice-Warden will rupture the chain, ragdolling and flinging the player backwards.
𓆩✧𓆪 Parryable
⛊ Blockable
§ Dodgeable

Finisher[]

The Vice-Warden pins their opponent down and slits their throat with their Curved Blade of Winds.

Tips[]

  • Assassinate them to deal major damage.
  • Avoid being hit by their M1s or Critical Attacks, as they will do major damage to even the tankiest of builds.
  • Their AI is extremely intelligent, however they cannot parry most mantras, use this to your advantage.
  • Their weapon can be enchanted with 3 separate enchantments.

Trivia[]

  • Only one of their enchants shows visually, the rest are hidden in the VFX of the Curved Blade of Winds.
  • Their attack "Windfall" is a Galebreathe Mantra that is exclusive only to the Vice-Warden in the Detainment Core Dungeon.